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*[[Sun Wukong]] briefly appears in ''[[Koha-Ace]]''.
 
*[[Sun Wukong]] briefly appears in ''[[Koha-Ace]]''.
 
*{{WPlink|Theseus}} was to be the [[Rider]]-class Servant of [[Old Fate]], but was replaced by [[Perseus]] for ''[[Fate/Prototype]]''.
 
*{{WPlink|Theseus}} was to be the [[Rider]]-class Servant of [[Old Fate]], but was replaced by [[Perseus]] for ''[[Fate/Prototype]]''.
*[[List of minor characters in the Fate series#Stray Servant|Stray Servant]] - Originally to be a "Servant of the Shield" to rival [[Saber (Fate/stay night)|Saber]] during ''[[Fate/stay night]]'', she is a Servant with an unknown identity cut during development.
+
*[[Stray Servant]] - Originally to be a "Servant of the Shield" to rival [[Saber (Fate/stay night)|Saber]] during ''[[Fate/stay night]]'', she is a Servant with an unknown identity cut during development.
 
*{{WPlink|Xian (Taoism)|Xian}} - [[Urobuchi]] considered using one of the Chinese Xian when attempting to think of the [[Caster]]-class Servant for the [[Fourth Holy Grail War]] that eventually ended up being [[Gilles de Rais]]. [[Nasu]] explained the Western-only rule of the Fuyuki system, and felt that the Xian would be too strong.<ref name = "western ban">{{#lst:Encyclopedia/FZM|SummaryTalkFZM}}</ref>
 
*{{WPlink|Xian (Taoism)|Xian}} - [[Urobuchi]] considered using one of the Chinese Xian when attempting to think of the [[Caster]]-class Servant for the [[Fourth Holy Grail War]] that eventually ended up being [[Gilles de Rais]]. [[Nasu]] explained the Western-only rule of the Fuyuki system, and felt that the Xian would be too strong.<ref name = "western ban">{{#lst:Encyclopedia/FZM|SummaryTalkFZM}}</ref>
   

Revision as of 08:45, 30 August 2014

Servants (サーヴァント, Sāvuanto?) are Heroic Spirits summoned by the Holy Grail for the purpose of competing under Masters in the Holy Grail War.[1]

Nature

Servants are Heroic Spirits made into special familiars of the highest rank that are bound to the Master. Pure Heroic Spirits, the "main body" in the Throne of Heroes, can only be summoned by the World, and summoning even one is considered to be a miraculous occurrence. Differing from the normal definition of familiars that can be likened to minor mascots unable to be stronger than their masters, Heroic Spirits are the most powerful of beings with which even the five magicians would never be able forge a contact. Rather than it being a hard process to summon them or the fact that they far surpass magi, it is their intrinsic nature in that they are beings beyond magecraft. Magi can perform rituals to borrow their power to mimic them, but cannot summon actual Heroic Spirits themselves.

Even the Holy Grail lacks the power to summon a true Heroic Spirit, so the process is facilitated by summoning them into one of seven vessels prepared beforehand.[2] The Greater Grail makes a copy using information from the "main body" of the Heroic Spirit, an "emanation", that returns to them as information, in the form of a soul, upon the death of the Servant. Disconnected from the "main body", they are able to know of the actions of the Servant through records, as if reading a book.[1] Due to this, any Heroic Spirit summoned in multiple Holy Grail Wars will lack knowledge of previous summonings. The only exemption is King Arthur due to her unique circumstances.

Similarly as to how demons require a form invented by humans in order to take shape, Heroic Spirits need a form to exist in the world. The vessels, classes, act as their temporary name and method of existing. Acting like a "passport to the present", the vessel prepares them for their role as a familiar in advance, allows them to take on that role to help them take form, and brings them forth into the world. Only heroes matching the attributes of the classes are brought forth, allowing them to be summoned into any reflecting their abilities.

Although too powerful to be controlled by humans, they are bound by three Command Spells, representing the Masters' "right to rule" over them, with obedience towards the Command Spells being the "absolute condition required for materialization." Due to the prospect of having a wish granted by the Holy Grail, it also serves as incentive cooperate with the Master, as well as requiring them for energy upkeep and acting as their anchor to the world. Killing them will normally go against their purpose, but the Command Spells protect the Master from those who would kill them to seek out one who would be more suitable.

The Servant system was designed to summon only the souls of "true" heroes - benevolent, honorable, and selfless protectors of humanity and justice. Due to the corruption of the Holy Grail in the third Holy Grail War, evil spirits can be summoned. These entities can still be considered to be Heroic Spirits if they were widely worshipped, respected, or feared in life.

Within the Fuyuki system, summoning full Divine Spirits is beyond its ability, and it is said the capability to reproduce phenomenon of that level would render the Holy Grail unnecessary in the first place. Only through losing his Divinity did Chiron become an existence able to be summoned, and Medusa, more of a Divine Spirit than a Heroic Spirit, became applicable only after her Divinity decreased through becoming a monster. The Einzberns were confident in their ability to circumvent their own system to bring about the god Angra Mainyu, but he was a Heroic Spirit instead. Within the Moon Cell, the recorded Divine Spirits are considered to be non-human Heroic Spirits and Servants. Though none are summoned, BB creates the Alter Egos, her own customized beings called High-Servants (ハイ・サーヴァント?), by combining several of the "goddesses series" of Servants into each.

Characteristics

Servants are beings able to switch between a Spiritual Body and Material Body at will. While in spiritual form, they cannot be easily detected by enemies, due to being invisible to the naked eye and most forms of scrying, or affected by physical interference. They can travel where they please without being impeded by walls, but they also cannot carry anything in that state. Their senses are limited to spiritual sensations, so they must materialize in order to fully experience normal senses when sharing a visual link with their Master. Their upkeep cost is low when not materialized, so many Masters prefer them to stay in spirit form to lower the cost on themselves. Depending on the disposition of the Servant or a special case like Saber, such an order may be impossible. It is also hard for them to affect a Material Body in that state, so they must materialize to properly engage in combat.

Even when having enough energy to stay materialized, Servants must have an anchor to the world, their Master or another physical being. Depending on the amount of energy or level of Independent Action, they may be able to only stay materialized for a few hours or a few days before fading. They cannot form proper contracts with other Servants, as spirits cannot link spirits to the world. Caster is able to summon Assassin, but it is an improper summoning with several complications. Rather than her being his anchor, it is the mountain gate, so he cannot leave the area. Without a Master, they are no different than regular spirits and may be affected by the Church's scripture.

While they may bleed and take damage to their organs, their true being resides in a Spiritual Core they obtain upon first materializing. Their Material Body envelopes it, and damage must be inflicted to it in order for them to be defeated. It gradually diminishes under magical energy expenditure and while sustaining bodily damage, and their expenditure will escalate under such conditions. If it is damaged through powerful magical energy, curses, or Noble Phantasms, it will be destroyed, meaning that the Servant can no longer stay materialized. The heart and head are directly connected to it, so they are a Servant's greatest weaknesses. Sustaining damage will significantly weaken it, with some Servants having it instantly destroyed and some with skills like Battle Continuation being able to at least temporarily sustain themselves.[3][4]

While they have Material Bodies like humans, the composition is drastically different. They are of a much higher magnitude, so it is normally impossible for portions to be transplanted onto a human. Shirou Emiya is able to obtain Archer's arm due to them being the same person.[5] Normally the recipient would die of shock, but being even closer than twins allows the surgery to succeed. It is still too much for him even in that case, so being connected to it slowly kills him. Sieg, a homunculus, obtains Siegfried's heart, gaining the ability to transform and a longer lifespan.

It is possible for a Servant to possess a human, such as with Ruler and Avenger.[6] Avenger creates a replication of a real person in the world of the Holy Grail and then takes over the body due to lacking a normal form. Ruler is given a body by the Grail due to the previous Ruler still existing and corrupting the process of materializing her. It searches for a match with a compatible physical build, spiritual build, personality, and magical energy. The possession seals the target's former personality and spiritually installs the Heroic Spirit. After receiving clearance from the host personality, it performs a "cross-domain base anatomy backup" to be able to restore the target even if Ruler is killed. It adapts the physical and spiritual build, grants the Class Skills, grants knowledge of Heroic Spirits and the modern era, and inputs other required data. Overwriting and merging with the target's body and personality, Ruler notes having most of the target's memories. Rather than two personalities in one body, it is more that they merged into one.

As Human Spirits, they have the ability to consume the souls and minds of people and convert them into energy. Their basic abilities do not change from such nourishment, but they become tougher as their magical energy capacity increases.

