The Mage's Association (魔術協会, Majutsu Kyōkai?) is an international, self-preservative and self-defense organization formed by practitioners of magecraft for the purpose of controlling, concealing, and developing Magecraft. It is said to transcend nationality and genre of magecraft, but that is in name only. After having existed for many years, it was decided around the Middle Ages by those who foresaw the decline of Magecraft that in order to preserve their power Thaumaturgy should drift apart from society and become a secret known only by a necessary minimum number of people.
It has many laboratories and research bodies that seek to advance the progress of Thaumaturgy, as well as institutions that transmit their secrets to the next generation. Although the emphasis lies on the pursuit of knowledge, the Association also seeks to increase its own military strength and reserves the use of force to protect itself from entities that threaten its existence, such as the Holy Church, other mage organizations, supernatural forces seeking to punish mankind for meddling with areas that should not be touched, and individuals who hunt that which they consider taboo.
The Association has set up research institutions and established and enforces laws that forbid the criminal use of magecraft in order to promote the development, or perhaps regression, of magecraft. The Association is mainly concerned with the preservation and concealment of Magecraft in criminal aspects. They do not care about hideous crimes committed by magi so long as they are not a threat that might reveal the existence of Thaumaturgy to the common public.
The Mage's Association is divided into three main branches: the Clock Tower, the Atlas Academy, and the Wandering Sea. Ever since Clock Tower became the official headquarters, the Three Great Branches as they are called started to drift apart from each other.
As long as he/she does not possess a Sealing Designation, a Magus may leave the Association at any time without facing any restrictions. However, this is rarely done, since the Association provides its members with great amount of resources, stored knowledge and other benefits. And so many Mages from all over the world gather and devote themselves day and night to the study of magecraft, while at the same time, are busily tripping over and being tripped over by other factions and competing for power and budget. The organization is anything but harmonious and has a complicated bizarre structure, but the magical research there is without doubt the leading edge. Despite its academia facet, the Magi of the Association rarely share the result of their own researches between each other.
There are two types of rankings in the Clock Tower: the ordinary ranks that serves to grade one's capabilities as a magus and the colored titles that represent the uniqueness of a magus' craft.
The top rank of Grand, also sometimes called the Crown (王冠, Ōkan?), is rare even in the entire history of the Clock Tower, and the rank of Brand is given only to the best of the best. Mature Magi without any outstanding powers such as Lord El-Melloi II are ranked Fes, an average magus is generally ranked Cause, and complete amateurs and students that just started learning such as Ayaka Sajyou are ranked Frame.
Touko Aozaki rose to the rank of Grand when she was 20 years old, while Satsuki Kurogiri of Atlas was the youngest to achieve the same feat at 15 years old. Although Darnic Prestone Yggdmillennia has the abilities of a Brand, his political deftness landed him the rank of Grand in the parallel world of Fate/Apocrypha, which had a reduced number of magi due to the numerous false Holy Grail Wars all around the world.
|Rank Number||Rank Title||Magus|
|1||Grand: Crown (冠位, Kan'i?)||Touko Aozaki|
Darnic Prestone Yggdmillennia
|2||Brand: Color (色位, Shokui?)||Kayneth El-Melloi Archibald|
|3||Pride: Law (典位, Ten'i?)||Nigel Sayward|
|4||Fes: Festival (祭位, Matsui?)||Lord El-Melloi II|
|5||Cause: Open (開位, Hirai?)|
|6||Count: Eldest Child (長子, Chōshi?)|
|7||Frame: Youngest Child (末子, Basshi?)||Ayaka Sajyou|
Magi with special abilities valued by the Association receive titles according to a color system, with the three primary colors of Red, Blue and Yellow representing the magi with the most unique abilities. Those titles are followed by the colors Orange, Purple, Green and Black, with a lesser rank being represented by each color. There can be more than one magus for each color.
|Red (赤, ?)||Touko Aozaki|
|Blue (青, ?)||Aoko Aozaki|
|Yellow (黄, ?)|
|Orange (橙, ?)|
|Purple (紫, ?)|
|Green (緑, ?)|
|Black (黒, ?)|
The Mage's Association and the Holy Church have a non-aggression agreement between each other for quite a while now, but armed conflict still tends to happen often in an off-the-records fashion. Atlas however, is a case in and of itself.
The Association has deemed the Magic Foundation of the Middle East and the philosophies of magecraft from the Far East incompatible with its teachings, and both schools conversely reject the Association. It has been working towards at least building a stance of neutrality between them. The mage organizations of Japan also did not join the Association.
