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This article is about the Fate/stay night and Fate/hollow ataraxia Servant. For the Moon Cell version of the Fate/Extra (CCC) Servant, see Archer.

Archer (アーチャー?) is the Archer-class Servant of Rin Tohsaka in the Fifth Holy Grail War of Fate/stay night.

Profile

Identity

Archer is not a proper Heroic Spirit in the sense of other heroes. His true identity is that of Shirou Emiya (衛宮 士郎, Emiya Shirō?) of an alternate timeline from that of Fate/stay night who made a contract with the world and became the Heroic Spirit EMIYA (エミヤ?). He acts as a Counter Guardian for the world as payment for the contract. He is summoned because he still has the jewel pendant that Rin used to save his life after Lancer stabbed his heart. The jewel he owns is the actual catalyst used for his summoning rather than the one that Rin still has at the time of his summoning. After the end of each of the three routes in Fate/stay night, the possibility for Shirou to become Archer still exists, but the chance of it happening is close to zero.[3]

After winning the fifth Holy Grail War along with his Servant Saber, Shirou Emiya was all the more inspired to pursue his dream of becoming a superhero. To this end, he stubbornly trained himself to his peak and began working as a freelance magus similar to his father. In his twenties, he received his signature red overcoat as a gift from Ciel of the Burial Agency.[4]

At some point before becoming a Guardian he encountered and fought an entity similar to "The Shadow" and Angra Mainyu but he was forced to retreat because there was nothing he could do. Also, after reaching the Throne of Heroes, he had an understanding of the target of the Counter Force.[5]

In his early thirties, he had to make a life changing decision. In order to save the lives of a hundred of people dying before him in a calamity, for the sake of saving the lives that his eyes could see and for the sake of saving even more lives as a Heroic Spirit after his death, he made a contract with the world and became a hero.[6] Although he desperately fought to end a war, he was in turn branded as the mastermind behind that war and subsequently executed because of the betrayal of his allies. Although he died of betrayal, he did not hate mankind. However, the “World” ironically gave him the duty as a Heroic Spirit “to slaughter all humans at a particular location when mankind is at the threshold of complete self destruction” a “Counter Guardian”. His belief that he would continue to save many people as a Heroic Spirit did happen, but it was through being made to clean up after human actions and forced to take many lives to save humanity as a whole, instead of "saving everyone" - protecting humans without having to cause deaths of humans as he would have liked to. After seeing human self-destruction and forced to oppose his own ideals countless times, he began to deny himself and his ideal.

Even knowing that the Throne of Heroes was isolated from time and space, Archer desperately came to believe that his only hope of release was to have himself summoned into an era where Shirou Emiya exists and kill his past self, hoping that the double paradox created by Shirou Emiya being killed before having a chance to make the contract with Alaya and that the killing was done by a Shirou Emiya who successfully made the contract with the world would create a time paradox great enough in magnitude that could potentially erase his existence as a Counter Guardian.

Appearance

Shirou from the Fifth Grail War would grow about 20cm as Archer, it is uncertain if his extreme height growth is caused by magecraft.[7] His skin, hair and eye colours are different to his younger self due to his extensive use of projection magecraft.[8]

He wears a body armor made from a special material that has yet to be discovered by mankind as of the present time. His signature red overcoat is a type of holy shroud.[4]

Personality

His personality is very contradicting. While he is thoroughly cynical and nihilistic, he is at the same time devoted and protective, and even a little childish to the point that it makes him hard to hate. He doesn't lie, but he does keep secrets and tell half truths. He means well and is capable of being nice, but often ends up being sarcastic, especially so when he gives advice. He cannot approve of Shirou’s ideal of becoming a “Hero of justice” (正義の味方, Seigi no Mikata?) due to his own experience, but at the same time he cannot deny it due to the same reasons.

He claims that his memory is confused to the incomplete nature of his summoning, but that is only half truthful. He is able to assess the situation and deduce his circumstances the night of his summoning, believing himself to have the opportunity to achieve his goal to kill Shirou. He had forgotten the name "Rin Tohsaka" over the period of his life, but remembers her the instant she introduces herself. Murmuring "-------Rin. Ah, that's the name------" under his breath, it is a statement from his heart filled with "much endearment close to insanity."[8] He claims to no longer have Shirou's memory, but remembers the day Kiritsugu Emiya saved him and the feelings he felt upon seeing Kiritsugu's smile. He has a fond remembrance for the moment Saber was first summoned that he will always recall vividly "even if he should fall into the depths of hell."

He's not interested in video games but he is willing to play, once he gets started.[9]

Role

Fate/stay night

In the prologue of Fate/stay Night, Rin intended to summon a strong Saber class servant. She used her father's pendant to help her boost her summoning. Unknowing to her, the jewel pendant was used as a cataylst which summoned the Heroic Spirit EMIYA.

Archer crash landed in one of the mansion room, Archer makes sarcastic remarks about Rin which aggravated her to use one of her command seals to force Archer submit to her. He blames Rin for his vague memories due to her incomplete summoning but also acknowledges her talents and skills.

As they venture through Fuyuki City, they encountered Lancer and they were forced to fight. During in their fight, Shirou Emiya was a pedestrian who witnessed the two Heroic Spirits battle for the first time. Lancer stops the fight and pursues Shirou, Archer and Rin followed him. When Rin and Archer found Shirou, Rin ordered Archer to track down Lancer, but he was unsuccessful.

Archer gave his own pendant back to Rin making her think that Archer returned to the scene to retrieve the pendant.

Fate

ArchervsBerserker

Archer facing Berserker during Fate.

In Fate, Archer is a nameless hero who gives up his life in order to let his master, Rin, escape along with Saber and Shirou. Before facing off with Berserker, Archer advises Shirou to 'imagine something that can defeat it' when presented with an enemy he cannot defeat. He is subsequently killed in combat against Berserker, but not before killing Berserker six times (five in the anime) and reducing his stock of lives from God Hand.

Unlimited Blade Works

File:Archer smiled.jpg

Archer smiling at Rin before fading away during Unlimited Blade Works.

In Unlimited Blade Works, Archer is developed as an antagonistic character. Archer betrays Rin, aligning with Caster because, he claimed, she had the highest chance of acquiring the Holy Grail.

He then betrays Caster and her master and kills them both, revealing his true intentions. Archer needed to be free from Rin's command seal in order to accomplish his goal of killing Shirou. Archer then kidnaps Rin after she forms a contract with Saber, forcing a situation where Shirou engages Archer.

Archer loses the battle, but only because he does not attack Shirou as he is stabbed through the chest. However, he survived the blow thanks to Independent Action, and remains hidden until the final battle where he saves Rin from the Holy Grail and eliminates a cornered and near-defeated Gilgamesh.

He then disappears for good with a smile on his face, confident that Rin will stop Shirou from taking a path that he will regret.

Heaven's Feel

HFArcher

Archer's image appearing before Shirou removes the Shroud.

In Heaven's Feel, Archer abandons his wish to kill Shirou, opting instead to fulfill his duties as a Counter Guardian to eliminate 'the shadow'.

During a battle with Saber Alter, Assassin and 'the shadow', Archer's core is critically damaged and he is mortally wounded. Since Shirou has discarded his heroic ideals to save Sakura, Archer chooses to have Kotomine graft his left arm onto Shirou, who lost his arm protecting Ilya (following the way of the Counter Guardians, sacrificing one life to save another rather than losing both). Much of Archer's knowledge was subsequently transferred to Shirou, though the foreign arm began to invade his body as well.

Archer's final appearance in Heaven's Feel is a motivational image for Shirou, who is struggling with taking off the Shroud of Martin.

Manga

The Fate/stay night manga follows parts of both Fate and Unlimited Blade Works. He remains loyal to Rin instead of joining Caster of his own free will, and he displays the same antagonistic attitude towards Shirou. He is forced to join Caster once Kuzuki captures and holds Rin hostage. After freeing himself from her control, he proceeds with his plan to kill Shirou. He is stopped by Rin, who begs him not to kill his younger self and erase his existence as a Heroic Spirit, as she has respect for both Shirou and Archer. Eventually, Archer decides not to kill Shirou and continues his role as Rin's Servant.

Fate/hollow ataraxia

FateHollowAtaraxia094

Rin and Archer facing the shadows in Fate/Hollow Ataraxia

When Rin went back to Mage's Association to study, she asked Archer to protect Fuyuki City in her absence.

In one of the loops, he was on top of a building and at a long distance he fought against Saber and Shirou/Avenger who were at the Fuyuki bridge. Archer fired the Broken Phantasm Hrunting towards them while Saber flew towards Archer. Saber defeated Archer while Shirou/Avenger deflected the Hrunting.

At the night of the final loop, Rin and Archer guard the Fuyuki Bridge from a horde of "monsters" to prevent them from chasing after Shirou/Avenger.

Fate/Extra series

There exists an alternate version of Archer in Fate/EXTRA universe. Although their life experiences were the same, this version made a contract with the Moon Cell rather than the World. This resulted in him becoming a nameless Heroic Spirit embodying the concept of an "ally of justice" rather than the Counter Guardian EMIYA.[10]

Through fluctuations in the Moon Cell, Fate/stay night version of Rin and Archer appear in Fate/Extra CCC. Should the two versions face each other, the Fate/stay night Archer is noted to be more cynical.

Abilities

Archer bow

Archer's bow

Archer is not a regular Heroic Spirit who was revered as a hero, but instead a Counter Guardian who made a contract with World for power. He is a Heroic Spirit from the future, so he does not gain any blessings normally provided by fame. He also does not possess any actual Noble Phantasms, but his Reality Marble, Unlimited Blade Works, can be called his Noble Phantasm in a way. He wears a cloak and mantle set that are first rate Conceptual Weapons made from the Holy Shroud of a saint. It does not oppose enemies, but instead the external environment.[11]

Due to his nature, he has no fame as a hero and he cannot be recognized by those with knowledge from the Throne of Heroes. This makes him a confusing existence for the other Servants, displaying his projection that turns normally important Noble Phantasms into items that can be discarded and destroyed on a whim, varied abilities that would normally mark the identity of a Servant, and contradictory abilities that do not match any known hero. Lancer believes there should be no Archer with a shield capable of blocking Gae Bolg, and Berserker thinks that being defeated in six different ways, all abilities of the highest class, without learning of the enemy's identity is very strange.