All Servants have an AlignmentWP (属性?), a status showing a clear representation of the mentality of the Servant, differing from the elemental alignment of magi. It is broken down into two parts, a combination of the principles they consider important and their personality. Principles are reflected as Chaotic (混沌/渾沌?), Lawful (秩序?), and Neutral (中立, called "True"?), and their personalities are reflected as Good (善?), Evil (悪?), and Neutral (中庸?). Berserker Servants have also displayed Berserk (狂化?) as a "principle", and Mad (狂?) and Wild (暴走?) as their "personalities." Differences in personality will not result in major discord, but differing principles can make Servants resolving their differences of opinions difficult.[7] While two Servants may have the same personalities as "good", like King Arthur and Gilgamesh, their Lawful and Chaotic principles lead to differing opinions.[8]

Knowledge

Those summoned as Servants are given the minimum information required to allow them to fit into any era. No matter how ancient the Heroic Spirit, they should understand a number of concepts that were not known in their time.[9] The idea that Saber may be shocked about the immediate world initially worries Shirou Emiya, but the knowledge makes such worry unnecessary. Irisviel von Einzbern first believes that Saber may find flying in a plane to be an amazing experience, but it instead seems less than expected to her. Flying in a plane is also mitigated due to her Riding skill that could potentially even grant her the ability to fly it. While not given enough information to actually drive modern vehicles, higher ranks of Riding grant the ability to manage such through intuition even if they do not actually recognize what each separate control of a vehicle will actually perform what action. Conversely, even though Ruler understands the basic principles behind the concept of a plane, she is unnerved by the idea of a mass of metal flying through the sky and only has the relief that it did not fall out of the sky after landing. With language, Rider displays the ability to speak English to his Master, Waver Velvet, and also speak Japanese to Taiga Fujimura, allowing him to easily translate between the two.[10]

The knowledge is not all-encompassing, so concepts may have to still be explained to them. Rider is shocked at the true scope of the world compared to the area he had conquered in life, and needs to have certain areas shown to him on a map. He enjoys spending his time learning about different aspects of the world such as wars since his time, and details like the price of a stealth bomber are not immediately known to him. Saber does not understand the idea of dating until it is specifically explained. They are granted knowledge on the ritual itself, but only as much as the outside Masters are told. They do not know if its true purpose in being a method requiring all seven be sacrificed to reach the Root, only believing it to be a war for a single wish. The knowledge can change upon the nature of the war changing, allowing knowledge of the two teams of Servants and factions of the Great Holy Grail War to be given to them.

They are not granted knowledge on other Heroes through the Grail, but rather from knowledge gained within the Throne of Heroes. Witnessing traits of other Servants can allow them to deduce their true names with the knowledge even if they are from incompatible eras. Aberrations like Saber, who is not part of the Throne of Heroes due to her circumstances, are able to identify those whose legends would have been known to them in life, such as Cú Chulainn, but cannot identify the legends of later Heroic Spirits like Gilles de Rais even after being directly named.[11]

Summoning

File:CB319F2E0B33107E3320ACC851CB790A.jpg

Magic circle used to summon a Servant

There are several factors that determine which Heroic Spirit the Master will summon. Performing a summoning ritual facilitates the process in which the copy of the Heroic Spirit is brought into the chosen class container. Most Masters will prepare a catalyst with which to summon their desired Heroic Spirit, but it is not absolutely necessary. Without a specific artifact, the Grail will, rather than base it on their power, chose a Servant based upon similarities to the summoner's own nature. When choosing based upon power with a catalyst, bad compatibility may make forming a bond impossible, bringing about hardships without being able to have faith in each other. When allowing for a good affinity, it may bring forth a weaker Servant, and it is possible that a single mistake could rouse bad feelings between them due to the resemblance in their personalities being so close. The Grail of Fuyuki requires seven Servants, so it will pick from anyone appropriate until it has all seven in cases where more capable magi have not summoned Servants already.[12]

Within the Fuyuki Holy Grail War system, there is a rule making only the summoning of Western Heroic Spirits possible due to the Holy Grail being a Western, Christian, concept and that the summoning system was created in the world of Western magi. [13][14] Sasaki Kojiro of the Fifth Holy Grail War is a complete aberration in many ways. Other systems like the Moon Cell Holy Grail War have no such restrictions.[15]

Summoning ritual

While summoning ritual (儀式の召喚, Gishiki no shōkan?) are generally specific, their main goal in the Holy Grail War system is to act as a precaution to create a bond with a perfect, reliable Servant. They really only require a summoning circle, even if unskilled, and a catalyst can bypass the need of chanting a spell. Doing so can create aberrations like Gilles de Rais being placed into a normally unsuitable class or King Arthur having a bad connection with her Master that does not allow her to receive prana through normal methods. Flatt Escardos is a complete anomaly in that he is able to complete the ritual without even meaning to summon a Servant, simply by "fiddling" with the magical energy in the area. The connection to his Servant is spontaneously established, and it is unknown if it can be called a miracle, luck, or an achievement of his own latent potential.

Catalyst

File:2011-10-035.jpg

The catalysts to summon Archer, Saber and Rider in the fourth war

Catalysts (触媒?) are symbols and holy relics used to attract the desired Heroic Spirit. Requiring something with a connection to the hero, it can be anything from a sword, armor, a talisman, or even their bones. While something like Rin's Pendant is an artifact holding great power on its own, it is unable to help summon a Servant. If the catalyst is one that is particularly weak, or if it is one with a connection to many different Heroic Spirits, the Heroic Spirit among the candidates that has good affinity with the Master will be chosen.[16] Some are those that have only been connected to a single Heroic Spirit, allowing them to be brought forth regardless of affinity with the Master.

Catalysts are extremely valuable, and it can take much effort depending on the Servant the Master wishes to summon. The Mage's Association, having been collecting the esoterica of thaumaturgy for generations since ancient times, has a grand number of catalysts "numbering among the stars." Kayneth El-Melloi Archibald is able to order a relic from Macedonia, while the Einzberns have to specifically have Avalon excavated from Cornwall. Within the Fate/Apocrypha world, the spread of the Holy Grail War system means many catalysts quickly disappearing over seventy years and numerous Grail Wars. Especially those of Gilgamesh, King Arthur, and Alexander the Great are scattered and become lost over time, and Yggdmillennia specifically collects desired artifacts over decades to procure enough excellent Heroic Spirits. The Association still has enough even then to easily provide seven catalysts to their Red Faction on a short notice.

Examples of specific catalysts include:

  • Angra Mainyu: Avesta, an old scripture and foreign folklore
  • Alexander the Great: Shard of cloth from his mantle.
  • Astolfo - Glass bottle which had a liquid stain left on it.
  • Chiron - Ancient arrow blackened by blood.
  • Cú Chulainn: Jewel on which is engraved an original rune inscribed by Cu Chulainn that had been crafted into earrings.[16]
  • Diarmuid Ua Duibhne: Unknown, prepared by Kayneth El-Melloi Archibald in haste after his original artifact is stolen.
  • EMIYA: Rin's Pendant, a one-of-a-kind jewel kept by Emiya as a keepsake of his unknown savior over the years.[16] Differing from normal, it is not the pendant Rin owns in the present that acts as the catalyst. Emiya is instead a case where he holds a catalyst with a connection to his summoner.
  • Frankenstein - The blueprints of the 'Ideal Human.'
  • Gilgamesh: The fossil of the first skin shed by the first snake after consuming the immortality elixir, and a discarded key to the Gate of Babylon.
  • Hassan-i-Sabbah: Since Hassan is the origin of the word Assassin, the class of Assassin itself is Hassan's catalyst.[16]
  • Heracles: The Axe-sword, a slab of rock from a temple of Heracles.[16]
  • Jack the Ripper: Jack the Ripper's knives
  • King Arthur: Avalon, the sheath of Excalibur.[16]
  • Lancelot: Unknown, Zouken Matou mentions obtaining the "perfect relic" for Kariya Matou.
  • Medea: Literature from Colchis with ties to Medea.[16]
  • Medusa: Mirror dug up from a temple in Eritrea, an item with ties to an old Earth goddess of Greece.[16] It is noted to have been a weak catalyst to Medusa, so Sakura Matou's similar personality plays a role in the summoning.
  • Sasaki Kojirou : The mountain gate.[16]
  • Siegfried: Bloodstained leaf of a Sacred Fig tree.

