Archer of "Red" ("赤"のアーチャー, "Aka" no Āchā?) is the Archer-class Servant of Shirou Kotomine of the Red Faction in the Great Holy Grail War of Fate/Apocrypha. Originally summoned by one of the five puppet Masters of the Red Faction, she later becomes one of the Servants of Shirou.
Profile
Identity
Archer's identity is AtalantaWP (アタランテ, Atarante?), the Chaste Huntress (純潔の狩人, Junketsu no Karyūdo?) in Greek mythology. Though she was born as the princess of Arcadia, Atalanta was abandoned in the mountain immediately after birth, but she survived thanks to divine protection from ArtemisWP. She was nurtured by a female bear, a sacred beast of the goddess Artemis.
In gratitude, she is a fervent follower of Artemis. She grows into an excellent huntress, and accompanies the Argonauts. She is most known for the hunt of the Calydonian boar. She then returned to her birth land, but her father, who never had a son, commanded her to get married. As she had pledged a vow of virginity to the goddess, she proclaimed "I will only marry one who can beat me in a footrace. Those who lose will be killed." She tore through a great number of challengers, but at last, she lost when she was tricked into picking up irresistible golden apples thrown in front of her, and she had to break her vow.[2]
Appearance
Archer is a girl clad in verdant green with cold, sharp eyes containing a beastly glint. Her hair is stretched out long and unkempt, and it is completely lacking in the silkiness that would be found amongst those of noble birth. As one who can be called a beautiful beast in human form, it befits her appearance.
Personality
Born in the natural paradise Arcadia, she speaks in an old fashion manner. She has the same egotism and view on life and death as a wild animal, so it is natural to her to steal food to live. However, she will help any child left behind as much as she can, as gratitude for the care she received herself.[2] Her wish to the Holy Grail is for a world where every child can be raised with love.
She has no reaction to Rider of Red's advances, showing nothing of embarrassment, surprise, or even anger. Without reacting at all, such words of courtship have no meaning after having lived in the wild alongside beasts; however, Archer does seem to be affected with the view of others, such as how Caster of Red had suggested in writing a love poem for her and Rider, which she scowled unpleasantly at the idea as opposed to how Rider was quick to joyfully agree to the offer. Despite this, Rider had seemed to at least formed a bond, of some level, with Archer where the two are usually found together, while passing time, or when they exchanged glances as a way to convey each other’s thoughts; aside from romantic subjects, they seem to agree in other matters such as how the two tried to convince Shirou Kotomine, who they originally thought was a normal master, to avoid fighting alongside them.
Development
She was designed by Myougaya Jinroku and illustrated by Genji Asai for the original canceled online game project.[2]
Role
Fate/Apocrypha
Archer is summoned in the presence of Shirou Kotomine and Assassin of Red rather than her own Master. She later is ordered by Shirou to follow the marching Berserker of Red after it is deemed impossible to stop him. She is told to try to pursued him from his course and help him until it gets too dangerous, but stopping him is thought to be extremely unlikely. As she follows, she becomes frustrated at his inability to understand her, and after two days of marching decides to give up on stopping him. She decides to fully support his actions as ordered, and soon after encounter more support, Rider of Red. They discuss their actions in supporting Berserker and gaining information on the Black Faction's Servants.
After Rider's failed attempt at flirting, he asks if she has actually seen her Master, to which she responds that she has only interacted through the mediator, Shirou. The two discuss the situation, speculating that their Masters may just be acting like usual magi, but believe the situation with Shirou and Assassin to be suspicious. After three hours of following him, Berserker encounters his first resistance from the Black Faction, but they remain back to observe because the enemies are not Servants. After the enemies are massacred, they are unnerved by Berserker's way of battle, and speculate on his overall capability. As they continue forward, she is discomforted by the stench of metal and machine oil, unbearable to her keen sense of smell. With the approach of two enemy Servants, Berserker of Black and Saber of Black, she retreats into the forest to provide support from the rear.
Fate/Extra
Atalanta is briefly mentioned in Fate/Extra as a passing Servant of an unnamed Master by Saber in a Private Room conversation. She praises Atalanta as a beautiful huntress and one of the examples of a beautiful Heroic Spirit, unlike the "ugly" ones like pirates and thieves. The mention is unrelated to the Apocrypha design, and she does not make an actual appearance.
