Noble Phantasms (宝具, Hōgu?, Precious Tools) are "crystallized mysteries", powerful armaments made using the imagination of humans as their core, and weapons or abilities owned by Heroic Spirits. They are the embodiment of the ultimate mysteries of a hero that symbolizes his existence through historical facts and anecdotes. They can be physical weapons, such as swords, lances, and bows, or support items, such as rings and crowns. They can also be abstract concepts, like unique abilities, unique means of attack, curses, and changes to the environment and its physical properties. When summoned as Servants in the Holy Grail War, they are the trump cards of the heroes that allow them to overcome others in battle.
The Noble Phantasms of all Heroic Spirits are said to have originated from the Gate of Babylon, the treasury of Gilgamesh. They were the greatest treasures of the world collected throughout his lifetime, nameless, splendid weapons, that acted as their prototypes before becoming the objects of faith that act as the foundations for their legends. They spread throughout the world after his death, eventually becoming Noble Phantasms. Even though it can be considered a paradox, unless Gilgamesh as the original hero possesses them, they cannot be handed down as the Noble Phantasms possessed by the later heroes derived from his legend. Some abilities solely wielded by Divine Spirits like Brynhild Romantia, Sarasvati Meltout, and Eightfold Blessing of Amaterasu are called Noble Phantasms, so it is unknown if they also fall into that categorization.
It is impossible for myths and legends to start from nothing, so they all have common points acting as the foundations that became the model for the legend. Those like demonic swords and holy swords were granted names and abilities once such legends begin to flourish in their lands of origination, but those within the Gilgamesh's treasury are their forms before they were granted such through myths and legends. Those possessed by Gilgamesh are the true original models, different than those that have been renewed from older Noble Phantasms over the millennia. Though differing in appearance, renewed weapons hold similar true natures, concepts for their creation, and souls. As with the progression of Merodach, Gram, and Caliburn, all carrying the "foundation of the sacred right to select the king", each cycle of transmigration causes the weapon to become weaker. Gilgamesh claims that the "children cannot defeat their parents", with each new incarnation simply being a deteriorated imitation that cannot match the original model, but Shirou Emiya claims "but there is no rule that an imitation cannot defeat the original" while taunting him.
There are cases where the nature of the Noble Phantasm is not actually a true crystallized mystery, such as Archer's Unlimited Blade Works, which is magecraft that symbolizes him, and Li Shu Wen's No Second Strike, which is the quintessence of his martial arts. Sasaki Kojirou is a case of a Servant without a Noble Phantasm due to his status as a wraith, but his technique, Tsubame Gaeshi, has managed to be on par with Noble Phantasms without the use of magecraft. Enkidu is described more as a "Noble Phantasm of the gods" than a Heroic Spirit, and Kingprotea is a being whose self can be treated as a Noble Phantasm.
Noble Phantasms make up part of the existence of Heroic Spirits, the anecdotes about their prowess and weaponry all becoming part of the very "symbol" of their existence. As the "ultimate mysteries" and embodiment of the heroes, they are trump cards carried by each to be used at an appropriate time. Most Noble Phantasms will belong only to a single hero, activated only by them, their true owners, by channeling magical energy into them and releasing their true names. Normally limited to the exclusive usage of its owner, other heroes who take hold of them will not normally be able to wield them properly without abilities like Knight of Honor. There are cases as with the Hanging Gardens of Babylon which is possessed by multiple heroes, Nebuchadnezzar II possessing it by deed and Semiramis possessing it by distortion of fact. There are a number of Noble Phantasms that display passive abilities that continue to function without any need to call out their names called continuously-active-type Noble Phantasms (常時発動型の宝具, Jōji Hatsudō-Gata no Hōgu?). For weapons that release a great attack, they only reflect their power upon having their true name called, so striking with them as regular armaments will only reflect the physical abilities of the wielder. They each posses a great amount of magical energy that show them being things "outside of normality", miracles exceeding both humanity and magecraft.
Noble Phantasms represents the legends of Heroic Spirit, in other words it would reveal the identity to other Masters if used. For example, if a servant used a Noble Phantasm in a one-on-one tournament format in the Moon Cell Holy Grail War, the leakage of information will lead to defeat because it will give clues to the Servant's real name. It can be said that a Master winning without the use of Noble Phantasm(s) is an excellent Master.
They are brought into the world with Servants upon their summoning, normally complied out of magical energy and granted the ability to materialize and dematerialize at the wielder's will. Compared to the Servants who sometimes also possess normal weapons as well, they give off a clear level of magical energy that shows they are Noble Phantasms. Similar as to how spells are required to activate magecraft, it is necessary to awaken and activate Noble Phantasms. While something like Gae Bolg is a splendid spear with history and itself a Noble Phantasm, it does not appear inherently extraordinary by itself, only able to display its full potential beyond the realm of normal weapons when imbued with magical energy and activated with the recitation of its true name. It may be the case that there are conditions required before Noble Phantasms can be activated, and some rare ones require materials to construct. The most common of such cases are those that still exist in the world in the present day requiring the Noble Phantasm to be obtained, while rarer cases require actual materials for their entire construction. While normally complete existences, there are those that are too large to be possessed by a single hero and those that were incomplete but still recorded in the hero's legend.