Combat

Due to lacking an actual Noble Phantasm, Archer's basic abilities are below those of other Servants. His main strength lies within his versatility and adaptability, shown through his exceptional use of tactics and battle experience making his combat style very distinct from those of other Servants. His strength does not come from natural talent like Rin or Saber, but instead from single-minded refining of what little talent he had in life. He had nothing at first, and through improving himself for reason that he was not extraordinary, his techniques trained by his will alone reached the point where it is obvious to Shirou that he should be naturally considered strong. He is not fixated on the exact method of winning, opening many possibilities not available to those who fight with chivalry and codes of honor.[12]

Unlimited Blade Works is his sole magecraft, allowing for the use of Reinforcement and Projection. As a "blacksmith Heroic Spirit", it includes the “all the elements necessary to shape swords”, allowing for the replication of Noble Phantasms. All weapons are copied upon seeing them once, he has thousands stored as of the Fifth Holy Grail War, and all can be freely deployed. Many varieties of weapons can be summoned for melee combat, though he primarily utilizes Kanshou and Bakuya. Swords can also be summoned and modified to be fired as arrows and utilized as Broken Phantasms by overloading them with energy to generate overwhelming destructive power from exploding upon contact. He also has the ability to summon weapons in the air and fire them like arrows in the same way as Gilgamesh uses his Gate of Babylon.

He can fight in a variety of ways depending on the situation, allowing him to match or even exceed other Servants even without an actual Noble Phantasm of his own. Utilizing Broken Phantasms requires for the destruction of a Noble Phantasm, so it is not something able to be utilized by a normal Servant without sacrificing their strength. Due to him being able to replicate as many weapons as he wishes, the use of Broken Phantasms became a trump card available only to him. He can turns the odds in his favor by assaulting melee Servants with such long range attacks. Even if he attempts to replicate a Excalibur-class holy sword, he does not have the magical energy necessary to bring out its full potential and may simply end up fading away after using all his energy in a suicidal attack.

Close combat

Though he is of the Archer class, which originally focuses on long range combat, he is adept at melee combat, and due to his wish to conceal his trump card, he mainly focuses on melee tactics, primarily utilizing Kanshou and Bakuya when engaging other Servants. Even when told to fight seriously by utilizing a bow as expected of the Archer class, he continues to rush into close combat without intentions to draw his bow. Utilizing his unorthodox tactics, he is even able to slay Berserker six times. He will also use other weapons like Caladbolg II to thrust at the opponent's heart or Durandal to perform powerful strikes.

Kanshou and Bakuya are his preferred weapons, and his usage of them has allowed him to develop a style of fighting perfectly suited to him. Though he can fight with a single blade, he generally wields them both at once. The advantage of projection allows for him to replace swords if they are destroyed or if he is disarmed. He has no trouble projecting twenty-eight pairs during a strenuous clash consisting of over a hundred strikes and constantly being disarmed. His greatest strategy, Crane Wing Three Realm, involves utilizing multiple projected pairs in succession to completely seal the opponent.

Ranged combat

Archer utilizes a bow that he projects when he does make use of projectiles, which, along with his armor, is made from a special material that has yet to be discovered by mankind as of the present time. Archer’s Bow (アーチャーの弓?) is a matte black, western-style straight bow, with a simple design that was constructed to be resistant enough to fire Noble Phantasms. He often uses regular arrows for quick and accurate attacks that cost less prana than Noble Phantasms. Their accuracy is spot-on, and their power is still great enough to bring down houses with a small barrage released in quick succession. Releasing over a dozen arrows at once, they are accurately fired at the opponent whether as a sneak attack or support for another. He is capable of performing Broken Phantasm shots from various distances, from hundreds of meters away up to four kilometers away from the target.

His Clairvoyance, a visual ability also called “Eagle Eye” that affects the accuracy of bows, allows him to execute his “ultra long-range sniping” precisely even against targets moving at high speeds as long as they are within a four kilometer range. With accuracy transcending the realm of men, it is an ability often used for scouting that is able to fully survey the town simply upon looking down from a high location. Utilizing the "must-have ability" of the Archer class, such strikes greatly differ from his regular arrows, and they are a means to certainly kill the opponent. Differing from his former Japanese shooting method, nocking the arrow in the palm of the left hand, Archer utilizes the traditional European method of nocking the arrow over the back of the left hand.[13] He is skilled enough to mark two enemies and fire a single arrow with the intention of striking both, surpassing the normal rules being unable to alter its course.

He can make use of specific strategies to defeat opponents from long range, such as Saber, who would not fall in single combat easily even inside Unlimited Blade Works.[14] Burdening her with protecting Shirou and keeping her from utilizing Excalibur, he is free to fire upon her without worry of being counterattacked and increase the power each time. If such tactics are unavailable, such as with Assassin, it is possible that fighting directly may lead to his defeat.[15] Utilizing sniping can cause him to falter when suddenly forced into close combat, as returning to his true method of attack leaves him unable to draw his sword and respond properly due to focusing on his arrows.

Magecraft

Although classified under the Archer class, he was not a swordsman nor an archer in life, but a magus at his core relying on his one spell, Unlimited Blade Works, to fight. Despite being a skilled combatant, his true unique strength lies within the manufacturing of weapons rather than their use. His abilities in life were unremarkable overall, utilizing Reinforcement with difficulty and the “structural analysis” step of projection more often than anything else. Only Projection had any worth, having granted him the many Noble Phantasms and combat skills they hold. Aside from Projection, he can also use magic detection and magic resistance, which are considered very basic. He does not posses the ability to utilize offensive magecraft that work around the lines of nature interference. His dark skin, white hair, and gray eyes are a side effect of extensively using Projection Magecraft.

He has weak Magic Resistance, D rank, that is only the equivalent of an anti-magic amulet. He can nullify spells of one bar, but anything higher than that will annul the resistance. It can easily be overcome by a relatively strong magus, as his affinity with magecraft is much worse than Heroic Spirits of ancient times. He may have been a magus possessing the unusual Projection magecraft, but they were those who saw magecraft and even Magic as commonplace. Due to that resulting in his low ability, even spells greater than two steps can be fatal to him.

Without any support, he is at a serious disadvantage against a Caster, capable of great sorceries and ritual spells, and even spells from magi Masters must be watched carefully. When holding both Kanshou and Bakuya, his magic resistance is improved, and he proves capable of deflecting even Caster's A-ranked spells, though they still pose fatal danger should they strike him.

Eye of the Mind

Eye of the Mind (True) is a danger-avoidance ability that utilizes the intelligence collected up to the current time as the basis to predict the opponent’s activity and change the current situation. Servants like Lancer and Saber cannot be matched in direct combat under normal circumstances. They are too fast and strong for him to last more than a few blows before falling to their strength, should he take them on without any strategy. He reads the oncoming attacks and counterattacks ahead of time, constantly thinking tens of steps ahead in order continuously prolong his survival by seconds in avoiding blows, parrying, and striking back without being overwhelmed.

It is "combat logic" that utilizes calm analysis to take information obtained from the current situation and enemy's abilities to make predictions, and makes use of his cultivated battle experience to plan his attack. In spite of danger, he takes consideration of all possible actions in a particular situation, and if there is even a one percent chance of a comeback, the ability improves the chances of success. Although superior to Shirou, the circumstances of their battle lead to Archer being unable to see through Shirou's "passion-infused strike which puts 'ideal' on the line", and he ultimately is struck by it. He does not to answer as to why he did not block an attack he should have been able to easily block, and it is possible he does not know the answer.

His nerves of steel, his mind's eye obtained through experience, is nothing extraordinary compared to Saber's Instinct, but noted to be the only skill that he possesses, a weapon wielded by a mortal that anyone can gain through tenacious training. It is the result of an overwhelming amount of combat experience, allowing him to see even Lancer's thrusts, fast enough that they are not visible to even his honed eyes. Though Lancer is far superior, Archer is able to guide the fight to his advantage through his experience, utilizing his inferiority as a weapon to control the attacks coming at him.

Archer battles such opponents by leaving fatal openings, dodging them and risking instant death instead of slowly being cut up, which would ensure his loss as the fight drags out. Through battle, he is able to think of at least thirty ways to "show an opening", and this allows him to match Lancer's onslaught without being overwhelmed. Although he should not be a match because he should only be able to put up a true fight as a long-range archer and holds no prospect for victory in close combat, he is able to block Lancer's full force strikes, leaving Lancer perplexed at the situation and noting Archer's mysterious strength.

Independent Action

Archer's ability to survive alone is extremely great, displayed in his Independent Action. Independent Action allows him to act without constant support from his Master, and while normal Servants fade within hours after losing their Master, he can last much longer due to the ability. He can also survive for a short period of time even should he sustain lethal damage to his spiritual core. Servants of his rank normally have two days in the world without active support from a Master, but that figure is based upon maximally conserving energy while also avoiding battle and the usage of Noble Phantasms.

Archer is able to switch Masters, act independently without a Master and do battle with ten percent of his abilities left, sustain ultimately fatal injuries, observe the battle between Shirou and Gilgamesh in spiritual form, protect Shirou with Rho Aias, save Rin and Shinji from the mud, and then finally eliminate Gilgamesh to save Shirou in the Unlimited Blade Works scenario. His final attack is a regular arrow instead of a Noble Phantasm, and due to his gradual fading after the attack, it shows the final limits of his materialization.[1] Even after sustaining a lethal injury, he is able to survive long enough in the Heaven's Feel scenario to allow for his arm to be transplanted due to the ability.