The manga adaptation of Fate/Extra combines the two aspects, featuring a brief cameo of the Apocrypha Atalanta design. They briefly fight against Lancer, Saber saves Atalanta from Lancer's strike. Ultimately, she and her Master perish in the Moon Cell Holy Grail War.
Abilities
Archer is a peerless huntress skilled in the ways of the forest, easily traversing by leaping between branches, having knowledge in restraining wild beasts, and displaying the capability to easily become one with the forest to easily disappear from the sight of someone actively watching her. She is more animal than human, and her senses are far greater than others. She is able to sense enemies far before Rider with her great sense of smell, and her sight is great enough to pinpoint targets in conditions of near zero visibility at night from an extreme distance.
As one of the world's most famous archers, she wields Tauropolos: Bow of Heaven (天穹の弓?), the boar-killer, a celestial bow that can be called a "rare gem befitting such an archer." It is a jet black, Western-style weapon larger than her own height, granted to her by Artemis and named after one of the goddesses' titles. There is nothing its arrows cannot pierce, and drawn to its limit, it is able to perform a pure physical attack exceeding A-rank in power. With no trace of magecraft, she displays the ability to surprise other Servants by attacking from a great distance with extreme destructive power, using her great eyesight to aim through dense and thick trees at night at the target that is no more than a moving dot at that distance, and hitting them with the supreme precision required to make such a succinct attack. Although there are bowman skilled enough to accomplish each requirement for the shot, there are not many capable of performing all of them simultaneously.
Her Noble Phantasms are Phoebus Catastrophe and Agrius Metamorphosis.[1]
Discarded abilities
Archer has one skill and three Noble Phantasms that have been discarded from her original Fate/complete material IV profile. Two, The Disputed Spoils of War and The Beast of Divine Punishment were redesigned into Agrius Metamorphosis, while "The Seven Arrows of the Big Dipper" was left unused.
- Skill
The Golden Apple (黄金のリンゴ, Ōgon no Ringo?)
Draws the enemy near by displaying a treasured item.
"Look, this is the fruit of fate. This glorious treasure once sparked the burning of Troy. Come closer if you wish for it.".[2]
- Noble Phantasms
The Seven Arrows of the Big Dipper (北斗の七矢, Hokuto no Nanaya?)
Meteor arrows that rain incessantly from the "seven stars of the Ursa Major" in heavens. 7 consecutive attacks are possible. Only in the first strike the target can be designated arbitrarily, and thereafter the attacks converge at said target. Fundamentally, the target cannot be altered, but if said target dies in middle of the attack, the remaining number of strikes will be divided among different targets on that location at random. The Ursa Major is Callisto, one of the nymphs that serve Artemis who had her figure transformed as divine punishment for breaking the vow of chastity and later was raised to a constellation. Really, Artemis is a goddess with a deep connection to bears.[2]
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20
[] Fate/complete material IV: Extra material - Fate/Apocrypha - Atalanta, p.312-313 Atalanta, the Chaste Huntress
Born in the natural paradise Arcadia, she speaks in an old fashion. She was abandoned in the mountains immediately after birth, and survived by being nurtured by a female bear, sacred beast of the goddess Artemis. She has the same egotism and view on life and death as a wild animal, so it is natural to her to steal food to live. However, she will help any child left behind as much as she can, as gratitude for the care she received herself. Her wish to the Holy Grail is for a world where every child can be raised with love.
- Class:Archer
- Source:Greek mythology
- Location:Europe
- Alignment:Neutral Evil
- Gender:Female
- Height:166cm
- Weight:57cm
- Armament: Bow
Illustrations: Genji Asai
Creator: Myougaya Jinroku
Legend
Though she was born as the princess of Arcadia, Atalanta was abandoned in the mountain, but she survived thanks to divine protection from Artemis. In gratitude, she is a fervent follower of Artemis. She grows into an excellent huntress, and accompanies the Argonauts. She is most known for the hunt of the Calydonian boar. She then returned to her birth land, but her father, who never had a son, commanded her to get married. As she had pledged a vow of virginity to the goddess, she proclaimed "I will only marry one who can beat me in a footrace. Those who lose will be killed." She tore through a great number of challengers, but at last, she lost when she was tricked into picking up irresistible golden apples thrown in front of her, and she had to break her vow.