The Three Great BranchesEdit
- Main article: Clock Tower
- Main article: Atlas
The Wandering Sea (彷徨海, Hōkō umi?), also known as The Moving Tomb (移動石柩, Idō Sekkan?), is an integrated association in Northern Europe. It is a conglomerate of minor organizations of magi that are spread throughout Europe that was originally the original Association that predated the Clock Tower. They have ceased communication with the Association since the Clock Tower became the headquarters. This base is itself a moving mountain range. Normally it is wandering at sea as its name suggests, but sometimes it comes up on dry land. The Wandering Sea considers only magecraft from the Age of Gods and looks down on modern magecraft. Nrvnqsr Chaos was originally a magus affiliated to the Wandering Sea. Among the founders of the Mage Association, there had been many heretical magi who were exiled from the Wandering Sea and the Atlas Academy and had no place left to go. Known institutions among those that compose it are:
- Prague Association (プラハ協会, Puraha Kyōkai?) – An organization that researches on Alchemy, its members follow the traditional precepts of alchemists. Consequentially, they are in bad terms with Atlas.
- Sponheim Abbey (スポンハイム アビー, Suponhaimu Abī?) – An institution that works closely with Clock Tower, Cornelius Alba was supposed to be its next director.
- Thule Society (トゥーレ協会, Tūre Kyōkai?) – A group of magi that study Rune Magecraft, it possesses the original runic scripts.
Average One (五大元素使い, Godaigenso Tsukai?, lit. "User of the Five Elements")
- The title given to those who possess Elemental Affinity to all the five primary elements. Very valued by the Mage's Association. Includes Rin Tohsaka.
Second Owner (管理者, Kanrisha?, lit. "Supervisor")
- When the Association entrusts a family of magi with a spiritual land, the current head of said family receives this title and becomes in charge of administrating all supernatural activity within its territory. Once a magus fixes residence in a spiritual land of the Association, he is expected to seek the permission of the Second Owner before setting his workshop. However, just like Kiritsugu Emiya did in Fuyuki, it is possible to remain hidden from the Second Owner depending on how well he performs his job.
Spiritual Land (霊地, Reichi?)
- Mystical grounds where strong leylines of Mana can be found, places that increase the power of Magecraft and, in the case of those of top class, where Magic can be activated. The Mage's Association has the ownership of most of the high quality spiritual lands around the world but, for practical purposes, actual administration of the land is left to a local lineage of magi that is related to the Association. Among the spiritual land of Japan, the one under the care of the Aozaki family is the only location where Magic can be activated. The Fuyuki Grail Wars, however, were created as an excuse to concentrate the necessary amount of magical energy needed to enable activation of magic on the spiritual land of Fuyuki. In the Heaven's Feel route of Fate/stay night, it is successful and the third magic is activated. Although the second magic is also activated in the Heaven's Feel route, it is irrelevant to the spiritual land of Fuyuki, as it uses the Jewel Sword Zelretch.
Wizard Marshal (魔道元帥, Madō Gensui?)
- A title given by those who possess a certain degree of military authority within the Association, so far the only known Wizard Marshals are Kischur Zelretch Schweinorg and Barthomeloi Lorelei. Note that while Lorelei is the Wizard Marshal in change of a group of 50 elite magi, she is also the assistant director of Clock Tower.
Workshop (工房, Kōbō?)
- The magical laboratory of a magus where he performs his researches and experiments. During its construction, the most important procedure is to prevent the magical energy inside of the workshop from leaking out so its presence can be concealed. Magi usually set up Bounded Fields around their workshops to protect them. Stepping into the workshop of a magus without his permission is seen as an act of open hostility. Referred to in the Aniplex of America translation as an atelier (french for workshop).
- ↑ 1.0 1.1 1.2 1.3
 Kara no Kyoukai Special Pamphlet - Encyclopedia: Mage's Association [Others], p.039-040 [T]
Mage Association [Others]
A self-defense organization formed by practitioners of magegraft, transcending nationality and genre. (Of course, this is in name only.)
Its mission is to manage, conceal, and develop magecraft.
It reserves the use of force to protect itself from entities that threaten its existence (the Church, other mage organizations, and individuals who hunt what they consider taboo). In order to promote the development (or regression?) of magecraft, the Association set up research institutions and established laws that forbid the criminal use of magecraft.
The headquarter of the Association is in London, England. It is also called the Clock Tower.
The Association is divided into three departments. Besides the Clock Tower, there are also the "Giant's Cellar" in the Atlas mountains in Egypt, and the "Sea of Astray", the integrated association in Northern Europe. The "Sea of Astray" was the original Association that predated the Clock Tower, and had ceased communication with the Association since the Clock Tower became the headquarter.