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18
    [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Archer, p.026-027 [T]

    EMIYA
    Class: Archer
    Master: Tohsaka Rin
    Alignment: True Neutral
    Sex: Male
    Height: 187cm
    Weight: 78kg
    Armament: Mantle

    STR: D
    CON: C
    AGI: C
    MGI: B
    LCK: E
    Noble Phantasm: ??

    Life as a Human
    This is Emiya Shirou after becoming a Heroic Spirit in the future. He stubbornly trained himself after the Holy Grail War, and pursued the dream of becoming a superhero. However, he soon fell into despair as he realised that his own power was insufficient to save mankind. Before the dying people, Emiya made a pact with the” World” and become a hero that can produce miracles, yet he died a tragic death because of the betrayal of his allies. Although he died of betrayal, he did not hate mankind. However, the “World” ironically gave him the duty as a Heroic Spirit “to slaughter all humans at a particular location when mankind is at the threshold of complete self destruction” --- a “Counter Guardian”.

    Tactics
    Since Emiya is a Heroic Spirit from the future, he does not have any blessings provided by fame. In addition, he does not have Noble Phantasms, as a result his basic abilities are below other Servants. However, his exceptional use of tactics and battle experience makes his combat style very distinct from other Servants. The Archer class originally focuses on long range combat, but Emiya loves melee combat and wishes to conceal his trump card, thus he focuses on melee tactics with Kansho and Bakuya when engaging other Servants.
    The reason an Emiya with no Noble Phantasms is able to match other Servants or even exceed them is the Reality Marble “Unlimited Blade Works”, which includes “all the elements necessary to shape swords”. This Boundary Field can copy weapons that are seen only once, and store them within. In the Fifth Holy Grail War, the weapons stored had exceeded thousands. Emiya can freely take out and utilise the weapons according to the situation, and he can also assault the enemy by firing many Noble Phantasms from the Boundary Field like arrows in the same way as Gilgamesh’s “Gate of Babylon”.
    Emiya’s trump card is firing copied Noble Phantasms as arrows – “Broken Phantasm”. On impact, the magical force will explode, generating overwhelming destructive power. By assaulting melee Servants with this type of long range attack, Emiya is able to turn the odds to his favour.

    Class Abilities

    Magic Resistance: D
    Emiya’s Magic Resistance is weak. Its rank is D, in other words, spells more than one bar will annul this resistance. The benefit it provides is equivalent to an anti-magic amulet. This level of resistance can be easily overcome by a relatively strong magus.
    Although Emiya was a magus during his life and possesses unusual Projection sorcery, his affinity with “sorcery” is much worse compared to Heroic Spirits of ancient times who saw sorceries and True Magics as commonplace. The level of Magic Resistance is a result of this.
    For Emiya who possesses low Magic Resistance, it is easy to picture the kind of effects great sorceries and ritual spells can have on him. Even spells greater than two steps can be lethal to him if hit. Because of this, Emiya is at a disadvantage against Caster, who has powerful sorceries at her disposal. Depending on the situation, Emiya may even have to pay attention to the attack of Masters who are magi.

    Independent Action: B
    Normally if a Servant loses his Master, he will disappear within hours if he cannot replenish the mana required to remain in this world. The amount of time each Heroic Spirit has before disappearing varies, but Emiya can remain in this world for 2 days due to Rank B Independent Action. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
    In UBW route, Emiya’s Master switched from Rin to Medea, and after Medea’s death, he continued to operate independently and battled Emiya Shirou. Through all these events, one is able to recognise Emiya’s ability to survive alone. In addition, even if Emiya’s spiritual core sustained lethal damage, he can still survive for a short period. This ability is the reason why Emiya is able to secretly observe Shirou and gang’s battle as a spiritual body after being defeated by Shirou. In addition, after the battle between Shirou and Gilgamesh had concluded at Ryudo Temple, Emiya appeared in front of Gilgamesh as he attempted to pull Shirou into the darkness. He shot an arrow between the eyes of Gilgamesh and sent him alone into the darkness. The arrow shot at that time was a regular arrow, and from the fact that Emiya gradually began to disappear after this attack, this is probably the limit of Emiya’s materialisation.

    Personal Skills

    Clairvoyance: C
    The visual ability that is also called “Eagle Eye”. This is a must-have ability of the Archer Class. It is also frequently used during scouting. Simply looking from a high location is sufficient to fully survey the town and search for enemies. In addition, Clairvoyance will affect the accuracy of bows. Also worth mentioning is that, as Emiya readies his bow, he will be able to precisely snipe even enemies moving at high speeds as long as they are within a 4km range.
    Archer, who possesses Clairvoyance, is able to execute “ultra long-range sniping” with accuracy transcending the realm of men.

    Thaumaturgy: C-
    During his life time, the sorceries learned by Emiya are unremarkable. Before becoming a Heroic Spirit, even “reinforcement” was quite difficult. However, the “projection” sorcery he wields is quite special, as it is able to duplicate weapons, including all the components, to near perfection. In addition, during duplication, he can even read the wielder’s skills, which allows him to gain all kinds of Noble Phantasms and combat skills.
    During his life time, Emiya used the preliminary step of projection – “structural analysis”, to find the location of an item’s fault and proceed with repair.

    Eye of the Mind (True): B
    A danger-avoidance ability that utilises the intelligence collected up to the current time as the basis, in order to predict the opponent’s activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training. Using Eye of the Mind, Emiya was able to successfully counter Cú Chulainn’s thrusts that were invisible to the eye.
    Even with Rank B Eye of the Mind (True), Emiya was unable to see through Emiya Shirou’s passion-infused strike which put “ideal” on the line.

    Noble Phantasm

    Unlimited Blade Works
    Rank: E~A++
    Type: ???
    Range: ???
    Maximum Targets: ???
    The “Innate Bound Field” wielded by Emiya. It is his ability as a Heroic Spirit with no Noble Phantasms. The inside of the reality marble is a world like a steel mill, filled with weapons, flames, and giant gears. The uncountable swords plunge into the ground and were preserved thus. The majority of the weapons persevered in the reality marble are Noble Phantasms of Heroic Spirits copied through projection sorcery, each possessing deadly powers. Although the majority of the weapons are swords, the Noble Phantasm that provides absolute defence against projectiles, “Rho Aias”, is also said to be copied and stored in the reality marble. Also, the ability of the replicated Noble Phantasm suffers one rank down compared to the original.
    Not only can Emiya freely access the weapon stored inside Unlimited Blade Works, he can also modify the weapons to his wish like Caladabolg II. In addition, he is able to capitalise on his ability to repeatedly project: use Noble Phantasms as disposable arrows, and then unleash the magical energy stored within – the tactic called “Broken Phantasm”.

    Rho Aias
    The shield used by the hero of Trojan War, Aias. The Boundary Field Noble Phantasm that provides absolute defence against projectile weapons.

    Kansho and Bakuya
    The famous swords of Chinese legend. The Yin-Yang, Female-Male paired swords based on the Yin-Yang Doctrine. Emiya’s favourite melee weapons.

    Caladbolg II
    The legendary sword “Caladbolg” of the Ulster Cycle, projected and modified by Emiya. Not very useful as a sword, but rather used as an arrow for “Broken Phantasm”

  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9
    [v] Fate/complete material II: Character Material - Characters: Archer, p.046-049

    Archer
    The Red Archer Who Has Mastered Countless Blades

    Archer is the Heroic Spirit who becomes Rin Tohsaka's Servant. Rin had intended to summon the more promising Saber as her Servant, but she got Archer instead because she and Archer share a very deep bond whether they knew it at the time or not. Since being summoned by Rin, Archer had hidden his true name from her by claiming that his memories were muddled, even as he fought his way through the Holy Grail War. He is a cynical realist, but also has a stubborn and childish side that makes it hard to hate him.

    Archer's identity is "Emiya"... that is, he is Shirou. In the future, Shirou wished for a miracle to save 100 humans, and in exchange for this wish he was transformed into a Heroic Spirit. Despite being an unknown hero, Shirou is able to stand on equal footing in battle against other Heroic Spirits thanks to his mastery of his unique ability, "Unlimited Blade Works: Infinite Creation of Swords".

    As a Heroic Spirit, Archer's role as a "Guardian" occasionally requires him to kill humans in order to avoid the extinction of the entire human race. After repeatedly having to kill humans and seeing for himself the depravity of which they are capable, Archer began to question his own ideals. As a result, Archer's only goal became killing Shirou Emiya in the hopes that doing so would end his own existence. Despite his wishes, however, every route inevitably leads to Archer fighting in order to protect others. It has been suggested that his nature did not change even after death.

    Character Data 005
    Affiliation: Rin Tohsaka's Servant
    True Identity: EMIYA
    Gender: Male
    Height: 187cm
    Weight: 78kg
    Image Color: Red
    Talents: Fiddle with junks, all kinds of housework
    Likes: All kinds of housework (he denies it)
    Dislike: Hero of Justice
    Worst enemy: Rin Tohsaka, Sakura Matou, Illya
    Origin: Japan

    Relationship Chart
    Archer's most notable relationship is the one between him and his Master, Rin Tohsaka. His true name, Emiya, revealed that he and Rin shared a bond that transcended the usual connection between a Master and Servant. Back when Archer was still human, Rin used a special pendant to save Shirou's life when he was mortally wounded by Lancer. This pendant acted as the catalyst when Rin summoned a Heroic Spirit, and that is why Archer was summoned.

    In the UBW route, Archer betrayed Rin and allied himself with Caster. Archer chose this alliance because he believed it would lead to an opportunity to kill Shirou Emiya. Meanwhile, in the HF route, Archer chose to transplant his own left arm, complete with the associated magic and experience, onto Shirou's body when Shirou lost his left arm.