Most Heroic Spirits will only possess one Noble Phantasm, while those who sometimes obtain two or three would normally be the absolute limit, and it may be possible for some to have treasured three or four extraordinary weapons in their life. Medusa, with three, is noted to be exceptional among other Servants, and Perseus being granted five is the most given to a single hero in Greek mythology. Gilgamesh is unique in possessing an unlimited amount within his treasury due to having all of them. No Name Assassin possesses eighteen of the nineteen Zabaniya Noble Phantasms. Perseus possesses six with the inclusion of Bellerophon in his legend, Achilles possesses five, and others like Astolfo, Saint George, and Karna possess four each. It is possible that Noble Phantasms will be granted to heroes even if they had nothing to do with them in life, such as the misunderstandings of countless people thinking Semiramis had some connection to the Hanging Gardens of Babylon causing it to become her Noble Phantasm.
Noble Phantasms are ranked by their strength and mystery. Those called "extremely average" are around the level of B rank which have strength able to be represented through numbers and show only output of pure physical damage. Gae Bolg's thrown strike is a pure destructive attack, while its piercing version carries a conceptual effect, a "destiny interference type", that falls into a special category. Differing from regular attacks, even a C rank Noble Phantasm is the equivalent of an A or A+ ranked normal attack. It is possible for the ranks to be increased or decreased depending upon certain circumstances. Gae Bolg can temporarily be strengthened to A rank through the use of Runes, while Clarent loses ranks from having been obtained and used improperly. Defensive Noble Phantasms like God Hand and Armor of Fafnir use the concept of ranks as a means of defense rather than the relative power the ranks represent.
The most common Noble Phantasms are holy swords and demonic swords used by heroes during their lives. There is no specific form into which they must fit. They can be the weapons the hero used in life, and they can be famous anecdotes about the hero given form upon their ascension. While they can be physical weapons, the act of throwing many weapons at once or a "sword that splits into an infinite number" could be Noble Phantasms in themselves. Rin provides several examples of a Noble Phantasm's power, mentioning dragon-slaying swords, shoes that can run far and wide, god-killing demonic swords, and Hazanken, a sword in Chinese legends able to even slice through mountains that can only be swung once. There are those like Ionioi Hetairoi that is Alexander the Great's life sublimated into a Noble Phantasm due to having been acknowledged by all as the King of Conquerors, those like God Hand that is specifically noted to be a gift from the gods rather than a materialization of Twelve labors of Heracles, and there are those like Zabaniya that are Noble Phantasms because of their status as that which establishes their users as Hassan-i-Sabbah rather than having been recorded in history.
Most Noble Phantasms are simply regarded as lost legends in modern times, but there are some that have remained throughout the millennia. There are humans like Bazett Fraga McRemitz and Gray can actualize Noble Phantasms that have been passed down throughout their bloodlines for generations. Others like Avalon, Jack the Ripper's knives, and one owned by Qin Shi Huang have remained throughout the ages and act as catalysts for summoning their wielders as Servants. Noble Phantasms that can also be utilized by Masters in the Holy Grail Wars are called Master's Noble Phantasms (マスターの宝具, ?). While Avalon lacks functions as a Noble Phantasm without Saber present, Avalon can be sealed within a person to allow them to experience its healing effects so long as Saber is present. Qin Shi Huang's can be used by someone even without him being summoned, and Karna has shown the ability to give his armor to his Master.
Fortress Noble Phantasms are very rare, fewer in number than even the rare Anti-Fortress Noble Phantasms. Even those that own them like Cú Chulainn can only use it within his homeland of Ireland. Floating fortresses like the Hanging Gardens of Babylon are close to zero. The ability to kill hundreds and thousands of people is a trait possessed by Anti-Army and Anti-Fortress Noble Phantasms, but those capable of killing over ten thousand like Kazikli Bey are few in number. Some Noble Phantasms are Divine Constructs (神造兵器, Shinzō Hēki?), including Excalibur, Ea, Ig-Alima, and other holy swords. They are not normally replicable through Projection or Unlimited Blade Works except in special cases like the inside of the Moon Cell where the conditions to be able to replicate holy sword-class weaponry is boosted, but it still produces an inferior version. There is another classification, of which Excalibur is part of, called the "ultimate god-forged weapons", Last Phantasm: The Strongest Illusion (最強の幻想, Saikyō no Gensō?).
It is possible to sacrifice a Noble Phantasm for an attack that is one rank higher, which is called a Broken Phantasm: The Destroyed Illusion (壊れた幻想, Kowareta Gensō?). If a Noble Phantasm is packed with magical energy, it can be made to explode after striking its target. It is nearly impossible to repair a destroyed Noble Phantasm, and since they are the trump cards of Heroic Spirits, they're unlikely to take such measures. Archer is an exception, as he can reproduce as many copies of Noble Phantasms as his magical energy will allow due to Tracing, allowing him to also counterbalance the fact that all of his projections are lowered by one rank. If a Servant wishes to destroy their own weapon in another fashion, it is much easier than destroying one in normal combat. Lancer is able to easily break Gae Buidhe in half without any effort.