Also, the Association deems the Magic Foundation of the Middle East and the philosophies of magecraft from the continent* as incompatible with its teachings. Conversely, the other two schools also reject the Association.
Furthermore, as Alba stated in the story, the mage organizations in Japan did not join the Association.
 Character material - Prelude I: The Mages' Association [Organization], p.021
The Mages' Association [Organization]
A self-preservation agency formed by practitioners of magecraft, regardless of nationality or race (of course, in name only).
Its directive was to control, conceal, and further develop magecraft.
The Association had the martial power to protect itself from those who threaten its existence. It also possessed facilities for the further development of magecraft. The Association enforced a set of laws that prevented the criminal use of magecraft.
At the moment, the centre of the Association resided in London.
 Fate/complete material III: World material - Theory of Magic - The two great forces in the Thaumaturgy world: Mage's Association, p.051
“Clock Tower”, the Highest Institute of Magic
The Clock Tower, the core of the Association and in fact what could also be said to be the Association itself, is based in the British museum of London. Magi from all over the world gather and devote themselves day and night to the study of magic, while at the same time, are busily tripping over and being tripped over by other factions and competing for power and budget. The organization is anything but harmonious and has a complicated bizarre structure, but the magical research there is without doubt the leading edge.
Below the building, there is the magi’s research area which includes studies and archives. It is only a venerable museum to normal people of course, but at the deepest part, there is a special area (prison?) called the “Bottom of the Bridge” where the Association confines many sealing designated magi deemed to be “dangerous because their talents were too outstanding.” Also, apparently the Gazamy the “Evil Spook”, treated as the number one disaster in the Association, is locked up at the bottom of the London tower.
The person of highest position in the Clock Tower, the “Director” has been the same person for the 2000 years since the founding of the organization, and because of this is thought to be something more than human.
The organization handling patents relating to magic is also the Clock Tower, and the current finances of the Tohsaka family is being by covered by the patent royalties that are being transferred to their account.
Ranks of Magi
A magus is given a “rank” that matches his ability. The highest is said to be Crown (Grand), but details on it are unknown. Note that Lord El-melloi II, lecturer at the Clock Tower who has produced many Grands among his pupils, is stuck in the mediocre “fourth rank” for some reason.
Separate from the normal ranks, color-based titles are given to those that have become special.
The highest are red, blue, and yellow based on the three primary colors. After that, there are the combined colors of orange, purple, green, black, and so on. The further down you go, the less your rank is. Note that there is no rule about only one person for each color. The Association will, without any stinginess, award a color to you if you’re a magus of great stature or one with an unusual talent.
Sealing Designation Enforcers
If you receive a “sealing designation”, you will be confined and even your magic research will be gone, not to mention your freedom. Thus, the person given that designation will of course desperately resist that and won’t stop fighting. To forcefully retrieve magi who were qualified enough to be given a sealing designation, the Association dispatches “Enforcers.” There are around 30 of them total, and Bazett is one of them.
Lords, consuming their time in power struggles
In the Magic Association, no rather, the Clock Tower, there are a number of families that hold sway. They are called Lords and are the objects of fear. There are three major families of Lords and about 20 families of relatives. These families are well-known even in normal society. The history of one family is at shortest 500 years and the longest is over 2000 years. They have been plotting and plotting since a staggeringly long past.
The Sea of Estray, together with the Atlas Institute, is an organization called the original form of the Magic Association.
Among the founders of the Magic Association, there had been many heretical magi who were exiled from the Sea of Estray and the Atlas Institute and had no place left to go.
The base of the Sea of Estray is in Northern Europe. This base, with the nickname of the Moving Stone Coffin, is itself a moving mountain range. Normally it is wandering at sea as its name suggests, but sometimes it comes up on dry land.
It seems they research mainly body alteration, but the specifics are unknown.
*What is an alchemist?
One who studies the flow of matter. That is what an alchemist is. The alchemists of the Clock Tower created products like the homunculi of the Einzbern by merging with western magery.
However, the ultimate goal of the alchemists of the Atlas Institute is set even closer to the original ideology, as the "transformation of events". The often spoke-up "transformation of base metal to gold" in alchemy is, to the members of the Atlas Institute, mere "transformation of matter" and is nothing more than a primitive art far removed from their ideals. Their alchemy is an advancement of the metallurgy of ancient Egypt, the root of the discipline, and has not been influenced by western magery like the alchemy that the Clock Tower magi handle.
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