    Nasu Kinoko & Takeuchi Takashi • Character Discussion

    >The catalyst for Archer's birth

    Nasu: Archer has to be one of the most obvious and transparent characters possible.

    Takeuchi: He earned some serious popularity among the fans, enough to get him third place in a popularity contest. The top three positions are usually reserved for the heroines.

    Nasu: That was really hard to believe.

    Takeuchi: None of the characters in old "Fate" really held the same position as Archer, so it's safe to say he truly is a "stay night" original.

    Nasu: I guess you could say his personality and behaviour were transplanted from the male Saber in the original Fate". Archer's theme is pretty stereotypical, and I think we used him to supplement some of the nihilism that was lacking in "stay night" as a result of male Saber's exclusion. It was also great to have Archer and Rin together. That particular pairing was really easy to write.

    >Regarding Archer's character design

    Takeuchi: I knew from the beginning that Archer and Shirou were technically the same person, so I just aimed to design a character of ambiguous nationality but with a distinct Japanese style.

    Nasu: I asked Takeuchi to make sure Archer's true identity wasn't obvious, but also to avoid making him look totally different. We gave him white hair and a slightly darker skin tone, but their personalities have similarities... and their eyebrows are exactly the same.

    Takeuchi: Koyama commented on the eyebrows,, but it was a while after the game was released. I was like, "It took you this long to notice!?" (laughs)

    Nasu: It's one of those details that tends to escape notice until someone points it out.

    Takeuchi: I don't know how anyone can miss such weird-looking eyebrows... but I guess if even the development staff didn't notice it right away, I did a good job. Good job, me!

    Nasu: Yes, yes... You did a good job with that subtlety. Here, have a gold star. I think the red coat was another detail that I specifically requested?

    Takeuchi: Yeah, that's right. But it's not really a coat, is it? As I recall, we decided to use the term "overcoat" because we couldn't very well call it a red waistcloth.

    Nasu: So this is what passes for an overcoat in the future? (laughs)

    Takeuchi: The future is an awesome place! I wonder if the swords were the secret to Archer's popularity. I feel like the Kanshou and Bakuya designs turned out really well.

    Nasu: Somehow, Archer looks more natural holding Kanshou and Bakuya than he does wielding a bow.

    Takeuchi: I think going with a Chinese-style weapon was the right choice. I feel like Archer might not have turned out as well if we had chosen a Western sword or Japanese katana for him. Kanshou and Bakuya offer such a subtle balance. Koyama deserves all the credit for that one. I also think they strike a good balance between a realistic and manga style.

    >The message Archer carries as a character

    Nasu: I feel like I said everything I wanted to say with Archer in the main game storyline.

    Takeuchi: Maybe that explains his popularity. Honestly, I sometimes wonder why and how he got so popular.

    Nasu: Hmm... sex appeal?

    Takeuchi: But he's popular with the male playerbase as well.

    Nasu: Ha! It's easy to gain a male following if you're all cool and nihilistic like Archer. Curse people who find fulfillment in their lives!

    Takeuchi: Uh... I don't think Archer necessarily found fulfillment in his life... but I guess his words and actions carry a certain weight with them, and I imagine that made him very easy to like.

    Nasu: He took on the much needed role of admonishing our troublesome main character, so it was inevitable that he would eventually become a hated character or an obstacle that would have to be overcome. It's one of those conflicts from which only one will walk away. I think this role made him very attractive as well.

    Takeuchi: I guess.

    Nasu: I heard that some of our more intuitive players figured out Archer's true identity in Saber's route.

    Takeuchi: Seriously!?

    Nasu: I was surprised too, when I heard. I mean, it's true we did have two or three well-hidden clues tucked away in there, so it doesn't seem entirely infeasible. Of course, we had put those clues there so that the player might recall them during Rin's route and slowly figure it out from there... I don't think any of us expected players to figure it out during Saber's route.

    Takeuchi: I think Archer earned some serious points though with his battle against Berserker. He really secured his place as a character who can "speak volumes with his back turned". We only incorporated that scene because it was necessary with regard to the storyline, but looking back at it now, I realise that a great scene it really was. I don't think anyone expected that dialogue in that moment... it was all so perfect. Archer really is a great character.

    Nasu: He's technically a pretty oblivious character who is really awkward at life, but his nihilistic side was powerfully emphasised in the main storyline of "Fate". I suppose you could say he has a leg up on Shirou out of sheer life experience.

    >Archer's thoughts and feelings on being summoned by Rin

    Nasu: I'd like to leave that particular point up to the player's imagination, so I won't discuss it in detail here. Something I can talk about is how we managed to incorporate two things into "Fate" that we didn't get around to doing in "Tsukihime". The first was a route that was played from the victim's point of view, and the other was to portray a duel against the ideal version of oneself. The thing about battling an "ideal version of oneself" is that this concept itself is open for interpretation. The "ideal self" could be a rival, someone totally different like Kotomine, or literally oneself. After much deliberation, we decided we'd go with the "vs. self" concept for "Fate". Gil was the Archer in old "Fate", but we chose to promote Gil to a boss role and put future Shirou in the Archer position this time. In this way, we were able to facilitate Shirou's "battle vs. himself". The "victim's route" was established by Satsuki's route, and we also supplemented that theme with Sakura's route.

    アーチャー
    無数の剣を使いこなす赤き射手

    ARCHER
    真名エミヤ EMIYA

    遠坂凛のサーヴァントとなる弓兵の英霊。 凛は最優のサーヴァントであるセイバーを召 喚しようとしたが、 呼び出されたのは凛に深い 縁を持つ彼だった。 以降アーチャーは記憶が 混乱していると言い張り、 真名を隠したまま聖 杯戦争を戦い続けることになる。 性格は皮肉 屋で現実主義者。しかしキザで意地っ張りな 子供らしい面も持ち、憎めない。
    彼の正体は"エミヤ”。 つまり、 未来で100 人の人間を救うために奇跡を願い、その代償 として英霊化した衛宮士郎である。 無名の英 霊だが、士郎の持つ固有結界 "無限の剣製(アンリミテッドブレイドワークス)" を鍛え、極限まで使いこなすことで、並み居 英霊たちと互角に渡り合う。
    英霊としての彼は“守護者"という立場にあ り、人間を虐殺することで滅びを回避する役 目を持つ。 繰り返す殺人と、見せ付けられる 人間の醜さに辟易しており、 士郎を殺して自 身を消滅させることを希望に生きてきた。 そ れなのに、彼はどのルートにおいても結局、 他 人を守るために戦う選択をしてしまう。彼の性 根は、死んでも直らなかったらしい。

    Character Data 005
    所属:遠坂凛に仕えるサーヴァント
    真名:エミヤ
    性別:男性
    身長:187cm
    体重:78kg
    イメージカラー:赤
    特技:ガラクタいじり、家事全般
    好きな物:家事全般(本人は否定)
    苦手な物:正義の味方
    天敵:遠坂凛、間桐桜、イリヤ
    出身:日本

    衛宮士郎相互関係図
    最も目立つのはマスターである凛との関係 だ。エミヤの真名を持つ彼と凛の縁は、ただ のサーヴァントとマスターという枠を超えて深 い。 アーチャーが人間だった時代、ランサーに 殺されかけた士郎を治療するために凛が使用 したペンダントを、 彼は生涯持っていた。 その 縁によって、凛が触媒なしで召喚を行った際 に出現することになったのだ。
    アーチャーはUBWルートでは凛を裏切り、 キャスターと同盟を結ぶ。 この同盟は、彼にと って衛宮士郎を殺すための布石だった。 一方、 HFルートでは左腕を失った士郎に、 自分の経 験と魔力の詰まった左腕を移植する。

    奈須 きのこ&武内崇 • キャラクター別対談

  3. [v] Fate/complete material III: World material - FAQ with Nasu: General Questions about Fate, p.130-131
    Q: Could Sakura’s route be the one in which Shirou becomes a Heroic Spirit after all?

    Q: During the last part of Sakura’s route, Shirou was saved by the tiny bit of residual mana in Rin Tohsaka’s pendant. Also, it seems like Rin knew about the difference in residual mana between the thing he got back from Archer and the thing he was holding, so could Sakura’s route be the one in which Shirou becomes a Heroic Spirit after all? Or could you tell us the route(s) in which Shirou doesn’t become a Heroic Spirit?

    A: I’ll just say now that he doesn’t become a Heroic Spirit in any of the routes, but the possibility is still present in all of them as well. Basically, the probability of it happening is almost zero.

  4. 4.0 4.1
    [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.133

    Q: When and where did Archer (Emiya Shirou) acquire his red overcoat (a holy shroud)?

    Q: When and where did Archer (Emiya Shirou) acquire his red overcoat (a holy shroud)? Or, was the shroud he used in Sakura’s route an original one?

    A: When he began working as a freelance magus in his twenties, he received it from a certain curry-loving member of the clergy... now that would make a nice story, it would.

    Q:アーチャー(衛宮士郎)は赤い外套(聖骸布)をいつ頃、どこで手に入れたのでしょうか?それとも桜ルートで巻かれた聖骸布が元なのでしょうか?

    A:20歳を過ぎてフリーランスの魔術師として活動し始めた頃、とあるカレー好きな聖職者に譲ってもらった......とかいうとロマンですね、そうですね。

  5. [v] Fate/complete material III: World material - FAQ with Nasu: General Questions about Fate, p.131
    Q: In Sakura’s Route, Archer seemed to already know the existence of the likes of Angra Mainyu, did he have experience in battling this type of enemies in other eras?

    Q: In Sakura’s Route, Archer seemed to already know the existence of the likes of Angra Mainyu, did he have experience in battling this type of enemies in other eras?