Noble Phantasms are classified by their effectiveness against enemies. One Noble Phantasm may have multiple classifications depending on its abilities.
- Unknown (不明, ?) - Due to its variable nature, Nine Lives is not given a classification.
- Anti-Unit Noble Phantasm (対人宝具, Tai-Jin Hōgu?, Anti-Person) - Anti-Unit Noble Phantasms are those specialized against defeating other people in single combat. Compared to stronger weapons, they will not go beyond defeating other beings no matter how strong the magical energy or curse they wield. Saber's Invisible Air wouldn't increase the speed of an action like chopping wood, and Lancer's Gae Bolg, which strikes the opponent's heart, would just be a strong lance if the target is a rock or a house. The advantage over stronger weapons is that they can be compared to guns with unlimited ammo while Anti-Army Noble Phantasms are one-time missiles. Missiles are more powerful, but an Anti-Unit can be continuous like Invisible Air. There are also those that are very cost effective like Gae Bolg, so it can be called a sure-hit arrow that is better at killing single people than a cannonball.
- Anti-Unit (Self) Noble Phantasm (対人（自身）宝具, Tai-Hito (Jitai) Hōgu?) - Anti-Unit Noble Phantasm used upon the wielder instead of another target.
- Anti-Self Noble Phantasm (対己宝具, Tai-Onore Hōgu?) - The classification of The Queen's Glass Game.
- Anti-Mind Noble Phantasm (対心宝具, Tai-Kokoro Hōgu?) - This classification targets the mind. While normally Anti-Mind, Sarasvati Meltout, within the cyberspace of the Moon Cell, becomes Anti-City, Anti-World.
- Anti-Team Noble Phantasm (対陣宝具, Tai-Jin Hōgu?, Anti-Formation) - The classification of Aestus Domus Aurea.
- Anti-Gate Noble Phantasm (対門宝具, Tai-Mon Hōgu?) - The classification of Fierce Tiger Forcibly Climbs a Mountain.
- Anti-Treasure Noble Phantasm (対宝宝具, Tai-Takara Hōgu?) - The classification of Sword Hunt.
- Anti-Army Noble Phantasm (対軍宝具, Tai-Gun Hōgu?) - Anti-Army Noble Phantasms are those with a wide enough range to be specialized against armies. They are more powerful weapons than Anti-Unit Noble Phantasms, capable of easily blowing them away, but they must be used more wisely because of their larger cost. Using an A rank Noble Phantasm takes a great deal of mana, so they must wait before they can use it again.
- Fortress Noble Phantasm (城塞宝具, Jōsai Hōgu?) - The classification of Sunomata Castle.
- Anti-Fortress Noble Phantasm (対城宝具, Tai-Jō Hōgu?, Anti-Castle) - This rank has powerful Noble Phantasms that can even blow away solid fortified structures. While the difference between Anti-Unit and Anti-Army is the variation in area of effect, Anti-Fortress Noble Phantasms are distinguished from other categories by the great difference in power. Only Excalibur has this rank in all of the Noble Phantasms of the Fourth and Fifth Holy Grail Wars. God Force in Fate/Extra also possesses this rank.
- Anti-Populace Noble Phantasm (対衆宝具, Tai-Shū Hōgu?) - The classification of Sarasvati Meltout.
- Anti-City Noble Phantasm (対都市宝具, Tai-Toshi Hōgu?) - The classification of Sarasvati Meltout.
- Anti-Country Noble Phantasm (対国宝具, Tai-Koku Hōgu?) - The classification of Brahmastra belongs to this rank, but the difference in power from other classifications is not elaborated upon.
- Anti-World Noble Phantasm (対界宝具, Tai-Kai Hōgu?) - Noble Phantasms that affect the World itself are of this rank. The classification of Enuma Elish belongs to this rank. While the actual output is around the level of Excalibur, its effect that is unquestionably that of the legend of "ripping the world" puts the sword in a special category.
- Anti-Planet Noble Phantasm (対星宝具, Tai-Hoshi Hōgu?, Anti-Star) - The classification of Angra Mainyu/CCC and Cursed Cutting Crater.
- Anti-Thaumaturgy Noble Phantasm (対魔術宝具, Tai-Majutsu Hōgu?) - The classification of Rule Breaker belongs to this rank.
- Divine Noble Phantasm (神性宝具, Shinsei Hōgu?) - The classification of Child of the Sun.
- Anti-Divine Noble Phantasm (対神宝具, Tai-Shin Hōgu?, Anti-God) - Noble Phantasms effective against Divine Spirits are of this rank. They are few in number, including Enkidu and Vasavi Shakti.