General catalysts include:

Strength

Main article: Parameters and Skills

The strength of the summoned Servants depends on various factors. It is ideal if the Servant can wield their original power as a Heroic Spirit, but it is also possible that they can even surpass their original selves in the case of the attribute enhancement from Mad Enhancement of the Berserker class.[17] It is also possible to obtain abilities from Class Skills they did not originally have in life, such as Riding modern vehicles, or have their own attributes strengthened by their classes' natural attributes.[18]

  • Cultural Sphere (文化圏?) - The Land (土地?) in which the Servant is summoned and the Recognition they receive there are two factors that play a role in their strength. The closer the are to the stage of their legend, a geographical boost, and the more that they are known makes them "stronger", bringing them closer to the strength they had in their legend and providing them with more of their equipment displayed in their legend. Depending on the circumstances, it is possible it can bless them with additional Noble Phantasms.[19] The boost from recognition alone is not that large in making a difference in power as when Rin Tohsaka is speculating on Gilgamesh's ability to overwhelm other Servants.[20] Land plays a greater factor with Cú Chulainn, Heracles, and King Arthur being three heroes around the same level of strength when summoned in Europe. Each would be strengthened in Europe and benefit most greatly in battle in their home country, though Heracles' fame would allow him to display excellent power throughout all of western Europe.[21] Cú Chulainn, gaining zero influence from not being known as well in Japan, does not fully display his "shining existence" on par with them while in Fuyuki, but would anywhere else in the world.[22][23] He would obtain several benefits from being summoned in his homeland, Ireland, and outfight Diarmuid Ua Duibhne, who would have an advantage when both are unaffected by the cultural sphere and have other factors at play. Vlad III gains a great boost in Romania, placing him on the same level as those famed heroes, and Semiramis gains her maximum fame while in the confines of the Hanging Gardens of Babylon.
  • Magic energy of the Master - The more powerful the magical energy of the Master, the greater the Servant will be able to reach the strength they displayed in their legend. If they cannot provide proper energy or if the Servant lacks a Master for a time, their parameters lower in proportion. If it is a lack of energy, unknown factors will lower parameters and skills with some Servants, while the Master's way of life may affect others.[19][24] King Arthur, serving under several different Masters, displays a number of different sets of parameters due to fluctuating levels of energy. Under Shirou Emiya, she receives no energy because his Magical Paths are obstructed and cannot display her full strength. Kiritsugu Emiya is able to supply energy to have her be stronger than under Shirou, but her luck is affected by his personality due to still not providing enough energy. Her Riding is increased one rank higher than normal for an unknown reason. Rin Tohsaka is a excellent magus able to allow her to unleash her full abilities without being affected.[19] Two Servants who would be balanced differently under other circumstances may find the balance tipped when one has better Master support.[23]
File:2rpbazt.jpg

Parameter distribution diagrams.

  • Container Parameters: Unmodified by the strengths and weaknesses of specific Heroic Spirits, the containers of the seven standard Servant classes of the Fuyuki Grail War possess known base parameters.[25] Heroic Spirits may affected depending on which classes are suitable for them, and statistics may be lower than the base statistics. For Vlad III, it is mentioned that the specifications of the Rider class would be too low for the fame boost he receives in Romania, so the Lancer class is most suitable for him to display his power.[26]
Container Str End Agi Man Luk
Saber A B B C D
Archer C C C E E
Lancer B C A D E
Rider D D B C E
Caster E E C A B
Berserker C D D E E
Assassin D D B E B

Battle

Battles between Servants can be called a process of gradually shaving off the magical energy that forms their bodies. Attacks that consume a great amount of magical energy will inflict a massive amount of damage on the opponent, but it will also weaken the attacker in the process. In order to inflict a great amount of damage with minimum expenditure of magical energy, it is necessary for them to collect intelligence regarding the enemy and assault their weakness. The greatest weapon is their Noble Phantasm, and a battle between Servants can often be called a battle between Noble Phantasms.

When describing their strength, they can be likened to a single jet fighter in pure attack power, far beyond the ability for a single person to fight. While strong, they would have to refuel many times in order to destroy a city. Though there are many modern weapons that are more powerful, their status as spiritual bodies makes them among the most powerful due to being immune to modern weapons. Their Noble Phantasms can be likened to a jet's ability to load a nuclear warhead far beyond its normal fighting power, with some Servants having extremely powerful ones.[27] With Servants, those with an "extremely average Noble Phantasm" would have one around the level of B rank which has strength able to be represented through numbers. Broken Phantasms, Invisible Air, and Gae Bolg's thrown strike all deal pure physical damage, while Gae Bolg's piercing version carries a conceptual effect able to kill opponents of a much higher level than the wielder.[28]

True name

The true name (真名?) of a Servant is something vital to battle, as it can reveal much about them. They most often have their Masters refer to them solely by their class name unless they do not care like Assassin of Black, wish to have a closer connection to their Master like Caster after she reveals her identity, or under circumstances where it no longer matters like those trapped in the Sakura Labyrinth. There are Servants and Masters with extreme confidence or no filter in revealing their true names for all to hear, such as Rider exclaiming his name without regard and Illyasviel von Einzbern having supreme confidence in Berserker even with his name revealed.

Their names can reveal certain traits about their abilities, allowing for specific countermeasures, and there are many famous heroes that had met untimely deaths in life. Those killed by poison will be more susceptible to it, those shot down by arrows will be weak against them, those with weak spots will be severely disadvantaged if they are targeted, and those with traits like being weak to monster-slayers or dragon-slaying weapons can be specifically damaged in accordance. Even without such a specific countermeasures being available to one Master, releasing that information to the other Masters can allow for other countermeasures to be brought forth. Most Masters should know instantly of their own Servants' identities, but something like Secret of Pedigree can block even that, and the refusal of a Servant to disclose it can keep them from knowing. In the case of a weak Master susceptible to mind control, they may forgo telling them altogether until necessary.

Famous heroes like King Arthur and Siegfried are very likely to have their identities found out more easily than others, with simply glancing upon Excalibur being enough for any Heroic Spirit to identify King Arthur. Others need to utilize their Noble Phantasms before they reveal themselves, but it may require deductive reasoning even then. While the oldest legend, Gilgamesh is able to show off his Noble Phantasms without many being able to guess, and despite his believing that it should be obvious to others, generally discloses it himself. Someone like Archer, being a Counter Guardian from the future and displaying numerous Noble Phantasms with Unlimited Blade Works, is a complete anomaly to others, greatly confusing all who fight him with his contradictory traits that do not match any known hero. There are also those without specific weaknesses whose true names will bring no trouble if revealed like Astolfo.

Modern weaponry

They completely overwhelm normal humans. Even trying to apply pressure to a Servant the size of a child feels like trying to bend a steel beam to a normal human, and a punch with all of their strength does not even budge them a millimeter. Stabbing them with a knife does nothing but bring about a "prickling irritation" that does not hurt at all. Even Souichirou Kuzuki, whose punch can break a skull, can only slightly move Archer's head from the impact.

Other opponents

Beings other than Servant able to combat Servants are few in modern times. Beings like Arcueid Brunestud at 30% of her strength, Amaterasu, and Kingprotea would always generally win against a single Servant due to their overwhelming ability. Arcueid could potentially be overwhelmed by two Servants fighting at once even though she is around four times as strong as one, while Amaterasu and Kingprotea require the strength of several Servants to be defeated.[29][27] If speaking of a Servant with an extremely average Noble Phantasm, the members of the Twenty Seven Dead Apostle Ancestors, Kouma Kishima, and Aoko Aozaki can fight directly, while Ciel and the Shiki Ryougi's third personality can keep up in a defensive fight that can still be called a fight. Ryougi's normal personality and Shiki Tohno have no chance of matching Servants, but could affect them with the Mystic Eyes of Death Perception were they somehow able to strike them.[28][30][31] Humans utilizing ten Command Spells would also be able to damage Servants.[32] Kirei Kotomine and Kiritsugu Emiya at the peak of their strengths during the Fourth Holy Grail War could defeat Servants, but only when the weakest, Caster and Assassin, are at their most exposed, or when they have special conditions in their favor like surprise or suitability against the opponent.[33]

Against Dead Apostle Ancestors, both are types of beings that live in mystery, so such battles would come down to "having the means of killing the other guy somehow." Servants will generally hold a slight advantage, barring compatibility issues, and the Knight classes, Saber, Archer, and Lancer will all be able to have solid fights. While Saber's Excalibur is extremely effective against those who overwhelm by material quantity and alienness, there are those capable of surviving being hit by Excalibur-class attacks through pure endurance. At the same time, those same ones with extreme endurance would have a tough time with Lancer's Gae Bolg.[34] ORT, to which Earth's rules don't apply, and Primate Murder, which has an advantage against primates and requires seven Counter Guardians to control, can be called in a league of their own above both Ancestors and Servants.[35][36]

Classification

Classes

Seven standard classes

Heroic Spirits summoned by the Holy Grail are place into one of seven classes. The seven standard classes are Saber, Lancer, Archer, Rider, Caster, Assassin, and Berserker.[37] According to Rin Tohsaka, one or two Servant classes are changed between each war, so other classes, such as Avenger created by the Einzberns in the Third Holy Grail War, can also be summoned. The Three Knight classes are the only Servants that will definitely be summoned according to the framework, allowing for variation in the rest of the classes. More than one version of the same class cannot be summoned, even if all the Masters were to use the variation in the summoning chant to get a Berserker-class Servant.[38] Within the Moon Cell Holy Grail War, the main seven are standard classes, and while others are mentioned, only the Saver class appears as an aberration.