    A: He fought such things when he was alive, but had to retreat because there was nothing he could do. Also, after reaching the Throne of Heroes, he had an understanding of the target of the Counter Force.

    Q:桜ルートで、アーチャーはアンリマユと同種の存在をあらかじめ知っていたようですが、彼は別の時代でもその手の相手と戦った経験があったのでしょうか?

    A:生前、それらしいものと対峙し、なすすべなく撤退したことでもあったのでしょう。また、英霊の座についた段階で、抑止の対象は何であるかを知ることになります。

  6. [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.133

    Q: Around what age did Archer (Emiya Shirou) form a contract with the World as a Guardian?

    Q: Around what age did Archer (Emiya Shirou) form a contract with the World as a Guardian?

    A: From his late twenties to early thirties.

    Q:アーチャー(衛宮士郎)は、何歳ぐらいのときに守護者として世界と契約したのでしょうか?

    A:20代後半~30代前半。

  7. [v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
    Q: Kotomine grew 8cm in the ten years between Zero and Stay Night. Shirou is also confirmed to grow about 20cm in the future. Is there a relationship between extreme height growth post-growth-spurt and the use of magecraft?

    Q: Kotomine grew 8cm in the ten years between Zero and Stay Night. Shirou is also confirmed to grow about 20cm in the future. Is there a relationship between extreme height growth post-growth-spurt and the use of magecraft?

    A: Honestly, I don't know either.

    Q:言峰はZeroからstay nightの10年間で身長が8cm伸び、士郎もまた将来的に20cmくらい身長が伸びることが確定しています。成長が過ぎてからの極端な身長の伸びと魔術の使用には何らかの相関性があるのでしょうか?

    A:夢もロマンもない話をすると、僕にも分からないのである

  8. 8.0 8.1
    [v] Fate/side material - Encyclopedia: Archer [Servant], p.054 [T]

    Archer [Servant]
    Heroic Spirit of the bow. The basic abilities of these Servants tended to be low, but they compensated with Skills and Noble Phantasms.
    The Archer in this story was no exception, he engaged in combat with unidentified Noble Phantasms.
    A thoroughly cynical pragmatist... but even so, he had an oddly childish personality that no one could hate.
    His real identity was ???. He was such an important character in the story, you could call him the shadow protagonist. Half of Fate could be called his story.
    At the beginning of the game, Archer claimed his memory was confused due to incomplete summon. This was half-truth.
    On the night of the summoning, Archer assessed the situation and deduced the current circumstances. He believed that he would have the opportunity to achieve his goal.
    At the instant Rin introduced herself, Archer believed the girl who summoned him was "Tohsaka Rin" (not due to his memory being confused, but the name Tohsaka Rin being worn off).
    At that moment, Archer recalled like a jolt of lightning:

    "-------Rin. Ah, that's the name------"

    Archer murmured this under his breath at that time. It was truly from his heart and filled with much endearment close to insanity.
    ... There were much foreshadowing in the story besides this instance, but they were all limited except for the post-Saber vs. Berserker narration.
    Due to the rebound of some magecraft, his skin turned dark... something like that.

    アーチャー【サーヴァント】
    弓兵の英霊。基本能力は低いが、その分スキルや宝具で補うサーヴァントイプ。
    本騙のアーチャーもその例に漏れず、正体不明の宝具を駆使して戦い抜く。
    皮肉屋で徹底した現実主義者……なのだが、妙に子供くさいところがあり、憎めない性格をしている。
    その正体は■■■。影の主役とも言える重要な役ど ころで、「Fate」の半分はこの男の物語と言える。
    ゲーム開始時、不完全な召喚のせいで記憶が曖昧 だった、というのは半分ホン卜で半分ウソ。
    召喚された夜、凛が眠った後に現状を把握し、今の 状況を推測、推理し、自分がようやく目的を可能とす る機会を得た、と確信した。
    自分を召喚した少女が“遠坂凛”なのだと確信(記憶が曖昧なのではなく、そもそも遠坂凛という名称が磨耗していた)したのは、凛が自己紹介をした瞬間。
    その時、雷光の速度でアーチャーは思い出した訳で ある。

    「————では凛と。ああ、この響きは————」

    あの時のアーチャーの呟きは本心からの、狂おしいまでの親愛がこもった一言だったのだ。
    ……ちなみに伏線らしきものは多々あるのだが、その中でもギリギリなのがセイパールート・パーサーカー戦後の一文。
    ある魔術を使った反動として、肌が黒く変色していた……というのは、まあそういうコトな訳だったり。

  9. [v] Comptiq 2006-12 issue - Fate Dojo Q & A:
    Q: ゲームをプレイさせたらいちばん上手そうなキャラは?という質問に。

    Q.

    A: Saber:
    Lancer:
    Archer:
    Rider:
    Caster:

    Q:ゲームをプレイさせたらいちばん上手そうなキャラは?という質問に。

    A:セイバー:アクション、シミュレーション、パズル系が上手い。
     ランサー:レバー、パッドを持つことにイライラ。
     アーチャー:無関心だがやれば器用にこなし、エンディングまでやり通す。
     ライダー:アクション系が苦手でビジュアルノベルと相性がいい。
     キャスター:DSのお料理教室を一生懸命やってます、きっと。

  10. [v] Fate/EXTRA material - Encyclopedia: Archer [Servant], p.152 [T]

    Archer [Servant]
    Archer is one of the main Servants that the protagonist contract.
    Enveloped in his red cloak, he is a young man in his mid-20s.
    Despite belonging to the archer class, he is a tough-as-steel Heroic Spirit and usually engages in close quarters combat. He is sometimes referred to as Koucha, or even Red Archer in order to avoid being confused with the Archer who wears green clothing.
    Archer usually uses the personal pronoun 私 (watashi), but depending on the situation he lets オレ (ore) slip out from time to time.

    Having been introduced in Type-Moon works countless times, he is a very familiar Servant.
    He is a cool-headed cynic, but he is also helpful and caring. Due to his character he is said to be a Servant who is also suitable to serve as a butler. Archer’s origin differs from that of other Heroic Spirits, and he cannot be considered a legitimate Heroic Spirit.
    Archer is a guardian. He was born into the world as a kind of defense mechanism which arose from the collective unconscious desire of mankind for continued existence.
    He was essentially unconsciously elected by the masses to be their faceless representative.
    He carries out his mission as a guardian following a simple rule, “If some evil appears that threatens to speed up the collapse of mankind, I will eliminate it and all accessories.”
    He crushes threats to mankind that the masses don’t even know or realize exist. He is, so to speak, a repairman of the ages. If there were ever a time without Archer’s deterrent power at work, destruction would rapidly spread and mankind would soon find itself facing an inevitable “END.”
    Please refer to the EXTRA game contents to find out why this Heroic Spirit became one of mankind’s guardians.

    Archer is a calm, collected professional, and he never lets his personal feelings interfere. He is always making a stern face, however this is probably due to his lack of freedom.
    Although he takes up his role as a knightly bow wielder, he was originally an old world Magus.
    He uses Projection Magic, which is the ability to replicate an object just by imagining it for a few minutes. He is a faker that can reproduce many famous swords.
    The reason his main weapon is a bow is thought to be because he isn’t that strong of a Heroic Spirit, so he settled on ranged combat as his ultimate combat style.
    In EXTRA Archer is almost the same entity as the Archer in Fate/stay night (although not the same person), but their true names are different. Please refer to Archer’s Special My Room in EXTRA to find out why his true name is just a regular noun, and not a normal human name.
    Unlike Cas-Ko, Archer’s Special My Room is very simple to access. You can activate all his flags by talking to him in between rounds, Hakuno-san.

                  ◆

    In CCC Archer appears as a half-naked perv— I mean… he is stylishly donning a red leather jacket. In CCC he is somewhat of a scoundrel, but nonetheless still reliable. Even when he is on the far side of the Moon he coolly and wildly grasps the situation and helps out the amnesic protagonist. Sometimes he can be quite the nagging instructor.
    In CCC his rival is Melt Lilith.
    If you choose both the female protagonist and the Servant Archer, the contents of Melt Lilith related events change completely. Also Archer is the only Servant whose END differs from the rest. The Servants based on Saber feature “The Future that begins in the Present,” while Archer features “The Present that begins in the Future.” Why the ending theme differs can surely be understood by those of you who have fought to the end alongside Archer. I’m sure you understand without me putting it into words.

    アーチャー【サーヴァント】
    主人公と契約するメインサーヴァントのひとり。
    赤い外套に身を包んだ、 二十代中盤の青年。
    弓兵のクラスでありながら白兵戦を主体にする錬鉄の英霊。緑衣のアーチャーとの混同を避けるため、紅茶、赤アーチャー、と呼ぱれる事も。
    一人称は『私』。ある条件でのみ『オレ』と洩らしてしまう事も。

    もう何回解説したか分からなくなる程度にはお馴染みのサーヴァント。
    皮肉屋で冷徹、そのくせ面倒見いい執事系サーヴァントとも言う。他の英霊たちとは出典が異なるため、正統な英霊とは言えない。
    この英霊は守護者と呼ぱれるもので、人類の “存続するぺき” 無意識が生み出した防衛装置のようなもの。
    要は名も無い人々が選出した、顔の無い代表者だ。
    『人類の滅亡を加速させる害悪が現れた場合、 これを成立させる要素をすペて消去する』といった目的で守護者は現れ、仕事をこなす。
    人知れず人類滅亡の危機を潰している、時代の補修人といったところ。この抑止力が働かなくなったとき滅ぴは速やかに進行し、人々はもう取り返しの付かない“終わり”と体面する。
    この英霊がなぜ守護者の一部になったのかは、EXTRA本編を参照のこと。