- Anti-Purge Noble Phantasm (対粛清宝具, Tai-Shukusei Hōgu?) - Classification of Enkidu's Enuma Elish.
- Barrier Noble Phantasm (結界宝具, Kekkai Hōgu?) - Noble Phantasms used to create barriers belong to this rank, but it does not include those that are also used to attack. Avalon is purely defensive, so it is a typical example of a barrier. While other Noble Phantasms like Blood Fort Andromeda may create barriers, they will instead be classified by their ability to attack like Blood Fort Andromeda belonging to the Anti-Army category.
- Suicide Attack Noble Phantasm (特攻宝具, Tokkō Hōgu?) - Noble Phantasms that sacrifice the user's life like Joan of Arc's La Pucelle.
List of known Noble PhantasmsEdit
Other Noble PhantasmsEdit
- Amakusa Shirou Tokisada owns a sword that is not normally a Noble Phantasm, but Shakespeare's Enchant skill temporarily turns it into a C-rank Noble Phantasm. Due to the quality and history of the sword, it is particularly strong compared to a regular sword if one were to be strengthened.
- Cú Chulainn possesses a castle and chariot as potential Noble Phantasms.
- Orlando Reeve, due to the abilities of Caster, has outfitted his "Clan Calatin" group of officers with artificial Noble Phantasms said to possess abilities greater than their originals.
- Sun Wukong, a joke character, is said to possess four Noble Phantasms: Ruyi Jingu Bang, golden chain mail shirt, phoenix-feather cap, and cloud-walking boots.
- Yamato Takeru possessing the Ama-no-Murakumo is described as an example of a Noble Phantasm.
- ↑ 1.0 1.1
 Fate/side material - Encyclopedia: Noble Phantasm [Armament], p.071-072
Noble Phantasm [Armament]
The armaments carried by Heroic Spirits, made from humanity's illusions.
Though they generally come in the form of things like swords, spears, or bows, there are also those Heroic Spirits whose Noble Phantasms are auxiliary armaments like shields, rings, or crowns.
They are solidified "mysteries", and injecting them with magical energy while calling their true name will unleash their abilities.
- ↑ 2.0 2.1 Fate route - Oldest King
 Fate/Extra CCC - Gilgamesh Matrix
Noble Phantasm: Enuma Elish (The Star of Creation That Split Heaven and Earth)
Keyword: King of Heroes, friend
Strength: B, Endurance: C, Agility: C, Magic: A, Luck: A
Divinity: B (A+), Golden Rule: A, Collector: EX
The demigod king who ruled over the Sumerian city-state of Uruk in the time before Christ. Not just a legend but also a real person, the king written of in mankind's oldest epic, "The Epic of Gilgamesh."
Possessing great divinity as two-thirds god and one-third human, without anyone to match him in this world, he was perfected as a transcendent being who attained everything in the world.
In his childhood, he was adored by the people as the ideal ruler, but as he grew, possible due to being treated as almighty, his consideration for the people waned, and he came to rule Uruk with absolute power.
However, simply being oppressive does not make one a tyrant, he made Uruk prosper properly, found a friend he could speak with, and in personally subjugating the phenomena that would harm the people, that heroic quality cannot be doubted.
He is the heroic figure who defeated the bull so large it was cloaked in the heavens and rendered the civilization of this fortified Sumerian city unshakeable.
The following is historical fact, which differs from "The Epic of Gilgamesh." According to a fragment of an inscription found in an archaeological excavation of the historical ruins of this Sumerian city, Uruk was a city-state that existed on the shore of Persian south of Mesopotamia, and he was the fifth king of that city's first dynasty. It obtained assets through ocean trade and subjugated the region of southern Mesopotamia. He was victorious in the fight against Aga, king of the Kish who controlled the north made strong the city-states of Sumer. However, as a result the reckless deforestation of the woods due to the building of ships, their agricultural land was destroyed.
For that reason, Gilgamesh, seeking the giant tree, the Lebanon Cedar, launched an expedition all the way to far-away Phoenicia (modern day Lebanon), fought against the people of woods, called Humbaba, gained victory against them, and brought that massive tree back with him.
According to "The Epic of Gilgamesh," it seems that Gilgamesh, after the loss of Enkidu, fell into depression, his previous vigor gone.
The fact that Enkidu, whose strength had not been inferior to Gilgamesh's own, could die, was the shock that Gilgamesh received.
Gilgamesh, who was tormented over anxiety of death, finally set off on a trip to the realm of the death in search of perpetual youth and eternal life.
It was said that there lived a sage who had lived since placing a large amount of animals upon an ark before the coming of a deluge that assailed the earth.
This sage was said to be the only one of the earth escape from death and live until the present. Seeking him, Gilgamesh set across wilderness alone.
At the end of that long journey and many hardships, Gilgamesh finally managed to reach the realm of the dead. There, he met the sage, Utnapishtim, spoke with him, and in the end, Gilgamesh attained the spirit herb of perpetual youth and eternal life.
Gilgamesh came to rise above the "death" that had taken even Enkidu.