  • Saber: Servants placed within this class are agile and powerful melee warriors. It is commonly assumed to be the best class overall, with high ratings in all categories. It is one of the three Knight classes, together with Lancer and Archer and also possesses the Riding skill like the Rider class.
  • Lancer: Servants placed within this class are very agile and skilled with long-range melee weapons, such as spears, lances, etc. It is one of the three Knight classes, together with Archer and Saber.
  • Archer: Servants placed within this class are usually proficient with projectiles and can survive longer without a Master nearby, thanks to their special ability Independent Action; the strongest Archers can be difficult to control at times, in fact, due to their near-total independence from their "Masters". It is one of the three Knight classes, together with Lancer and Saber.
  • Rider: Servants placed within this class place emphasis upon speed and powerful Noble Phantasms, which often include their mounts. Their special skill is Riding, which allows them to fully utilize abilities of their mounts (which can range from simple horses to mechanical vehicles to divine or supernatural creatures.).
  • Caster: Servants placed within this class are adept in magecraft and have a special ability akin to Reality Marble, called Territory Creation, which alters or creates space around them to enhance their sorcery.
  • Assassin: Within the Fuyuki Holy Grail War, Servants placed within this class are always, as a rule, one of the 19 Hassan i Sabbah, the leaders of the clan of the Hashshashins who passed their name down. The Assassin in Fate/stay night summoned by Caster is an exception, an aberration in the system, as he was summoned by another Servant. This rule comes from how the word "assassin" itself finds its etymological roots in that clan. This rule is not present in the Moon Cell Holy Grail War and Great Holy Grail War, allowing for those known to be specialized killers to be summoned. The Assassins' special ability is Presence Concealment, which allows them to remain undetected. Offset by their stealth is their weak combat skills. Due to this, Assassins often target Masters instead of Servants.
  • Berserker: Servants placed within this class are always heroes who have gone berserk in their lifetime. This trait allows them to use the special ability Mad Enhancement, which trades their consciousness (i.e. sanity) for a large power boost. Most Masters are incapable of controlling their Servant once Mad Enhancement has been activated, which eventually results in their death.
  • Avenger: It is not one of the seven normal classes, and it has only been used once as a unique container for Angra Mainyu in the Third Holy Grail War.
  • Saver: This is an irregular class in the Holy Grail War of the Moon Cell in Fate/Extra. The only case is of the class is Saver.  Saver is a "messiah" type Servant, and was carefully selected by the Automaton from the collective records of the Holy Grail War.
  • Ruler: Servants placed in this class govern the rituals utilizing the Fuyuki Holy Grail War's Greater Grail while its reserve system is in effect, such as Joan of Arc in Fate/Apocrypha. Ruler is a special Heroic Spirit summoned by the Holy Grail itself to act as the administrator of the Holy Grail War and has the ability to use Command Spells, which are normally only usable by Masters, to command the Servants.
  • Beast: This class is a special container for the 666th Beast in Fate/Prototype.
  • Funny Vamp (ファニーヴァンプ, Translated as "Temptress" in the English localization?) is the class granted to Arcueid Brunestud by the Moon Cell should she participate as a Servant. While she takes on the Berserker class instead, Funny Vamp reflects her whimsical nature and her status as a creature that drains blood, physical energy and money from men.
  • Alter Ego: This classification is for those created by BB as High-Servants made of several goddesses.
  • Launcher: Launcher, "the Heroic Spirit of the laser beam", is a special nickname thought up by Jinako Carigiri for her Servant.
  • Gilgamesh: Gilgamesh during Fate/Extra CCC is beyond being confined to a class, so he does not have one.
  • Monster (モンスター?): Monster is not a Servant classification, but rather the title given to the irregular being, Shiki Ryougi, who appears within the Holy Grail War of the Moon Cell.
  • Others: The class Gunner (ガンナー?) is suggested as a possibility by Archer. Lancer declares herself to be Idol (アイドル?) and nicknames Gilgamesh Gorgeous (ゴージャス?). Butler (バトラー?) is also used in a joking manner.

Known Servants

Fuyuki Holy Grail War

The events of the Fuyuki Holy Grail Wars are detailed in several stories. Some details of the Third Grail War are mentioned in Fate/hollow ataraxia. The events of the Fourth Grail War are described in Fate/Zero. The events of the Fifth Grail War are detailed in Fate/stay night and Fate/hollow ataraxia.

War Servant Identity Master
First Holy Grail War Assassin Hassan-i SabbahWP Unknown
Second Holy Grail War Assassin Hassan-i SabbahWP Unknown
Third Holy Grail War Assassin Hassan-i SabbahWP Unknown Puppet user
Third Holy Grail War Avenger Angra MainyuWP Einzbern
Third Holy Grail War Saber - Good alignment Unknown Edelfelt sisters
Third Holy Grail War Saber - Evil alignment Unknown Edelfelt sisters
Fourth Holy Grail War Archer GilgameshWP Tokiomi Tohsaka
Kirei Kotomine
Fourth Holy Grail War Assassin Hassan-i SabbahWP Kirei Kotomine
Fourth Holy Grail War Berserker LancelotWP Kariya Matou
Fourth Holy Grail War Caster Gilles de RaisWP Ryuunosuke Uryuu
Fourth Holy Grail War Lancer Diarmuid Ua DuibhneWP Kayneth El-Melloi
Sola-Ui Nuada-Re Sophia-Ri
Fourth Holy Grail War Rider Alexander the GreatWP Waver Velvet
Fourth Holy Grail War Saber King ArthurWP Kiritsugu Emiya
Fifth Holy Grail War Archer EMIYA

Rin Tohsaka

Caster

Fifth Holy Grail War Archer GilgameshWP Kirei Kotomine
Shinji Matou
Caren Hortensia
Fifth Holy Grail War Assassin Sasaki KojirōWP
(self-proclaimed)
Caster
Fifth Holy Grail War Avenger Angra MainyuWP Bazett McRemitz
Sakura Matou
Fifth Holy Grail War Berserker HeraclesWP Illyasviel von Einzbern
Sakura Matou
Fifth Holy Grail War Caster MedeaWP Unnamed magus (Original Master)
Souichirou Kuzuki
Fifth Holy Grail War Lancer CúchulainnWP Kirei Kotomine
Bazett McRemitz
Caren Hortensia
Fifth Holy Grail War Rider MedusaWP Shinji Matou
Sakura Matou
Fifth Holy Grail War Saber King ArthurWP Shirou Emiya
Rin Tohsaka
Caster
Fifth Holy Grail War Saber Alter King ArthurWP Sakura Matou
Fifth Holy Grail War True Assassin Hassan-i SabbahWP Zouken Matou

Moon Cell Holy Grail War

The events of the Moon Cell Holy Grail War are detailed in Fate/Extra and Fate/Extra CCC.

War Servant Identity Master
Fate/Extra CCC Alter Ego (Meltlilith) Several goddesses BB
Fate/Extra CCC Alter Ego (Passionlip) Several goddesses BB
Fate/Extra
Fate/Extra CCC
Archer No Name Hakuno Kishinami
Fate/Extra
Fate/Extra CCC
Archer Robin HoodWP Dan Blackmore
BB
Fate/Extra Assassin
Berserker
Li Shu WenWP Julius B. Harwey
Fate/Extra Berserker Arcueid Brunestud Monji Gatoh
Fate/Extra Berserker Lu BuWP Rani VIII
Fate/Extra CCC Caster Hans Christian AndersenWP Kiara Sesshouin
Fate/Extra
Fate/Extra CCC
Caster Nursery RhymeWP Alice
BB
Fate/Extra
Fate/Extra CCC
Caster Tamamo-no-MaeWP Hakuno Kishinami
Twice H. Pieceman
Fate/Extra CCC Gilgamesh (No class) GilgameshWP Hakuno Kishinami
Fate/Extra
Fate/Extra CCC
Lancer Cú ChulainnWP Rin Tohsaka (Extra)
Kirei Kotomine (CCC)
Fate/Extra CCC Lancer
Berserker
Elizabeth BathoryWP Run Ru
Rin Tohsaka
Rani VIII
Meltlilith
Shinji Matou
Hakuno Kishinami
Fate/Extra Lancer Vlad III the ImpalerWP Run Ru
Fate/Extra CCC Launcher KarnaWP Jinako Karigiri
Fate/Extra CCC Mooncancer (BB) Several goddesses None
Fate/Extra Rider Francis DrakeWP Shinji Matou
Fate/Extra
Fate/Extra CCC
Saber GawainWP Leonardo B. Harwey
Fate/Extra
Fate/Extra CCC
Saber Nero Claudius Caesar Augustus GermanicusWP Hakuno Kishinami
Fate/Extra Saver BuddhaWP Twice H. Pieceman

Great Holy Grail War

The events of the Great Holy Grail War are detailed in Fate/Apocrypha.

Faction Servant Identity Master
Red Archer AtalantaWP Shirou Kotomine
Black Archer ChironWP Fiore Forvedge Yggdmillennia
Black Assassin Jack the RipperWP Sagara Hyouma
Reika Rikudou
Red Assassin SemiramisWP Shirou Kotomine
Black Berserker Frankenstein's monsterWP Caules Forvedge Yggdmillennia
Red Berserker SpartacusWP Unknown
Red Caster ShakespeareWP Shirou Kotomine
Black Caster Solomon ibn GabirolWP Roche Frain Yggdmillennia
Red Lancer KarnaWP Shirou Kotomine
Black Lancer Vlad III the ImpalerWP Darnic Prestone Yggdmillennia
Red Rider AchillesWP Shirou Kotomine
Black Rider AstolfoWP Celenike Icecolle Yggdmillennia
N/A Ruler Joan of ArcWP Greater Grail
N/A Ruler Amakusa Shirou TokisadaWP Greater Grail
Red Saber MordredWP Kairi Sisigou
Black Saber SigurdWP Gordes Musik Yggdmillennia

Servants for the canceled game Fate/Apocrypha project.