Status
- STR: D
- CON: E
- AGI: A
- MGI: B
- LCK: C
- Noble Phantasm: C
Skills
- Crossing Arcadia
Can move while jumping over all kinds of obstacles on the field, including enemies.
"Arcadia, my far-away homeland, I shall jump stone by stone across the steep mountain range that lead to you."
- Aesthetics of the Last Spurt
Can anticipate the enemy by letting him take the initiative and then confirming his actions. Even in footraces, she always made her opponent run ahead.
"Go ahead. I shall pass in front of you afterward like a squall."
- The Golden Apple
Draws the enemy near by displaying a treasured item.
"Look, this is the fruit of fate. This glorious treasure once sparked the burning of Troy. Come closer if you wish for it."
Noble Phantasm
- The Disputed Spoils of War
A boar's pelt (with head attached) attained as booty of the Calydonian Boar Hunt. By releasing magical energy, high-speed traveling long distances in a straight line becomes possible. While moving, characters in the traveled route enter in disorder and start killing each other by mistake. When the king of Calydon forgot the offerings to Artemis in a harvest festival, the angry goddess let this boar loose over the land. The hero of Calydon who loved Atalanta, Meleager, finished it off, but because Atalanta refused his wishes of handing over the achievement, the concerning fate of said achievement brought discord to the country.
- The Complaint Message on the Arrow
By sending a letter affixed to an arrow requesting divine protection with the "Celestial Bow" received from the guardian deity Artemis, in the next turn a rain of arrows will downpour and perform an attack on all units.
The letter on the arrow will randomly reach either Artemis or Apollo. If it reaches Artemis then all women will become targets, while if it reaches Apollo all men will be targeted. This Noble Phantasm is associated with the episode in which Artemis and Apollo shot to death all the children of the fertile woman Niobe, because she boasted that she was greater than their mother Leto because "Leto had fewer children".
- The Beast of Divine Punishment
The condition in which "The Disputed Spoils of War" is clad over the body comfortably from the head and power of the Calydonian Boar is made one's own possession. Offensive power, defensive power and movement capacity are raised and one's life-force can be recovered about just as much as the damage dealt to the enemy. The wild boar dispatched by Artemis divine punishment was both giant as a mountain and brutal and attempted to completely devour the crops of the city-state Calydon. The power attained through this Noble Phantasm is the Calydonian Boar itself, which was not stopped without making victims even after brave warriors from all over Greece were called.
- The Seven Arrows of the Big Dipper
Meteor arrows that rain incessantly from the "seven stars of the Ursa Major" in heavens. 7 consecutive attacks are possible. Only in the first strike the target can be designated arbitrarily, and thereafter the attacks converge at said target. Fundamentally, the target cannot be altered, but if said target dies in middle of the attack, the remaining number of strikes will be divided among different targets on that location at random. The Ursa Major is Callisto, one of the nymphs that serve Artemis who had her figure transformed as divine punishment for breaking the vow of chastity and later was raised to a constellation. Really, Artemis is a goddess with a deep connection to bears.