His heart's desire fulfilled, during his triumphant return to Uruk, Gilgamesh stopped by a spring. He cleansed himself; it seems he wanted to test the fruits of his labor while in perfect condition.
However. While he was bathing, unexpectedly, a snake with an empty stomach sniffed out the smell of the spirit herb of perpetual youth and eternal life.
By the time he noticed, it was too late. Panicked, Gilgamesh emerged from the spring, all that remained there was the skin that snake had shed.
Having lost the spirit herb of perpetual youth and eternal life in this way, Gilgamesh was irritated for a long interval, but afterwards, he made his way back to his own castle, Uruk.
While the Gilgamesh after this was severe, he ruled his state quietly, entrusted to to the next king, and went to his eternal rest.
Without telling anyone of the whereabouts of the spirit herb of perpetual youth and eternal life.
Mankind's oldest king of heroes, Gilgamesh. Discord with the gods, the journey for the perpetual youth and eternal life, a deluge which covered the world. In that epic is the basis of every legend.
The truth of his epic poem, which has many uncertain points concerning fine details exists on the other side of the veil of romance placed upon it by the present day.
This is another digression, but the snake is reborn with a new body every time it sheds its skin because it stole and ate Gilgamesh's spirit herb... is what is said. It seems that the way the snake goes about its life appeared to the ancient people as a kind of perpetual youth and eternal life that was not available to humans.
Enuma Elish (The Star of Creation That Split Heaven and Earth)
Gilgamesh's final Noble Phantasm which reveals creation--the beginning of everything.
The severing of space which comes from the Sword of Rupture, Ea, the sword crowned with the name of a god from Mesopotamian mythology.
The god, Ea, is believed to be the quasi-deification of the power of the planet which turned, smashed, and stabilized the surface of the earth when it was still covered in gas and seas of magma, during the primordial stage of the earth.
Many gods began building nations after the the primordial earth was stabilized into a world where living creatures could live, but Ea is a god who performed the act of building of planet before that.
Gilgamesh's sword, which is crowned with Ea's name, changes space itself by agitating space-time through the rotation of three layers of giant power fields.
It's true power is not something to be used against a single living creature but against the world. Even among the many Noble Phantasms possessed by Servants, it is one considered to be at the top, the sword "which tore apart the world."
King of Heroes
Another name for Gilgamesh. It does not mean a king who is a hero but is used with the implication that he is the king over heroes.
The story of Gilgamesh, is who mankind's oldest hero, is copied within the mythologies of all the countries of the world. The origin of all myths, the model on which heroes are based...calling him such would not be an exaggeration.
More or less, the heroes of various myths are derived from Gilgamesh's legend. As such, Gilgamesh possesses the prototypes of the Noble Phantasms that heroes carry... the original treasures from before every legend was arranged. Though it may be a paradox, unless the original, Gilgamesh, possesses it, it cannot be handed down as the Noble Phantasm possessed by the later heroes who were derived from him.
When humanity was still small. Within the treasury of the king, who governed his kingdom and lived in as much luxury as he desired, was collected every single treasure in the world.
Inside that treasury, there is the treasured swords that saved later heroes, and there is preserved the cursed swords that stole the lives of heroes.
The reason that Gilgamesh is called the King of Heroes is here. Noble Phantasms are primarily one to a any single hero. Not only does he possess an approximately infinite amount of them, he also owns the "legends" that other heroes are wake against, as if it were natural. It should be impossible for an average hero to cross swords with him.
As a Heroic Spirit, he is an absolute warrior in battles against Heroic Spirits. While there are several heroes who hold the title of king, such as the King of Knights and the King of Conquerors, but in regards to being crowned with the title "King of All Heroes," in all of heaven and earth, he is the only one.
As he became a young man, Gilgamesh's violent disposition only grew. Of course the people of Uruk, but even the gods who dispatched him, were greatly perplexed by his violence.
"Gilgamesh is not fulfilling his original role." "That insolent creature needs someone to admonish him."
Having come to that conclusion, the gods sent a single life to the surface. Its name was Enkidu. It was a person made by a god and given her blood, the same as Gilgamesh.
It had neither a sex nor a fixed form. Enkidu, being made from clay by a god, was "Uruk's greatest weapon," able to change its shape at will. According to the god which was its mother's will, Enkidu confronted Gilgamesh before the temple of Uruk. With their exchanging of blows like a storm, their battle occurred within the city.
After that fierce fighting, they both collapsed to the ground without consideration for where, praised each other's valor, and became peerless friends.
Gilgamesh, who had been without equal, for the first time found someone he could call "a friend."
After that, while his vainglorious attitude did not change, Gilgamesh, remonstrated by Enkidu, softened his tyranny.
Gilgamesh, who had acquired someone who understood him in Enkidu, defeated the guardian of the forest and beast of the gods, Humbaba, and, as the most excellent king on the earth, took possession of every single treasure.
At this time, the dazzlingly powerful Gilgamesh was an existence that not even the gods could avert their eyes from.