Servant Identity
Archer DavidWP
Berserker KintarōWP
Lancer Saitō Musashibō BenkeiWP
Rider Saint GeorgeWP

Tokyo Holy Grail War

The events of the Tokyo Holy Grail Wars are detailed in Fate/Prototype and Fate/Prototype: Fragments of Blue and Silver.

War Servant Identity Master
First Archer Unknown Unknown
First Assassin Unknown Manaka Sajyou
First Berserker Dr. Jekyll and Mr. HydeWP Unknown
First Caster ParacelsusWP Misaya Reiroukan's Father
Manaka Sajyou
First Lancer Unknown Unknown
First Rider Unknown Unknown
First Saber King ArthurWP Manaka Sajyou
Second Archer GilgameshWP Unnamed magus
Second Assassin Sasaki KojirōWP Caster
Second Beast 666th Beast Manaka Sajyou
Second Berserker HeraclesWP Sancraid Phahn
Second Caster MedeaWP Unknown
Second Lancer Cú ChulainnWP Misaya Reiroukan
Second Rider PerseusWP Isemi
Second Saber King ArthurWP Ayaka Sajyou

False Holy Grail War

The events of False Holy Grail War are detailed in Fate/strange fake. The Saber class is absent and replaced by the Player.

Servant Identity Master
Archer GilgameshWP Unnamed magus (Original Master)
Tine Chelc
Assassin Former Hassan-i SabbahWP candidate Jester Karture
Berserker Jack the RipperWP Flat Escardos
Caster Unknown Orlando Reeve
Lancer EnkiduWP Wolf
Rider Unknown Tubaki Kuruoka

Imperial Holy Grail Strange Saga

The "events" of Imperial Holy Grail Strange Saga are detailed in Koha-Ace.

Servant Identity
Sakura Saber Okita SōjiWP
Demon Archer Oda NobunagaWP
Saber Sakamoto Ryoma?WP

Others

Servant Parameter listing

Parameters for each Servant

Servant Identity Strength Endurance Agility Mana Luck NP
Alter Ego C Violet B B @ A+ B B B
Alter Ego G Kingprotea * EX * EX A D B M -
Alter Ego M Passionlip @ A+ A C B E C
Alter Ego S Meltlilith E C @ A+ A B * EX
Archer AtalantaWP D E A B C C
Archer DavidWP C D B C A B
Archer EMIYA D C C B E M ?
Archer (Kotomine) GilgameshWP B C C B A * EX
Archer (Prototype) GilgameshWP C C B A B * EX
Archer (Tokiomi) GilgameshWP B B B A A * EX
Archer No Name C C C B D M ?
Archer Oda NobunagaWP B B B A A- * E~EX
Archer Robin HoodWP C C B B B D
Assassin Hassan-i SabbahWP C D A C E B
Assassin Hassan-i SabbahWP B C A C E C
Assassin Jack the RipperWP C C A C E C
Assassin Li Shu WenWP B C A E E M None
Assassin Sasaki KojirōWP C E A+ E A M ?
Assassin SemiramisWP E D D A A B
Berserker Arcueid Brunestud @ A+ B A C D E
Berserker Elizabeth BathoryWP A A B D C E-
Berserker Frankenstein's monsterWP C B D D B C
Berserker HeraclesWP @ A+ A A A B B
Berserker KintarōWP @ A+ B B C C C
Berserker LancelotWP A A @ A+ C B A
Berserker Lu BuWP @ A+ @ A+ A1 B+ B1 C+ B1 C+ A
Berserker SpartacusWP A * EX D E D C
Caster Gilles de RaisWP D E D C E @ A+
Caster Hans AndersenWP E E E * EX E C
Caster MedeaWP E D C @ A+ B C
Caster Nursery RhymeWP D~E D0 D~E D~E D~E D~E * EX
Caster ShakespeareWP E E D B0 C++ B B1 C+
Caster Tamamo-no-MaeWP E E B A D B
Gilgamesh GilgameshWP B B B A A * EX
Lancer BenkeiWP A A1 B+ C D C C
Lancer (Kirei) Cú ChulainnWP B C A C E B
Lancer (Rin) Cú ChulainnWP B A A C D B
Lancer (Prototype) Cú ChulainnWP A C @ A+ B D B
Lancer Elizabeth BathoryWP C D E A B D
Lancer KarnaWP B C A B D * EX
Lancer Diarmuid Ua DuibhneWP B C @ A+ D E B
Lancer (Darnic) Vlad III the ImpalerWP B B A A D A
Lancer (Run Ru) Vlad III the ImpalerWP B A E A D C
Launcher KarnaWP B A A B @ A+ ? A++
Moon Cancer BB !  !  !  !  !  N/A
Rider AchillesWP A1 B+ A @ A+ C D @ A+
Rider Alexander the GreatWP B A D C @ A+ ? A++
Rider AstolfoWP D D B C @ A+ C
Rider Francis DrakeWP D C B E * EX @ A+
Rider (Sakura) MedusaWP B D A B E @ A+
Rider (Shinji) MedusaWP C E B B D A
Rider PerseusWP C1 D+ D1 E+ A1 B+ C1 D+ @ A+ A/ ABCDE
Rider Saint GeorgeWP D @ A+ B0 C++ D @ A+ C
Ruler Joan of ArcWP B B A A C ? A++
Saber GawainWP A1 B+ A1 B+ B A A @ A+
Saber (Kiritsugu) King ArthurWP B A A A D ? A++
Saber (Prototype) King ArthurWP B A B E C * C (EX)
Saber (Rin) King ArthurWP A B B A @ A+ ? A++
Saber (Sakura) King ArthurWP A A D ? A++ C ? A++
Saber (Shirou) King ArthurWP B C C B B C
Saber MordredWP A1 B+ A B B D A
Saber NeroWP D D A B A B
Saber Okita SōjiWP C E @ A+ E D C
Saber SiegfriedWP A1 B+ A B C E A
Saver BuddhaWP A A C B B ? A++

References

  1. 1.0 1.1
    [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Difference between Heroic Spirits and Servants, p.012

    Difference between Heroic Spirits and Servants
    Heroic Spirits were Heroes who have left behind great feats in legends after death and become subjects of belief.
    Normally, a Heroic Spirit is summoned by the world as power that protects humans.
    The ones summoned by humans are Servants. However, Heroic Spirits cannot be controlled by humans, and to summon them, the Holy Grail or something with power of that sort must be used.
    The Servant system of Fuyuki summons Heroic Spirits with the power of the Greater Grail. Heroic Spirits summoned as Servants are like "emanations", copies created using the information of the main body of the Heroic Servant.

    Thrones of Heroes diagram

    •Birth of Heroic Spirits
    It's been explained that Heroic Spirits are beings that heroes whom belief has been gathered upon become after death, but heroes of myths and legends can be born by the gathering of belief even if they didn't exist. Also, there are those who those who make a contract of some sort with the world when they were alive and as compensation become Heroic Spirits after death. In the Fifth War, Hasan Sabaha was a hero that actually existed, and Herakles and Medusa are ones of legends. Also, Emiya and Artoria are beings that became (or will become) Heroic Spirits after their contract with the world. Those who have become Heroic Spirits are freed from the constraints of time and are moved to the Throne of Heroes, existing to the outside of the World.

    •Heroic Spirit summoning
    Heroic Spirits are beings cut off from the time axis and can be summoned in any era, regardless of past and future. However, the only one that can summon the main body of the Heroic Spirits is the "world", and alas, humans can't summon the main body and can only summon their emanations, the Servants. Speaking of which, the information (souls) making up the Servants return to the main body at the same time as the death of the Servant, and the main body can know, as records, about the actions of the Servants as if reading a book.

  2. [v] Fate/side material - Encyclopedia: Servant [Magecraft], p.061 [T]

    Servant [Magecraft]
    The Heroic Spirits summoned by the Holy Grail. They fell under the "Familiar" classification.
    Seven Classes (only) were designated in advance. They were souls of the greatest purity called forth by using relics tied to the specific Heroic Spirits.
    Originally they were not existences that could be controlled by mere humans, but they were forced to cooperate with the Masters due to the Command Spells. These Command Spells represented Masters' right to rule. For Servants, obedience towards the Command Spells were "the absolute condition required for materialization".
    Servants could revert to Spiritual Form at any time. While in Spiritual Form, they could pass through inorganic matters that lack mana.
    During Lancer's surprise drop attack from the ceilings at the Emiya residence, he phased through the roof and entered the living room. He then materialized after clearing the ceiling.
    While in Spiritual Form, Servants were not affected by physical interference. However, their abilities to affect the material world decreased. As a result, it was considered advantageous to materialize during combat.