純潔の狩人
アタランテ
ギリシャ神話の狩人。自然の楽園アルカディアで生まれ、古風な言葉遣いをする。生後すぐ山中へ捨てられたが、女神・アルテミスの聖獣・雌熊に乳を与えられ生き延びた。自分本位で死生観が野生動物レベルの彼女にとって、生きる糧は奪って手に入れるのが当然。だが、恵まれない子どもには、できる限り援助する。これは自分が受けた恩義を子どもたちに返したいから。彼女が聖杯に望むものは、"すべての子どもたちは愛されて育つ世界"である。
- クラス:アーチャー
- 出典:ギリシャ神話
- 地域:欧州
- 属性:中立・悪
- 性別:女
- 身長:166cm
- 体重:57kg
- 武装:弓
イラスト:唖采弦二
設定制作:茗荷屋甚六
伝説
アルカディアの王女として生まれながらも山へ捨てられたアタランテだが、アルテミスの加護で生き延びる。この恩から、彼女はアルテミスの熱烈な信者となる。そして優れた狩人へと成長したアタランテは、アルゴナウタイに同行。またカリュドンの猪狩りでは、一番手柄を立てた。こうして故郷に帰った彼女を待っていたのは、世継ぎのない父王からの婿取りの命である。しかし女神に純潔を誓った彼女は「私と駆け競べをして勝った者にしか嫁がない。敗者は殺す」と宣言。 幾人もの挑戦者を破ったが、最終的には、競走中に彼女が憧れた黄金のリンゴを投げて取りに行かせる策略に負け、純潔に別れを告げたのだった。
筋力値
- 筋力:D
- 耐久:E
- 敏捷:A
- 魔力:B
- 幸運:C
- 宝具:C
固有スキル
- アルカディア越え
敵を含む、フィールド上のあらゆる障害を飛び越えて移動できる。
「遥かなる吾が故郷アルカディア、峻険なる山嶺連なりし彼の地の岩から岩へと、飛び渡り遊びし吾なりき」
- 追い込みの美学
敵に先手を取らせ、その行動を確認してから自分が先回りして行動できる。駆け競べでも彼女は必ず相手を先に走らせた。
「先にゆけ。しかるのち吾、疾風となりて汝を抜き去るべし」
- 黄金のリンゴ
宝物を見せつけて、敵を近くへと引き寄せる。
「見よ、これが運命の果実也。ひとたび投げられれば栄華を極めしトロイアをも焼き払うこの賜物。望まば近くに寄って見よ」
宝具
- 諍いの戦利品 - 威力:小
カリュドンの猪狩りの戦利品として得た、猪の毛皮(頭部つき)。 魔力を開放すると、直線的に長距離を高速走行できる。移動中、走行ルートのキャラクターは混乱し、同士討ちを始める。この猪はカリュドン国の王がアルテミスへの収穫祭の供物を忘れた際に、怒った女神が地上に放ったもの。アタランテを愛するカリュドンの英雄・メレアグロスがトドメを刺したが、手柄を譲るという彼の意思をアタランテが辞退したため、その功績のゆくえを巡る不和を国にもたらした。
- 訴状の矢文 - 威力:小
守護神アルテミスから授かった“天穹の弓”で加護を求める矢文を送ると、次ターンに矢の雨が降り注ぎ、全体攻撃を行う。矢文はアルテミス、アポロンのどちらかにランダムで届く。アルテミスに届いた場合は、その場の女性すべてが標的となり、アポロンに届いた場合は男性が狙われる。この宝具は多産の女性・ニオベが「子どもの数が少ない」とアポロンとアルテミスの母・レトを馬鹿にしたため、 二人がニオベの子らを一人残らず射殺したエピソードにちなむ。
- 神罰の野猪 - 威力:中
"諍いの戦利品"を頭からすっぽりと身に纏い、カリュドンの猪の力を我が物とした状態。攻撃力、防御力、移動力が上昇し、敵に与えたダメージと同じだけ、自分の生命力を回復することができる。アルテミスの神罰により遣わされた野猪は山のような巨体と凶暴性を兼ね備え、都市国家カリュドンの実りを貪り尽くそうとした。この宝具によって得られる力は、そのギリシャ全土の勇士を招集してなお、犠牲者なしでは止められなかったカリュドンの猪そのものである。
- 北斗の七矢 - 威力:大
天上の“大熊座の七つ星”から降り注ぐ流星の矢。7連続攻撃が可能。最初の一撃のみ任意で標的を指定し、以降はその標的に攻撃が集中する。基本的に標的は変更できないが、攻撃途中で標的が死亡した場合、残りの攻撃回数はランダムでその場にいる別の標的に振り分けられる。大熊座はアルテミスに仕えるニンフのうち、純潔の誓いを破ったカリストが神罰で姿を変えられ、後に星座に上げられたもの。 つくづくアルテミスは熊との関わりが深い女神である。
- Class:Archer
- ↑ 3.0 3.1 3.2 3.3 3.4
Fate/Apocrypha - Volume 2: Archer of "Red" Profile