A goddess fell in LOVE with this Gilgamesh. It was the goddess of fertility Ishtar. She proposed to Gilgamesh, but he quickly refused. Because he knew that how whimsical and cruel a witch who rendered men useless Ishtar was.
Ishtar, enraged by Gilgamesh's insults, as her revenge, clung to her father, the god Anu, in tears and released the greatest of divine beasts, "the Bull of Heaven," onto the earth.
"The Bull of Heaven" is a disaster of extreme magnitude clad in storms. When it appeared, a seven-year famine and destruction occurred on earth. In other words, the downfall of Uruk.
Against this divine beast which none could match, Gilgamesh and Enkidu worked together to stand against it and repelled it splendidly. Once again, the goddess lost face. Naturally, Isthar's rage had not lessened, and she requested death for either of the two of them from the gods. Because for one with a human body to kill the beast of the gods was a sin.
Ishtar's wish was granted, and one of the two, Enkidu, who was created by the gods, unable to defy that decree, slowly weakened and died.
...The sole person who understood the king, Enkidu. Just how large a shadow his loss cast over Gilgamesh is told in his lifetime afterward.
Enkidu is an autonomous weapon created from the clay of the gods. In SE.RA.PH. terms, he is close to an AI. As a result of being complete from birth, he neither grows nor evolves. He could take various forms as needed, but it is said his usual appearance was that of a 16-year-old person who could be seen as a girl or a boy with long hair which faintly shines a light-green color.
Divinity [B (A+)]
A judgement regarding whether or not one's body possess the property of being divine.
Though he possesses the greatest rank of divine spirit aptitude, Gilgamesh himself hates the gods, so the rank has gone down.
Golden Rule [A]
Not the bodily golden ratio, but one's destiny in regard to how much money follows one around in life.
At rank A, it's possible to call it a soul of gold. With this Goldy attitude, even while living like a multimillionaire, he won't have any money troubles during his life.
The ability to acquire items of higher quality. It's the good luck of frequently obtaining even rare items, but because it only applies to Gilgamesh himself, it does not bless the Master.
Gilgamesh is a collector of treasure. "I collected all the treasures of the earth," is Gilgamesh's favorite phrase, but that is not a metaphor. He collected and stored away a sample of all the technology that was developed during his age and sealed them.
That which Gilgamesh stored, rather than being treasure, is "the origin of the intelligence of mankind" itself. If it does not exist in Gilgamesh's treasury, then it is "something produced by a new breed of humanity, according a completely new concept," "something made from the technology of the culture born from the intelligent life from another heavenly body," one of the two.
For that reason, of course he has airplanes and submarines. The desires of the people from before Christ are not different, and it would not do for the crafts of ancient times when magic was in good health to be inferior to the crafts of the modern age. People generally realize the "tools of hope" that they dream of, and each time that occurs, it ended with them being confiscated by the king's hand.
The offensive skill Gilgamesh uses, "Gate of Babylon," shoots the treasure he collected like this like arrows. The gate to the golden capital opens, and his treasures are shot out from his treasure cellar.
This is a digression, but after the Noble Phantasms that are shot out are used, regardless of how far it has gone, it turns to Gilgamesh's treasure cellar. "Hah. I possess a Noble Phantasm which excels at the task of retrieval," says the person himself.
- ↑ 4.0 4.1 4.2 4.3 4.4 Fate/Zero volume 1
- ↑ 5.0 5.1 5.2 5.3 Fate/Apocrypha volume 2
- ↑ Fate/Apocrypha volume 1
- ↑ 7.0 7.1 7.2 7.3
 Fate/EXTRA material - Encyclopedia: Noble Phantasm [Skill], p.208
Noble Phantasm [Skill]
- ↑ Unlimited Blade Works - Day 4 - "Wounded last night / Saber's compromise"
 Fate/Side Material - Encyclopedia: Rider [Servant], p.077
Heroic Spirit of the mount. A type of Servant that requires high maneuverability, and tends to possess strong Noble Phantasms.
The Rider in the story is no exception, riding Pegasus and making full use of its charging power in battle.
Of course, Rider herself is also a unique Heroic Spirit, and the number of skills and Noble Phantasms she has is particularly high even amongst the Servants.
She is taciturn and lacks self-assertiveness, but that doesn't mean she is apathetic toward her surroundings. Rather, she's the kind of person that worries about things from every conceivable angle but hides it behind a perfect poker face.
Though parts of her personality are quite similar to Sakura's, Sakura is a commoner while Rider is more of a high-born type. Even her demeanor and tone of speech have a sort of high-class strictness to them.
With the complex she has about her own height and the way she gets embarrassed when people see her mystic eyes, she might actually be pretty lady-like.
Because of her outward appearance and primary weapon, a lot of people thought she was going to be an Assassin class Servant before the game came out, but nope, she's a Rider!
I really wanted to have a scene in the Sakura route where she and Saber bickered with each other as they fought toward a common goal, but unfortunately the story didn't develop in that direction and I had to discard the idea.