    サーヴァント【魔術】
    聖杯によって召喚された英霊たち。分類的には使い魔になる。
    予め七つのクラス(筐)を用意し、英霊を繋ぎ止める依り代を利用して呼び出される最高純度の魂。
    本来人間に御しえるモノではないが、召喚される時に刻まれる『現界のための絶対条件』として命令権を背負わされる為、マスターとは協力関係を余儀なくされる。
    任意で霊体になる事も可能で、霊体時はマナの薄い無機物をすり抜ける事も可能。
    衛宮邸を奇襲したランサーが天井から降ってきたのは、屋根から居間へすり抜け、居間の天井あたりで実体化した為。
    霊体のままなら通常干渉を受け付けないが、現世への干渉力が落ちるため、戦闘時は実体化していた方が有利とされる。

  3. [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.132

    Q: Can the spiritual core of a Servant be thought of as a vital area that, if destroyed, would cause instantaneous death, like a human’s heart or brain?

    Q: Can the spiritual core of a Servant be thought of as a vital area that, if destroyed, would cause instantaneous death, like a human’s heart or brain?

    A: The heart and brain are certainly vital organs. Though they are different from the spiritual core, they can be considered organs directly connected to the core.
    When the spiritual core is weakened through mana consumption or damage to the physical body, powerful mana, spells, and Noble Phantasms can no longer be materialized, and the Servant will disappear.

    Q:サーヴァントの霊核とは、人間の心臓やのうと同じで、破壊されると即死する急所のようなものと考えてよいのでしょうか?

    A:心臓、脳は確かに急所です。霊核とは別のものですが、より霊核に直結した器官と考えられます。
    霊核は魔力消費、肉体損傷によって弱体化し、その状態で強力な魔力、呪い、宝具を受けると現界を保てなくなり、サーヴァントは霧散します。

  4. [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: How to Defeat A Servant, p.018

    How to Defeat A Servant
    When a Heroic Spirit emerges into this world, he first acquires a Spiritual Core. The Heroic Spirit then materialises as the body envelopes this Spiritual Core. In order to defeat a Heroic Spirit, one must inflict damage to the Spiritual Core. The Spiritual Core gradually diminishes as a result of massive magical energy expenditure or sustaining bodily damage. Under these adverse conditions, the Heroic Spirit’s expenditure of magical energy will escalate, and should damaged be inflicted through powerful magical energy, curse, or Noble Phantasm, the Spiritual Core will be destroyed, and the Heroic Spirit will no long be able to remain materialised. The heart and head are connected directly to the Spiritual Core, thus they are the weaknesses of Heroic Spirits. Sustaining damage at these locations will significantly weaken the Spiritual Core.

    •Battle of Servants
    The battle between Servants can be called a process of gradually shaving off the magical energy that forms the their bodies. Attacks that consume a great amount of magical energy will inflict a massive amount of damage on the opponent, but it will also weaken yourself in the process. In order to inflict a great amount of damage with minimum expenditure of magical energy, it is necessary to collect intelligence regarding the enemy and assault his weakness.

    Berserkergraveyard
  5. [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Spiritual Body and Material Body, p.018

    Spiritual Body and Material Body
    “Spiritual Body” is a word that describes an existence with spiritual properties. In other words, a shape is constructed without relying on components with physical properties. On the other hand, “Material Body” means something that is identical in structure as our flesh bodies. A Material Body, just like us, cannot walk through walls, and will hurt and become wounded when beaten with an iron baton. However, a Spirit Body is capable of completely disregarding such physical interference. Attacking a Spiritual Body with a baton or sword (unless they are magical items) will only hit empty space.
    When Servants materialise, they acquire Material Bodies in this world. They can also switch to Spiritual Bodies through their will. Spiritual Bodies have the advantages such as low mana consumption, and difficult to be detected by enemies. One of the properties of a Spiritual Body is that it is unaffected by physical interference, but conversely it is difficult for a Spiritual Body to affect a Material Body. As a result, Servants Materialise when engaging in combat.

    ShroudofMartin

    Although both are Material Bodies, the composition of Servants and Humans are drastically different. Naturally, it is impossible to transplant a portion of a Servant’s Material Body to a human. However, Emiya Shirou was able to successfully transplant Archer’s left arm to replace his own lost left arm. How is this possible? It is because Shirou and Archer – Heroic Spirit Emiya are the same person.

  6. [v] Fate/side material - Encyclopedia: Alignment [Others], p.065 [T]

    Alignment [Others]
    In Fate/stay night, all of the Servants' alignments can be viewed on their respective status screens.
    The first part indicates the principles they consider important, and the second part indicates personality.
    Below is a complete list of alignments featured in the game, for comparison purposes.

    Saber: Lawful Good
    Lancer: Lawful Neutral
    Archer: True Neutral
    Rider: Chaotic Good
    Caster: Neutral Evil
    Berserker: Chaotic Insane
    Assassin: Lawful Evil
    Kojirou: Neutral Evil
    Gilgamesh: Chaotic Good
    Saber Alter: Lawful Evil

    While a difference in personality generally won't be too much of a problem, a difference in principles will inevitably lead to friction.
    Saber and Gil would be a good example of that.

    属性【その他】
    ステータス画面で見られる、各サーヴァントの属性。
    それぞれ重んじる方針と性格を表している。
    比べて見ると楽しいので一覧。

    セイバー 秩序・善
    ランサー 秩序・中庸
    アーチャー 中立・中庸
    ライダー 混沌・善
    キャスター 中立・悪
    パーサー カー混沌・狂
    アサシン 秩序・悪
    小次郎 中立・悪
    ギルガメッシュ 混沌・善
    Bセイバー 秩序・悪

    性格の不一致はそう問題にはならないが重んじる方針が同じ場合、軋際は大きくなるとか。
    セイパーとギルはそのいい例。

  7. [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Servant's status, p.014

    Servant's status

    Status2


    • Strength: Bodily might in terms of power.
    • Endurance: How much damage one can withstand.
    • Agility: Quickness and speed of reaction.
    • Magical Power: How much magical energy can be handled.
    • Good luck: The quality of one's luck.
    • Noble Phantasm: The strength of the Noble Phantasm one owns.


    •Alignment
    A status showing a clear representation of the mentality of the Servant. It represents a combination of the policy they place importance on and their personality, policies being "lawful, neutral, chaotic" and personalities being "good, neutral, evil". These are different from the fire, wind, and other alignments of magi.
    Non-matching personalities won't result in major discord, but differing policies will result in difficulty in a Servant resolving differences of opinion with another Servant.
    Lawful Artoria and Chaotic Gilgamesh will often have differing opinions despite their personalities both being the same "good".

    •Parameter Rule

    Servantstats

    A set of rules for representing the rank of a particular status. They range from A~E. EX is in a league of its own, representing powerful to the extent of rendering comparisons meaningless. If we assign numbers to ranks, then E=10, with each subsequent rank increasing by +10. Ranks with “+” such as A+ and B+ can momentarily multiply its associated numerical value. For instance, C+(30) can temporarily boost its power to 60, exceeding Rank A (50). Also, “++” represents multiply by three times.

  8. Fate/Zero volume 1, act 2
  9. The Outsiders’ Performance
  10. Fate/Zero

    "As Saber - that is, Arturia - is an incomplete Heroic Spirit, she would not possess the knowledge that surpasses time and space one gains when one has reached the Throne of Heroes. Therefore, she is not aware of that tale tainted by insanity, the legend of "Bluebeard", Baron Gilles de Rais."

  11. Fate/Zero

    "To begin with, the Grail of Fuyuki itself requires seven Servants. It isn't the capable ones who summon Servants and try to become Masters. The Grail will pick appropriate persons until the count reaches seven. The summoning of a Servant is also fundamental for the Grail. The hard work magi put into the ritual is only a precaution to create a bond with a perfect, reliable Servant. Even with an unskilled summoning circle and without chanting the spell, if a human has a catalyst, the requirements for the Grail can be met..."

  12. 13.0 13.1
    [v] Fate/Zero material - Talk about Fate/Zero: Fate/Zero Summary talk, p.130-135

    Fate/Zero Summary talk
    Kinoko Nasu X Gen Urobuchi
    Moderated by: Takashi Takeuchi

    Unused story
    Urobuchi: I was having too much trouble thinking of a Caster, so I asked if I could use a Chinese Xian or something. That's how I learned the "Western only" rule.
    Nasu: Plus Xian would be too strong.

    フェイト/ゼロ 総括対談
    奈須きのこX虚淵玄
    司会進行:武内崇

    未使用のネタ
    虚淵:キャスターがあまりに苦しすぎて、中国の仙人とかにしょうこな、と相談したんですが。そこで西洋縛り、というルールを聞いたので。
    奈須:仙人は強すぎる、というのもあるしなー。

  13. [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.132-133

    Q: Even though the setting is Japan, why are there so few Japanese Heroic Spirits? Is it because the Holy Grail is a Western (Christian) concept?

    Q: Even though the setting is Japan, why are there so few Japanese Heroic Spirits? Is it because the "Holy Grail" is a Western (Christian) concept?

    A: Exactly.

    Q:日本が舞台にも関わらず、日本産の英霊が少ないのなぜでしょうか?これは“聖杯”という概念が西洋(キリスト教)によるものだからでしょうか?