    基本的に冷徹な仕事人なので、私情を挟めない法の執行官、とイメージするとしっくりくる。いつも(い力)めしい顔をしているのはそのあたりの不自由さ故なのだろう。

    弓の騎士として確立しているが、もともとは旧世界の魔術師。
    投影魔術……道具をイメージで数分だけ複製する魔術......を用い、多くの名剣、 魔剣を模造する贋作者(フエイカー)
    基木武袋が弓になったのは、彼が英霊としてはそこまで強力ではなく、最終的な戦闘スタイルが狙撃に落ち着いたからと思われる。
    stay night のアーチャーとほぽ同一 存在(同一人物ではない)だが、英霊どしての真名は異なる。
    なぜ彼の真名が人名ではなく名詞なのかはEXTRA本編のスぺシャルマイルームで語られる。
    キャス狐と違って見るのはたいヘん簡単。各回戦ごとにこまめにマイルームでトークしていれぱフラグ達成ですよ白野さん。

                  ◆

    CCCでは赤ジャケ半裸のヘンタ————赤いレザージャケットをスタイリッシュに着込んだ、頼れる無頼フォームで登場。
    月の裏側であろうとクール&ワイルドに状況を把握、記憶を失った主人公を助けていく。その在り方は口うるさぃ教官のようだ。
    CCCにおけるライバルはメルトリリス。
    女主人公+アーチャーの祖み合わせでのみ、メルトリリス関連のイペントはがらりと内容を変える。
    またサーヴァントENDもアーチャーだけはその在り方が異なっている。
    セイバーたちは『現在から始まる未来』であり、
    アーチャーけ『未来から始まる現在(イマ)』。
    なぜそうであるのかはアーチャーと戦い抜いた “貴方” なら、言葉にせずとも理解できている筈だ。

  11. [v] Fate/side material - Encyclopedia: The crimson cloak [Armament], p.054-055 [T]

    The crimson cloak [Armament]
    A set of cloak and mantle.
    The clothes that symbolized Archer.
    They were actually first grade Conceptual Weapons.
    Made from the burial cloth of a saint, they offered protection against the external world rather than enemies.

    赤い外套【武装】
    外套とはマントの事。
    アーチャーを象徴する服装で、
    実は一級品の概念武装だったりする。
    外敵に対する守りではなく外界に対する守りで、ある聖人の聖骸布で作られているとか。

  12. [v] Dengeki Hime 02/2006, Type-Moon Double Maniax - [Fate] Dream Battle - Archer vs Rider

     Archer vs Rider
    Editorial department (Prediction)
    At long range his fire won't work against Bellerophon.
    At medium range the bow is really handy, and Rider who's inferior in skill only has her Mystic Eyes.
    But if Archer's bow starts to get petrified, he can activate Unlimited Blade Works.
    In which case Rider will just use Bellerophon and destroy him instantly.
    He can't shoot them down but Rho Aias can buy him time enough to pull out Harpe and maybe have a chance at victory.

    Nasu-san CHECK!
    You would think Archer would have the advantage, but Rider actually has the edge at long range? Just like that question, their compatibility is not very good. Since both aren't fixated on the methods of winning, they'd definitely both choose a low-risk and high-return type of warfare.
    Even if Archer takes out a Saber-class holy sword, he doesn't have enough magical energy to draw on to maximize it, so it'd be hard to for him to attack Bellerophon. What determines victory or defeat is whether Aias on its own would be enough to block Bellerophon perhaps...?

    ○弓VS騎
    編集部(予測)
    ロングレンジの場合、アーチャーの連続射撃に対して、ライダーにはベルレがある。使わ
    れたが最後、防御の上昇で矢を弾かれて敗北する結果か。一方、ミドルレンジまでなら、
    百戦錬磨の弓が優勢。能力に勝るも技術で劣る彼女が劣勢を覆すには、魔眼しかない。が、
    弓も石になるには時間が掛かる為、その間にUBWを展開。となるとベルレで一気に勝負と
    なるだろう。弓に避ける術はないが、アイアスで一時的に防ぐ事は可能。時間を稼ぎ天敵
    たるハルペーを手に取れば、勝つ事も出来そうだが…。よって、アーチャーの勝利では?

    奈須さ~んCHECK!
    一考するとアーチャー有利なのですが、ロングレンジではライダー有利? と言われてい
    る通り、相性は決して良くありません。勝ち方に拘らない、という点でも共通する二人で
    すから、ローリスクハイリターンな戦法を選ぶのは必至。セイバークラスの聖剣を持ち出
    したとしても、アーチャーには全性能を引き出す魔力がないので、ベルレフォーンを迎撃
    するのは難しい。アイアス単体でベルレを防ぎきれるかどうかが勝敗の分かれ目か……?

  13. [v] Fate/complete material II: Character material - Weapons: Archer’s Bow, p.125

    User: Archer
    The bow projected and used by Archer. It is a matte black straight bow, with a simple design.
    Unlike Shirou’s bow, Archer’s is Western-style, not Japanese. Accordingly, Archer does not use the Japanese shooting method of nocking the arrow in the palm of the left hand, but rather the traditional European method of nocking the arrow over the back of the left hand.

    アーチャーの弓
    使用者:アーチャー
    アーチャーが投影し、使用していた弓。つやのない黒に彩られた、単一曲がり形のシンプルなデザインとなって いる。
    士郎の弓とは異なり,和弓ではなく洋弓に近い形となっている。そのためアーチャーの射法は矢を左手の平側に つがえる日本式ではなく、左手の甲の方に矢をつがえる中世以降のヨーロッパ式となっている。

  14. [v] Dengeki Hime 02/2006, Type-Moon Double Maniax - [Fate] Dream Battle - Saber vs Archer

    Nasu-san CHECK! The class of the representatives of close-range and long-range combat. Saber, who would take her sword in any condition whatsoever and Archer who would fight using a strategy of victory. The highlight won't just be the different battle styles, but the difference between their personalities. However, even with UBW, it's questionable whether he could hold Saber back in single combat. One definite hit from sniping and one absolute blast of death from her Holy Sword. It might really depend on the wit of their Masters not their own in determining who has the upper hand.

    ○剣vs弓
    編集部(予測)
    真っ向勝負なら剣技に長け、強力な聖剣のあるセイバーが断然有利。一方のアーチャーは、
    ランサーをして戦上手と言わしめた名手。遠距離狙撃や罠で自分のペースに持ち込めれば、
    UBWで勝負をかける事も可能か。射出宝具に苦戦するだろうセイバー。が、鞘を展開して
    懐に飛び込めば勝機は揺るぎない。よって、セイバーの勝利では?

    奈須さ~んCHECK!
    接近戦と遠距離戦の代表である2大鯖の激突。いかなる条件であろうと挑まれれば剣を取
    るセイバーと、必勝の策をもって戦いにあたるアーチャー。戦闘スタイルばかりか二人の
    性格の違いも見所になるのでは。しかし、いかな無限の剣製と言えど一騎打ちの形ではセ
    イバーを抑えきれるかどうか。狙撃による一射必中と聖剣による一撃必殺。どちらに軍配
    が上がるかは、さて、彼らではなくマスターの機転によるのではないでしょうか。

  15. [v] Dengeki Hime 02/2006, Type-Moon Double Maniax - [Fate] Dream Battle - Archer vs. Assassin

    Nasu-san CHECK! If it's a straight out death match, then Archer will win. But Assassin is an oddity that fights under different battle conditions from the other Servants. While many Servants are offensive, Assassin is defensive. At a Servant-killing battlefield like Ryuudou Temple and with Caster's anti-sorcery defensive barrier, sorcery and Noble Phantasm power is decreased significantly. As a result, if it's not a powerful Noble Phantasm, then he won't take a fatal wound. Which means that the battle between the two is clearly swordsmanship. With Archer having his sniping sealed off to him due to the terrain effect, could Archer actually lose...?

    ○弓vs刀
    編集部(予測)
    アーチャー的に遠距離で勝負したい所だが、接近しないと姿を見せないアサシン相手に狙
    撃は不可能だろう。となると剣の勝負だが、彼の剣技はセイバーをして神域に達した力量
    と嘆息させる程で、勝ち目はない。弓も剣も通用しない以上、UBWを使うしか勝機は無く、
    一方アサシンには相手に宝具の使用を促した経歴がある。宝具の撃ち合いなら手数に優る
    アーチャーの勝利は時間の問題か。よって、アーチャーの勝利かも?

    奈須さ~んCHECK!
    真っ当な「殺し合い」ならアーチャーが有利。されどアサシンは他の鯖と異なる戦闘条件
    で闘う曲者です。多くの鯖が攻性である反面、アサシンは防性。柳洞寺という鯖殺しの地
    形とキャスターが作り上げた対魔術の防御結界は魔術・宝具を大幅に削減してしまう為、
    強力な宝具でなければ致命傷は与えられない。となると、両者の戦いは剣技に寄る所が大
    きくなるのは明白。地形効果によって狙撃を封じられたアーチャーがやや不利か……