Incidentally, the lewd dream on the fifth day of the Sakura route was Rider's doing.
She is not a Dead Apostle (vampire), but she is a bloodsucker. For her, the most efficient, luscious way of gaining magical energy is drinking blood.
- ↑ Fate/hollow ataraxia - Mirror of Kibisis
- ↑ Einzbern Consultation Room 4
- ↑ Fate/hollow ataraxia - Heaven's Feel Backnight 4
- ↑ Fate/Zero, act 2 chapter 1 and act 2 chapter 4
 Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Saber, p.020-021
Master: Emiya Shirou
Alignment: Lawful Good
Armament: Armour, Sword
Noble Phantasm: C
Once up on a time, there was a king in England named Arthur Pendragon. He was the legendary king who staunchly defended the land from the invading Saxons for a long period of time.
The name Arthur, written in the fashion of Romans is “Artorius”. Its feminine form is “Artoria”, which is the true name of Saber.
Artoria was born between Uther Pendragon and a Queen hailed from the rival kingdom. She grew up under the guidance of the True Magician Merlin, and became the king after pulling out the Sword of Selection. Later, she led Lacenlot, Gawain, and other famed knights to achieve innumerable deeds. They engaged the King of Saxons at the Battle of Badon Hill and brought peace to the land of Britain. Because the Scabbard of the Holy Sword stopped her from aging, Artoria continued to reign as the ideal king. It was ironic that Queen Guinevere and the serving knights grew more distant from Artoria precisely because she was too ideal. In the civil war that raged at the end of her reign, she crossed blade with her very own son, Mordred. At that instant, she pledged her service as a Heroic Spirit after death in exchange for striking a pact with the World. The one wish she hoped the Holy Grail could realise was “redo the selection of the king”. In legend, the body of King Arthur was transported to the Fairyland – Avalon, where he is healing his wounds in serenity.
Saber’s ability is maximally unleashed while engaging in an honourable face-to-face single combat. It is a method of battle that is full of chivalric honour, and it is also one that suits Saber's sense of aesthetics. However, this does not mean she dislikes strategising. Because she is also a capable military commander, she tends to loath fabricated strategies that have no concrete basis. She fine-tunes her strategy meticulously. While on the battlefield, she further adapts her actions in response to the ever-changing dynamics of combat. Naturally, Saber despises cowardly actions, strategies or not. For this reason, in the Fourth Holy Grail War, her compatibility with the cool-headed, achieving-his-goal-at-all-cost Master Emiya Kiritsugu was the worst.
Magic Resistance: A
Artoria boasts the highest rank of resistance to magic amongst the Servants. She is capable of completely neutralising grand sorceries involving magic arrays and instant contracts. Even modern magi of the highest level cannot wound her directly with sorcery. Artoria is able to resist an action force onto her powered by one stroke of the Command Spell. Such is the extraordinary rank of Artoria’s Magic Resistance, sufficient to shake the very foundation of the Servant System. If the opponent is someone who attacks with sorcery, Artoria will charge without fear and determine the outcome of the battle with a slash.
Also, as her “Pendragon” name shows, Artoria is the holder of the Element of the Red Dragon, charged with the task of protecting the kingdom. She carries the very magical power of the Dragon. This humongous magical power is also the source of Artoria’s Magic Resistance. Due to the characteristics of Dragon, Artoria has much trouble with existences such as Siegfried, who is associated with tales of “Dragon extermination”. If she is targeted by “Dragon-slaying Sorceries”, it is possible that Magic Resistance will not function to its fullest extent.
In the story, Artoria retained her Magic Resistance of A while having Emiya Shirou and Rin as Masters, regardless the two’s differences in power and characteristics. On the other hand, while having Matou Sakura as her Master, her Magic Resistance decreased to B as a result of Blackening.
Since “knights” are soldiers who are proficient in mounted warfare, Saber’s rank in Riding is very high. Chariots can be ridden the same way. Motorcycles and automobiles are treated as “modern mounts”, thus a high rank in Riding is also applicable. It is unclear if Riding is applicable to aircrafts. Saber’s Riding was elevated to A while having Emiya Kiritsugu as Master. However, Artoria can ultimately only control normal mounts. She cannot control Pegasi, Griffons, Dragons, and other Magical Beast, Divine Beast Ranked Phantasmal Species. This is due to her Class not being Rider, as well as the fact that she was a King in the Age of Man, thus did not have the fortune of having “Legends of Riding Phantasmal Species”.
Artoria rode a motorcycle in the Fourth Holy Grail War, but did not have the opportunity to demonstrate her Riding ability in the Fifth Holy Grail War. Provided with the appropriate mount, the battles might have developed differently.
Instinct is the ability to instantly identify “the best personal course of action” during combat. Because this skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extend.
Being able to discern Cú Chulainn’s ultimate technique certainly reflects her skills, but having exceptional Instinct also helped her immensely.
Mana Burst: A
The ability to reinforce one’s weapon and body through the infusion of magical energy. By reinforcing the ability of the body to a great extend using magical energy, the physically fragile Artoria was able to fight head on with monsters such as Berserker. At rank A, even a stick can become a weapon of great power.