    A:その通りです。

  14. [v] TYPE-MOON Ace 4 - Nasu: In EXTRA's Grail War, Eastern heroes can be summoned as Servants. The ban is removed.

    Nasu: In EXTRA's Grail War, Eastern heroes can be summoned as Servants. The ban is removed.
    ----Really?! Wasn't Assassin Sasaki Kojirou the only irregular existence...?
    Nasu: The summoning system of Fate/stay night's Grail War was created in the world of Western magi, so it can only summon Western heroic spirits. But EXTRA's world itself is irregular, and the Grail War system is different from the previous ones, so Eastern heroic spirits are possible too.

    奈須:「エクストラ」の聖杯戦争には、東洋の英雄がサーヴァントとして召喚されています。禁じ手、解禁です 。
    ――本当ですか!? イレギュラーな存在は、アサシンの佐々木小次郎だけだったはずでは……?
    奈須:「Fate/stay night」の聖杯戦争における召喚システムは、西洋の魔術世界でつくられたものだから、西洋の英霊しか召 喚できないようになっているんです。でも、「エクストラ」は世界そのものがイレギュラーだし、聖杯戦争のシ ステム自体がこれまでとは異なるので、東洋の英霊もアリにしようということになりました。出てきた瞬間、「 あいつだー!」と正体がバレバレなサーヴァントも出てくるので、お目にかかったときは容赦なッコんでくださ い(笑)。

  15. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 16.8
    [v] Fate/complete material III: World Material - Records of Heavens Feel - Servant System: Servant Summoning, p.013

    Servant Summoning
    First, the Master performs a ritual to interfere with the Greater Grail, then the Greater Grail borrows the information of the main body of the Greater Grail in the Throne of Heroes.
    The information (soul of highest purity of the Heroic Spirit) is blown into the container that is the Class, and the created copy of the Heroic Spirit is the Servant.
    The Servant is an unstable existence that should not be in the world so its coordinates in the world have to be anchored, using the Master as the host. The Mater also has the role of supplying magic energy to the Servant.
    When performing the ritual, the Master can designate the Heroic Spirit to be summoned by preparing a catalyst with ties to the Servant of his desire. When there is no catalyst, a Heroic Spirit with good affinity with the Master is summoned. In the case of catalysts for multiple Heroic Spirits (for example, the gates of Troy, the symbol of the Trojan War), the Heroic Spirit among the candidates that has good affinity with the Master will be chosen.

    Heroic Spirit
    Catalyst list
    Artoria (King Arthur) Avalon, the sheath of Excalibur.
    Cu Chulainn A jewel on which is engraved an original rune inscribed by Cu Chulainn. It had been crafted into earrings.
    EMIYA Rin Tohsaka's Jewel Pendant
    Gilgamesh Snake Skin
    Medusa Mirror dug up from a temple in Eritrea. An item with ties to an old Earth goddess of Greece.
    Medea Literature, from Colchis, with ties to Medea
    Sasaki Kojirou The mountain gate.
    Hassan-i Sabbah Since Hassan is the origin of the word Assassin, the class of Assassin itself is Hassan's catalyst.
    Heracles A slab of rock from a temple of Heracles.
  16. [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Class, p.015

    Class
    A "Servant Class" is a container prepared for materialising a Heroic Spirit that is summoned into the current era as a Servant.
    There are seven Servant Classes: Sabre, Lancer, Archer, Rider, Caster, Assassin and Berserker. Since there cannot be repeats of any one class, the seven Servants participating in a Holy Grail War will be of different classes.
    Heroic Spirits determine their classes on the basis of their characteristics, and then summoned as the Servant of the corresponding class. For instance, the only class appropriate for Artoria is Sabre, but Hercules, who was said in legends to be proficient with all weapons, can be summoned into all classes but Caster. The affinity between the Master and the Heroic Spirit will determine which class the Heroic Spirit will be summoned into. However, the Einzberns, as one of the "Three Founding Families" and well-informed of the rules of the Servant system, was able to preemptively interfere with the system and summon Hercules as Berserker.
    Among all the classes, Sabre, Lancer and Archer are also called the "Three Knights". They are frequently Heroic Spirits from the Age of Gods when sorceries were common. Due to high magic resistance, modern magi are unable to inflict damage to them.
    The Assassin class is special, as the only qualifying Heroic Spirits are the Hassan al-Sabbah's.

    Saber
    Knight of the Sword. The compatible Heroic Spirit naturally needs to possess legends as a knight of sword, as well as the highest levels of attributes in all but MGI. Class Abilities include Magic Resistance and Riding. Also, compatible Heroic Spirits usually excel in delivering powerful burst attacks.

    Lancer
    Knight of the Lance. Its high qualifying conditions are second only to Sabre. Attributes are excellent overall, in addition, AGI must be high. Of course, Servants of this class are proficient in hit-and-run tactics that capitalise on range and speed. This class includes many Heroic Spirits who were knights.

    Archer
    Knight of the Bow. A class that excels in possessing powerful Noble Phantasms. The qualifying condition is not attributes, but the possession of powerful projectile weapons or special abilities related to projectile weapons. Highly effective as scouts. They have not only the Magic Resistance ability of the Knight Classes, but also the class ability of Independent Action.

    Rider
    Mounted soldier. Heroic Spirits who rode mounts (not limited to living creatures) qualify for this class. Although attributes tend to be lower compared to the Three Knight Classes, this is compensated by the abilities of the mount described in legend. Besides Magic Resistance, class abilities also include high Riding.

    Caster
    Magus. Qualifying conditions only include mastery of sorceries of the highest calibre. Due to this trait, the qualifying Heroic Spirits tend to have low combat abilities. In addition, since the majority of Servants have Magic Resistance, this class is thought to be the weakest of all.

    Assassin
    Assassin. The only qualifying Heroic Spirits are the generations of Hassan al-Sabbah's, and one of them would be summoned. All of them do not have glorious legends as heroes, thus possess low attributes. Class ability is Presence Concealment, and the use of this ability during battle is the lifeline of Assassin.

    Berserker
    Mad Warrior. Heroes who have gone berserker during battle qualify for this class. Normally it is considered ideal if a Servant can wield power at the level of the original Heroic Spirit, but "Mad Enhancement" allows for the attribute enhancement of the Servant beyond the ability of the original at the cost of sanity. A class originally used to enhance weak Heroic Spirits.

  17. Fate/Zero - Volume 2

    "Considering the special abilities of Servant classes, Saber has an overwhelming advantage over Caster when they battle. When she achieved the class of the Heroic Spirit of the sword, her ability of magic resistance was increased in magnitudes." Masters can read the alignment of Servants along with other data.


    "Saber's sixth sense was also strengthened to a degree due to her class's specialty, almost to the level of precognition. If even she felt uneasy about the enemy, Irisviel also had to reevaluate Caster."

  18. 19.0 19.1 19.2
    [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Factors Affecting Servant Status, p.014
    • Land
    • Recognition
    • Magic energy of Master


    The three factors that affect the status of a Servant are land, recognition, and Master.
    With respect to land and recognition, the closer one is to the land (cultural sphere) that was the stage of the legend of the Heroic Spirit and the more that spirit is known, the stronger he is.
    The meaning of "strong" here is the Servant becoming closer to the strength, equipment of that of the legend. Through this blessing, the addition of another NP is also possible.
    If Cu Chulainn had been summoned in his homeland Ireland, a castle, chariot, protection of sleeplessness, and the like would have been added probably. Also, if the magic energy of the Master is powerful, the Servant will become closer to his strength as in the legend.

    Saber - Master: Emiya Shirou
    Saber - Master: Emiya Kiritsugu
    STR: B STR: B
    CON: C CON: A
    AGI: C AGI: A
    MGI: B MGI: A
    LCK: B LCK: D
    Noble Phantasm: C Noble Phantasm: A++
    Class Skills:
    Magic Resistance: A
    Riding: B
    Class Skills::
    Magic Resistance: A
    Riding: A
    Because Artoria has served under several Masters, she is a good example for demonstrating the effect that the Master’s magical energy has on Servant Status. Because Shirou’s Magical Paths were obstructed, Artoria’s ability cannot be called that of the best Servant while having Shirou as her Master. Artoria’s abilities rose when having Kiritsugu as Master. Her LCK status decreased since even Kiritsugu still could not provide sufficient magical energy, as a result the status was affected by the Master's way of life. When having Rin as a Master, Artoria was able to unleash her original abilities without being affected by the Master.
  19. Unlimited Blade Works route Day 13 - Proposal
  20. [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.132

    Q: If the Holy Grail War were set in Europe, would Cu chulainn (Lancer), King Arthur (Saber), and Heracles (Berserker) be roughly equal in power?

    Q: If the Holy Grail War were set in Europe, would Cu chulainn (Lancer), King Arthur (Saber), and Heracles (Berserker) be roughly equal in power?

    A: ...Well, if we’re talking western Europe in general I’d say the first two would be powered up to an equal degree... though England and Ireland, the odds would be sharply in the respective hero’s favor. Heracles would display excellent power in all of western Europe.