Characters by series
Fate/stay night Main characters: Shirou EmiyaSaberRin TohsakaSakura MatouIllyasviel von EinzbernArcherKirei Kotomine
Secondary characters: AssassinBerserkerCasterGilgameshLancerRiderShinji MatouSouichirou KuzukiTrue AssassinZouken Matou
Minor characters: Atrum GalliastaAyako MitsuzuriBedivereClaudia HortensiaGai GotouIssei RyuudouKaede MakideraKane HimuroLeysrittJusteaze Lizrich von EinzbernOtoko HotaruzukaSellaTaiga FujimuraVivianYukika Saegusa
Fate/hollow ataraxia Main characters: Bazett Fraga McRemitzAvengerCaren Hortensia
Secondary characters: AssassinDiloEdelfelt sistersLuviagelita EdelfeltMinori Mitsuzuri Master of AssassinPerseusReikan RyuudouSaberScáthachSthenoEuryale
Fate/Zero Main characters: Kiritsugu EmiyaIrisviel von EinzbernSaberKirei KotomineWaver VelvetRiderTokiomi TohsakaArcher
Secondary characters: Aoi TohsakaAssassinBerserkerCasterKariya MatouKayneth El-Melloi ArchibaldLancerMaiya HisauRisei KotomineRyuunosuke UryuuSola-Ui Nuada-Re Sophia-Ri
Minor characters: Byakuya MatouFionn mac CumhaillGlen and Martha MackenzieGrainneJubstacheit von EinzbernNatalia KaminskiNorikata EmiyaShirley
Fate/EXTRA Main characters: Hakuno KishinamiSaberArcherCasterGilgameshRin TohsakaRani VIIISakura MatouBB
Secondary characters: AliceArcherAssassinBerserkerBerserkerCasterCasterDan BlackmoreJinako CarigiriJulius B. HarweyLauncherKiara SessyoinLancerLancerLancerRun RuLeonardo B. HarweyMeltryllisMonji GatouPassionlipRiderSaberSaverShinji MatouTwice H. Pieceman
Minor characters: AmaterasuAoko Aozaki Chishiki MabiIkuyo YuutouIssei RyuudouKirei KotomineShiki RyougiSialim Eltnam Re-AtlasiaTaiga FujimuraTouko Aozaki
Fate/Apocrypha Black Faction characters: Caules Forvedge YggdmillenniaDarnic Prestone YggdmillenniaFiore Forvedge YggdmillenniaGordes Musik YggdmillenniaReika RikudouRoche Flyn YggdmillenniaCelenike Icecolle YggdmillenniaArcher of BlackAssassin of BlackBerserker of BlackCaster of BlackLancer of BlackRider of BlackSaber of Black
Red Faction characters: Kairi SisigouShirou KotomineRottweil BerzinskyJean RumPentel brothersFeend vor SembrenArcher of RedAssassin of RedBerserker of RedCaster of RedLancer of RedRider of RedSaber of Red
Other characters: SiegRuler
Minor characters: AiasAlma PetresiaAlzirBram Nuada-Re Sophia-RiFafnirHectorLord El-Melloi IIReines El-Melloi ArchisorteRocco BelfebanSergeTooleTouki SisigouTrimmauVictor Frankenstein
Fate/Prototype Main characters: Ayaka SajyouSaberMisaya ReiroukanLancerArcherRiderManaka Sajyou

Secondary characters: Archer's MasterAssassinBeast|BerserkerCasterAro IsemiHiroki SajyouSancraid Phahn

Fate/Prototype: Fragments Manaka SajyouSaberElza SaijoArcherNigel SawardLancerShizuri IsemiRiderMisaya's fatherCasterTatsumi KitanoBerserkerSeiji JingaAssassin
Fate/Labyrinth Manaka SajyouNorma GoodfellowSaberArcherCasterAssassinGrayLord El-Melloi IIWolfgang Faustus
Fate/strange fake False Masters and Servants: Flat EscardosFalse BerserkerTiné ChelcFalse ArcherWolfFalse LancerTsubaki KuruokaFalse RiderOrlando ReeveFalse CasterJester KartureFalse Assassin
True Masters and Servants: Ayaka SajyouPlayerSaberSigmaWatcherBazdilot CordelionTrue ArcherFrancesca PrelatiTrue CasterHaruri BorzakTrue BerserkerFaldeus DiolandTrue AssassinDoris LusendraTrue Rider
Other characters: FilliaJohn WingardVera LevittClan CalatinHansa CervantesLord El-Melloi IIYuukaku KuruokaCashuraGalvarosso ScladioRohngallSaint GermainMaster of Archer (Fate/strange Fake)
Fate/Grand Order Main characters: Ritsuka FujimaruMash Kyrielight
Observer on Timeless Temple characters: Romani ArchamanLeonardo da VinciOlga Marie AnimusphereFouSherlock HolmesLev Lainur FlaurosBeast IIGoetia
Epic of Remnant characters: BaalPhenexZeparBeast III/RAshiya DoumanRaumRandolph Carter
Cosmos in the Lostbelt characters: Goredolf MusikJingle Abel MeuniereSion Eltnam SokarisCaptain NemoTamamo Vitch KoyanskayaGrigori RasputinKirei KotominePriestess of the Alien GodAlien GodKadoc ZemlupusOphelia PhamrsoloneHinako AkutaScandinavia PeperoncinoKirschtaria WodimeBeryl GutDaybit Sem VoidSenji MuramasaChaldeanDavid Bluebook
Other characters: Marisbury AnimusphereGalahadCharacters in Fate/Grand Order
Lord El-Melloi II Case Files Main characters: Lord El-Melloi IIGrayReines El-Melloi Archisorte

Recurring characters: AddTrimmauHishiri AdashinoFlat EscardosSvin GlascheitLuviagelita EdelfeltHishiri AdashinoMelvin WeinsFakerDoctor Heartless
Secondary characters: FluegerHeine IstariJiroubou Seigen TokitouClownOrlocke CaesarmundRosalind IstariGeryon AshbornTouko AozakiInorai Valualeta AtroholmByron Valualeta IselmaDiadra Valualeta IselmaEstella Valualeta IselmaCarinaReginaMaio Brishisan ClynellesIslo SebunanMick GrazilierAtrum GalliastaCaules ForvedgeYvette L. LehrmanOlga Marie AnimusphereTrisha FellowsKarabo FramptonRodinLeandraJean-Mario SupinerraBersac BlackmoreMagdalenaZepia Eltnam AtlasiaFernando CrozeSister IlumiaCorpse KingMcDonell Trambellio ElrodRufleus Nuada-Re EulyphisAsheara MystrasCalugh Ithred

The Adventures of Lord El-Melloi II Main characters: Lord El-Melloi IIGrayReines El-Melloi ArchisorteErgo

Secondary characters: AddRin TohsakaLatio Crudelis HiramTangereWuzhiqiFlat EscardosLuviagelita Edelfelt
Other characters: Shirou EmiyaMikiya KokutouMana Ryougi

Garden of Avalon AgravainArtoriaGalahadGawainGuinevereKayLancelotMerlinMorgan le FayTristanVortigern
Fate/kaleid liner Main characters: Illyasviel von EinzbernMiyu EdelfeltChloe von EinzbernRin TohsakaLuviagelita EdelfeltMagical RubyMagical Sapphire

Secondary characters: Shirou EmiyaSella (Fate/kaleid)Leysritt (Fate/kaleid)Kiritsugu EmiyaIrisviel von EinzbernCaren HortensiaBazett Fraga McRemitzTanakaBeatrice FlowerchildAngelicaDarius AinsworthErika AinsworthShirou Emiya (Miyu's brother)Julian AinsworthKischur Zelretch SchweinorgLord El-Melloi IIMimi KatsuraTatsuko GakumazawaSuzuka KuriharaNanaki MoriyamaTaiga FujimuraShinji MatouSakura Matou