Executing large-scale body reinforcement through Mana Burst is only possible with Artoria’s immense magical power.
(Translator's Note: This is basically analogous to Strengthening/Reinforcement Sorcery.)
Maximum Targets: 1 Object
A barrier that renders the blade hidden by entangling it with layers of wind, and altering the light refraction rate. It is closer to a sorcery than a Noble Phantasm. By using this barrier, Artoria can attack without the opponent recognising the sword’s reach and trajectory. Since concealing one’s Noble Phantasm also conceals one’s true identity, Invisible Air was highly effective at the early stages of the Holy Grail War. It also has other advantages such as increasing attack power and accuracy. Entangling the sword with wind and using the wind as the blade enhances the attack power, while having an “invisible weapon” provides an advantage in accuracy. (Translator’s Note: It is probably more “decreasing opponent's evasion” in RPG terms.) Since the advantage of Invisible Air lies in “invisibility”, the accuracy increase will not occur while engaging opponents who possess Eye of the Mind or do not depend on vision.
In the Fourth Holy Grail War, Artoria unleashed the condensed air and used it as a long-range weapon that mauls down groups of enemies --- “The Iron Mallet of the Wind King”.
Maximum Targets: 1000 Persons
The greatest and most powerful Noble Phantasm of Artoria (Translator’s Note: Not Avalon?). It is the strongest and most majestic holy sword that symbolises King Arthur. The pinnacle of holy swords. Excalibur was not forged by mankind, but crystallised within the Earth, using the wishes of mankind as the basis. It is one of the ultimate God-forged weapons, a Last Phantasm. Originally cared for by the Faeries of the Planet, it was passed into the hands of King Arthur through the Lady of the Lake.
Excalibur converts the mana of the wielder into light, and as the sword is swung, the light is released from the tip of the blade like a laser beam and destroys everything in its path. Of course, the mana consumption is extreme, thus it cannot be fired consecutively. In the Fourth Holy Grail War, the beastly giant sea monster summoned by Caster was completely incinerated by this Noble Phantasm. Excalibur is classified as an ‘Anti-Fortress Noble Phantasm” due to its magnitude and destructive power.
Type: Bound Field
Maximum Targets: 1 Person
The sheath of Excalibur, a Noble Phantasm with its origin in the Fairyland Avalon where King Arthur rests. The wielder will heal from any wound, and the aging process will cease. Unleashing the true name of Avalon will deploy a Bound Field that provides the greatest defence. A Noble Phantasm that annuls the interference of True Magic; its existence is equivalent to True Magic.
In legend, losing this sheath casted an ominous shadow onto the life of King Arthur, eventually cascading to the collapse of the kingdom. In modern times, the Einzberns excavated Avalon at Cornwall and passed it into the hands of Emiya Kiritsugu. Afterward, it was planted into the body of Emiya Shirou to save his life, eventually becoming the link that led to his bond with Artoria. In Fate Route, Artoria learned that Shirou was her “sheath”, which led the duo to emerge victorious in the Holy Grail War.
 Fate/complete material III: World material - Record of Heavens Feel - Servant System: Noble Phantasm serving as a proof of a Heroic Spirit, p.017
Noble Phantasm serving as a proof of a Heroic Spirit
Types of Noble Phantasm
Anti-World Noble Phantasm
The type that Gilgamesh's Enuma Elish belongs to. The actual output of Enuma Elish itself is about the same level or a little higher than Artoria's Excalibur, but it's effect which is unquestionably that of the legend of "ripping the world" puts this sword in a special category. Oh, and the rank is EX.
Barrier Noble Phantasms
Of the Noble Phantasms used to create barriers, those that aren't used for attack. Saber's Avalon, which was stored inside Shirou, is a typical example. Even if it's a Noble Phantasm that creates a barrier, those used for attacks, like Rider's Blood Fort Andromeda, will be classified in the Anti-Army category.
|Fate/stay night (anime • manga) • Fate/hollow ataraxia • Fate/Zero|
|Fate/Apocrypha • Fate/Extra • Fate/Extra CCC • Fate/Extra CCC Fox Tail • Fate/Grand Order • Fate/kaleid liner PRISMA☆ILLYA • Fate/school life • Fate/Prototype • Fate/stay night Comic Battle • Fate/strange fake • Fate/tiger colosseum • Fate/unlimited codes • Fate/Zero Next Encounter • Garden of Avalon • Take Moon • Unlimited Blade Works film|
|Admirable Great Tactics • Advantage • Age of Gods • Ahnenerbe • Bajiquan • Church • Chaldea Security Organization • Divine Spirit • Dragon • Dragon Smoke • Fuyuki City • Heroic Spirit • Hero of Justice • Holy Grail War • Knights of the Round Table • Magecraft • Magical Girl • Master • Night Wars of the British Empire • Noble Phantasm • Parameter Rules • Servant • Skill • Tamamo Nine|