Fate/Requiem Main characters: Erice UtsumiVoyagerKarinBerserkerKoharu F RiedenflausSaberChitose ManazuruLancerNzambiAnubis
Secondary characters: Caren FujimuraMakkiKuchimeRurihime
Fate/type Redline Main characters: Kanata AkagiTsukumo FujimiyaSaber
Secondary characters: ArcherBerserkerMajor MagatsuKanameMajor ReiterAssassinCasterRider
Fate/Koha-Ace Main characters: Sakura SaberKohakuAkihaDemon ArcherArtoriaRiderOryuuCaren KotomineLancerMajor MatouBerserkerAssassinCasterMajor ReiterFuhrerLancer
Other characters: SaberDevil SaberSun Wukong
Others Association DirectorGazamyGrail-kunKischur Zelretch SchweinorgMagical AmberMagical CarenMoby DickNagato TohsakaNeco-ArcPhantas-MoonRaiga FujimuraSaber LionTyphonList of characters by statistics
Fate/stay night Shirou EmiyaRin TohsakaIllyasviel von EinzbernShinji MatouSouichirou KuzukiCasterKirei KotomineZouken MatouSakura MatouAtrum Galliasta
Ernest Gravehill
Fate/hollow ataraxia Bazett Fraga McRemitzCaren HortensiaEdelfelt sistersMaster of AssassinEinzbern Master
Fate/Zero Kiritsugu EmiyaKirei KotomineTokiomi TohsakaRyuunosuke UryuuWaver VelvetKariya MatouKayneth El-Melloi ArchibaldSola-Ui Nuada-Re Sophia-Ri
Fate/EXTRA Hakuno KishinamiRin TohsakaRani VIIILeonardo B. HarweyRun RuDan BlackmoreShinji MatouAliceJulius B. HarweyMonji GatouTwice H. PiecemanJinako CarigiriKiara SessyoinMeltryllisBBKazuhito SakagamiIzaya KiiLeila RaidouMisao AmariAtrum Galliasta
Fate/Apocrypha Kairi SisigouShirou KotomineRottweil BerzinskyJean RumPentel brothersFeend vor SembrenGordes Musik YggdmillenniaFiore Forvedge YggdmillenniaDarnic Prestone YggdmillenniaCelenike Icecolle YggdmillenniaRoche Frain YggdmillenniaCaules Forvedge YggdmillenniaReika RikudouSagara HyoumaSieg
Fate/Prototype Ayaka SajyouMisaya ReiroukanManaka SajyouSancraid PhahnAro IsemiElza SaijoNigel SawardMisaya's fatherShizuri IsemiSeiji JingaTatsumi Kitano
Lord El-Melloi II Case Files Doctor Heartless
Fate/Labyrinth Manaka SajyouNorma GoodfellowWolfgang Faustus
Fate/strange fake PlayerTiné ChelcTsubaki KuruokaOrlando ReeveJester KartureFlat EscardosWolfAyaka SajyouSigmaFaldeus DiolandCashuraFrancescaDoris LusendraHaruriBazdilot Cordelion
Fate/Grand Order Ritsuka FujimaruKirschtaria WodimeOphelia PhamrsoloneKadoc ZemlupusScandinavia PeperoncinoHinako AkutaBeryl GutDaybit Sem Void
Fate/Samurai Remnant Miyamoto IoriZheng ChenggongChiemonYui ShousetsuTsuchimikado YasuhiroDorothea CoyettTakao Dayu
Fate/Requiem Erice UtsumiKarinKoharu F RiedenflausChitose ManazuruMakkiKuchimeRurihimeAhasuerus
Fate/type Redline Kanata AkagiKaname AsamaReiji MagatsuMajor ReiterMaster of CasterMysterious OfficerLanlan Fang
Koha-Ace KohakuArtoriaMajor MatouCaren Kotomine
Fate/kaleid liner Class Card users: Illyasviel von EinzbernMiyu EdelfeltAngelica AinsworthBeatrice FlowerchildJulian AinsworthRin TohsakaLuviagelita EdelfeltShinji MatouKariya MatouKayneth El-Melloi ArchibaldAtrum GalliastaZachary Ainsworth
Classes SaberLancerArcherRiderCasterAssassinBerserker
RulerAvengerAlter EgoMoonCancerShielderBeastSaverGunnerGatekeeperFunny VampFakerWatcherPretenderVoyager
Grand ServantNon-classed Servants
Fate/stay night SaberLancerArcherRiderCasterAssassinBerserker
ArcherAssassin
Shielder
Fate/hollow ataraxia AvengerSaberAssassin
Fate/Zero SaberLancerArcherRiderCasterAssassinBerserker
Fate/EXTRA Playable Servants: SaberArcherCasterGilgameshSaberCasterSaberRuler
Party Servants: RiderRiderRulerSaberRiderLancerArcherBerserkerCasterBerserker
Non-Playable Servants: SaberLancerLancerArcherRiderCasterAssassinBerserkerBerserkerSaverRiderAssassinLancerSaberLancerBerserkerBerserkerArmstrong
Non-Playable CCC Servants: SaberLancerCasterLauncherBB
Alter Ego: PassionlipMeltryllisVioletKingproteaKazuradrop
Others: Saber
Fate/Apocrypha Black Faction: Saber of Black (Sieg) • Lancer of BlackArcher of BlackRider of BlackCaster of BlackAssassin of BlackBerserker of Black
Red Faction: Saber of RedLancer of RedArcher of RedRider of RedCaster of RedAssassin of RedBerserker of Red
Others: RulerRuler
Discarded designs: DavidMusashibou BenkeiGeorgiosSakata Kintoki
Fate/Prototype First Tokyo Holy Grail War Servants: SaberLancerArcherRiderCasterAssassinBerserker
Second Tokyo Holy Grail War Servants: SaberLancerArcherRiderCasterAssassinBerserkerBeast
Fate/strange fake False Servants: SaberFalse LancerFalse ArcherFalse RiderFalse CasterFalse AssassinFalse Berserker
True Servants: True ArcherTrue RiderTrue CasterTrue AssassinTrue BerserkerWatcher
Fate/Grand Order Saber: AstolfoAlteraArtoria PendragonArtoria Pendragon (Alter)Artoria Pendragon LilyBarghestBedivereBenienmaCharlemagneChevalier d'EonDiarmuid Ua DuibhneDioscuriFergus mac RóichGaius Julius CaesarGilles de RaisIbuki-doujiJasonLancelotMedusaMiyamoto MusashiMordredNero ClaudiusNero BridePrince of LanlingRamaRolandSaitou HajimeSenji MuramasaShiki RyougiSiegfriedSigurdSuzuka GozenTheseusTrưng sistersWatanabe-no-TsunaYagyuu MunenoriYamanami Keisuke
Lancer: Artoria PendragonArtoria Pendragon (Alter)BhimaBradamanteBritomartBrynhildrCaenisCú ChulainnCú Chulainn (Prototype)Diarmuid Ua DuibhneDon QuixoteElizabeth BathoryEnkiduEreshkigalErice UtsumiFionn mac CumhaillGarethHectorHouzouin InshunJaguar ManKarnaLeonidasMary AnningMedusaMelusineMusashibou BenkeiNezhaParvatiPercivalQin LiangyuRomulusRomulus-QuirinusScáthachSétantaSakamoto RyoumaValkyrieVritra
Archer: ArashArjunaBaobhan SithAtalantaBilly the KidCalamity JaneChild-GilChironChloe von EinzbernDavidDurgaEMIYAEMIYA AlterEuryaleFujino AsagamiGilgameshIshtarJames MoriartyKaliNapoleonOda NobukatsuOda NobunagaOrion (Artemis)ParisPtolemyRobin HoodSaika MagoichiSei ShounagonSugitani ZenjuubouSuper OrionTakasugi ShinsakuTawara ToutaTomoe GozenTristanZenobia
Rider: AchillesAlexanderArtoria Pendragon (Santa Alter)AstolfoBartholomew RobertsBonny and ReadBoudicaCaptain NemoChristopher ColumbusConstantine XIDobrynya NikitichEdward TeachEuropaFrancis DrakeHabetrotHuang FeihuIvan the TerribleLeonardo da VinciMandricardoMarie AntoinetteMedbMedusaOzymandiasQuetzalcoatlRed HareGeorgiosMarthaSakamoto RyoumaSakata KintokiTaigong WangTakeda HarunobuUshiwakamaru
Caster: AescAnastasia Nikolaevna RomanovaArtoria AvalonAvicebronCharles BabbageChen GongCirceCú ChulainnDaikokutenGeronimoGilgameshGilles de RaisHans Christian AndersenHelena BlavatskyIllyasviel von EinzbernIrisviel (Dress of Heaven)Izumo-no-OkuniLeonardo da VinciMedeaMedea LilyMephistophelesMerlinMerlin (Prototype)Miss CraneMurasaki ShikibuNitocrisNursery RhymeQueen of ShebaScáthach SkadiScheherazadeSiegSolomonTamamo-no-MaeThomas EdisonWilliam ShakespeareParacelsus von HohenheimWolfgang Amadeus MozartXuanzang SanzangZhang JueZhuge Liang (Lord El-Melloi II)
Assassin: CarmillaCharles-Henri SansonCharlotte CordayCleopatraConsort YuDr. JekyllEMIYAFuuma KotarouHassan of the Cursed ArmHassan of the Hundred FacesHassan of SerenityHuyan ZhuoJack the RipperJing KeKamaKashin KojiKatō DanzōKiichi HougenKing HassanKoyanskaya of LightLocustaMata HariMochizuki ChiyomeMysterious Heroine XOkada IzouOsakabehimePhantom of the OperaSasaki KojirouSemiramisShiki RyougiShuten-doujiSthenoTezcatlipocaWu ZetianYan Qing
Berserker: AsteriosAtalanta AlterBeowulfCaligulaChachaCú Chulainn AlterDarius IIIDuryodhanaEric BloodaxeFlorence NightingaleFrankenstein's MonsterHeraclesHijikata ToshizoGalateaIbaraki-doujiKijyo KoyoKiyohimeKriemhildLancelotLu BuMinamoto-no-RaikouMorganMysterious Heroine X AlterNagakura ShinpachiPenthesileaPaul BunyanSakata KintokiSalomeSen no RikyuSpartacusTamamo CatVlad IIIXiang Yu
Ruler: Amakusa Shirou TokisadaAmourHimikoIyoJames MoriartyJeanne d'ArcJohannaQin Shi HuangSherlock HolmesUesugi Kenshin
Avenger: Amakusa Shirou TokisadaAngra MainyuAntonio SalieriBlack IriEdmond DantèsGorgonHessian LoboJeanne AlterMysterious Ranmaru XNitocris AlterSpace IshtarTaira-no-Kagekiyo
Alter Ego: Ashiya DoumanKiara SessyoinKingproteaLarva/TiamatManannán mac LirMecha Eli-chanMecha Eli-chan MkIIMeltryllisOkita Souji AlterPassionlipSitonaiSuper BunyanTaisui XingjunXu Fu
MoonCancer: Archetype: EarthBBGaneshaKiara Sessyoin
Foreigner: Abigail WilliamsBB PeleJacques de MolayKatsushika HokusaiKoyanskaya of DarknessKukulkanMysterious Heroine XXMysterious Idol X AlterVan GoghVoyagerWandjinaYang Guifei
Pretender: Hephaestion MnemosyneLady AvalonNine-Tattoo Dragon ElizaOberonTenochtitlan
Beast: GoetiaTiamatKiara SessyoinKama/MaraCath PalugTamamo Vitch KoyanskayaWhore of BabylonU-Olga Marie
Fate/Samurai Remnant Initial Servants: SaberArcherLancerRiderCasterAssassinBerserker
Stray Servants: Stray SaberStray ArcherStray LancerStray RiderStray CasterStray AssassinStray BerserkerStray Ruler
Others: Ototachibana-hime
Fate/Requiem VoyagerBerserkerSaberLancerCasterAnubisUnnamed female ServantAssassinAvengerRiderHendrik van der DeckenBarbarossaCirceEdward TeachEl CidJacques de MolayHannibalMarcus Vipsanius AgrippaMinamoto Kurou YoshitsuneElizabeth BathoryMata HariForeignerAsclepiusOdysseus
Fate/type Redline SaberArcherBerserkerAssassinCasterRiderLancerFake Lancer
Fate/kaleid liner Fifth Holy Grail War Class Cards: Archer (Gilgamesh) • Assassin (AssassinAssassin) • SaberLancerArcherRiderCasterBerserker
Unknown Holy Grail War Class Cards: AssassinBerserkerBerserker
Koha-Ace Sakura SaberMusashiLancerDemon ArcherDevil SaberRiderCasterAssassinBerserkerSun WukongLancer
Others Saber LionFakerOthersServants of Fate/Grand Order x Himuro's World
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