    Q:もし聖杯戦争の舞台はヨーロッパ圏であった場合、クー・フーリン(ランサー)はアーサー王(セイバー)やヘラクレス(バーサーカー)と互角以上の性能を持つことができたのでしょうか?

    A:......いや、西欧圏でいうならふたりとも同じぐらいパワーアップするかと......イングランドやアイルランドならぐるっと逆転しますが。ヘラクレスは西欧圏でも十全の力を発揮するかと。

  21. [v] Fate/Side Material - Encyclopedia: Lancer [Servant], p.077 [T]

    Lancer [Servant]
    Heroic Spirit of the lance. Requires supreme agility, as well as excellent close combat skills. Though they tend to be less flashy than the other classes, they are a very reliable type of Servant.
    The Lancer in the story has a rough and tumble personality, but at his core he believes in justice and is easy to get along with. He is an agreeable youth acting out the role of one gentle in disposition yet strong in body.
    His true identity is the great Celtic hero, Cu Chulainn.
    If the stage of this Holy Grail War were anywhere but Japan, he would be a shining existence on par with Heracles and King Arthur.
    As was mentioned in the story, he is a Heroic Spirit that specializes in survival, capable of returning alive no matter how hopeless the situation. Unfortunately, this time luck wasn't on his side.
    It is said that in the midst of battle he would unleash a fearsome war cry, and at the same time his body would swell and bulge with muscle as his behavior became like that of a demon.
    However, though he possesses the qualifications to be a Berserker there is no doubt that the Lancer class suits him best.
    He responded to the summoning solely because he wanted to engage in a valiant fight to the death, but this simple wish was never granted to him.
    He is a tragic Servant, who embodies the cynical notion that "wishes don't come true".

    ランサー【サーヴアント】
    槍兵の英霊。最高の敏捷性を求められ、白兵戦にも優れた能力が求められる。華やかさはないが堅実なサーヴァントタイプ。
    粗野で暴力的な性格だが、根は正義の人で人懐っこい。気は優しくて力持ち,を地で行く好青年である。
    正体はケルトの大英雄クーフーリン。
    この聖杯戦争の舞台が日本でなければ、ヘラクレスやアーサー王に並ぶ光り輝く存在だったろう。
    本編でも述べられた通り、生き延びる事に特化した英霊。どのような死地からも生還するが、今回は運が無かった、と言わざるを得ない。
    曰く、“戦闘時では雄叫びと共に体が盛り上がり、悪鬼の如く振舞った”とか。
    パーサーカーの条件も備えた人物だが、やはり彼に はランサーが似合っていよう。
    “死力を尽くした闘い”を求め、それを代償として召喚に応じたランサーだが、願いが葉えられた事は一度も無かった。
    願いとは葉えられないもの、という皮肉さを体現した悲運のサーヴァントである。

  22. 23.0 23.1
    [v] Comptiq 2007-06 issue - Fate Dojo Q & A:
    Q: Cu Chulainn and Diarmuid are both Lancers, but who will win in an honourble battle?

    Q: Cu Chulainn and Diarmuid are both Lancers, but who will win in an honourble battle? In their first engagement with Saber, Cu Chulainn was being pressed hard, but Diarmuid was able to pressure Saber. So... Diarmuid is stronger

    A: Diarmuid received more backup from his Master (magical energy supply), thus in terms of pure firepower, Diarmuid was stronger. In Japan, both of them received 0 geographical boost (from the cultural sphere), but if the stage was in Ireland --- Cu Chulainn would have an edge.

    Q:同じランサーであるクーフーリンとディルムッドがガチンコで戦ったら、 どっちが勝ちますか?初登場時のクーフーリンはセイバーに押しまくられ ましたが、ディルムッドは逆に押してましたよね?ということは ディルムッドのほうが強い……? (三重県/高原の清水)

    A:ディルムッドはマスターからのバックアップ(魔力供給量)が 優れているので、単純な火力勝負ならディルムッドに軍配が上がるかと。 日本ではどちらも地形効果はゼロですが、舞台がアイルランドなら ―――クーフーリンに一本かと。

  23. [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Gilgamesh, p.024-025 [T]

    Gilgamesh
    Class: Archer
    Master: Kotomine Kirei
    Alignment: Chaotic Good
    Sex: Male
    Height: 182cm
    Weight: 68kg
    Armament: Armour

    STR: B
    CON: C
    AGI: C
    MGI: B
    LCK: A
    Noble Phantasm: EX

    Legend
    The great king depicted in mankind’s oldest epic – “The Epic of Gilgamesh”. He was an actual king who ruled Uruk, the capital city of ancient Mesopotamia during the Sumer Dynasty 5000 years ago.
    A despot who possesses high divinity with 2/3 being God and 1/3 being human, and believed he was invincible. However, answering the call of people who were oppressed by Gilgamesh’s tyrannical policies, Enkidu, a man created by the goddess Aruru, was released to fight against Gilgamesh. Gilgamesh and Enkidu met and battled as enemies, but soon they began to recognise each other and rule the nation together. Gilgamesh gradually began to change after finding a friend who he considered to be an equal, and Uruk became unprecedentedly prosperous. Gilgamesh, as the greatest king, eventually acquired all the treasure on the earth.
    The goddess Ishtar wooed Gilgamesh, but was rejected bluntly. As a result, Ishtar unleashed the Bull of Heaven in a fit of rage, wrecking havoc on earth. After her failure, Ishtar complained before the Gods and caused the weakening and eventual death of Enkidu, who could not resist the will of the Gods that created him. The death of Enkidu significantly impacted Gilgamesh, and as a result he set out for the underworld in order to acquire the potion of immortality. However, the potion was drunk by a snake, and Gilgamesh died in despair.

    Tactics
    Gilgamesh battles by shooting the originals of all Noble Phantasms like bullets via Gate of Babylon. The tactic yields excellent destructive power to magic energy efficiency. Since every Noble Phantasm is a bullet, the real magical energy used is merely the activation cost of Gate of Babylon. Because he possesses the originals of all Noble Phantasms, he can assault the weakness of any Servants. As a result, Gilgamesh has the advantage over most of the Servants in combat.
    Because he has absolute self-confidence, he is able to calmly show himself before his opponents. However, depending on mood, he is also fine with scoring kills by raining Noble Phantasms behind the enemies’ back. The will of the king cannot be simply gauged by the concept of tactic.

    Class Abilities

    Magic Resistance: E
    Magic resistance gained through the class ability of Archer. However, since Gilgamesh did not have any abilities that can resist magecraft, it remains at the minimum level of E. Its effect is merely light damage mitigation against sorcery rather than full neutralisation. The cause of his low Magic Resistance is probably related to his Master, Kotomine Kirei’s lack of magical energy. In reality, during the Fourth Holy Grail War, Gilgamesh’s Magic Resistance was elevated to C with Tohsaka Tokiomi as his Master.
    Although his Magic Resistance is low, Gilgamesh is able to neutralise most sorceries due to having many items that defend against sorcery, such as the golden armour. The defensive powers of these items are quite high, as Rin’s sorcery was completely repelled.
    If magi attempt to use large-scale sorceries and act as “mongrels” that impede the king, Gilgamesh will simply unleash a raging wave of Noble Phantasms and completely crush them without giving them the time to cast spells. (Translator’s Note: Gate of Babylon and Sword Spam are now officially categorised as a form of Magic Resistance.)

    Independent Action: A+
    With an Independent Action rank that sets him completely apart from the rest, Gilgamesh is able to operate without a Master. With a rank of A+ that exceeds even A, the support of a Master is unnecessary even while unleashing a large amount of magical power. It is an ability that bends the rules and allows for the continued materialisation of Servants even after the conclusion of the Holy Grail War. After being summoned as Archer during the Fourth Holy Grail War, Gilgamesh remained materialised for 10 years until the Fifth.
    Since the Fourth Holy Grail War, the ability to freely operate without regard for the Master remained unchanged. However, the ability to remain materialised after the Holy Grail War was not gained until he was showered by the content of the Holy Grail. At the end of the Fourth Holy Grail War, Gilgamesh was absorbed for a while after being showered by the black mud spilled from the broken vessel of the Holy Grail. However, Gilgamesh could not even be digested by the mud that was filled with “All the World’s Evil – Angra Mainyu”. On the contrary, he was given a flesh body and regurgitated back into the present world. As a result, Gilgamesh was completely incarnated and continued to survive as an existence with a physical body. Also worth mentioning is that, thanks to the changed shape and personality granted by the potion of youth, the super egotistical Gilgamesh was able to live in the human society for 10 years without much trouble.

    Personal Skills

    Golden Rule: A
    Being fated a life that is filled with riches. Gilgamesh lives the life of a nabob and has no money troubles. In the legend, he claimed all the world’s treasure as his own. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.
    Upon seeing Gilgamesh’s golden figure, Rin half-jealously called him “Gin-Pika” (Gold-glitter).

    Charisma: A+
    Often praised as the greatest king, Gilgamesh’s ability to command and lead great armies is excellent. Charisma is a rare talent, and a B rank is sufficient to lead a nation, but Gilgamesh has a rank of A+. At this level, it is not a matter of popularity or skill, but closer to something like sorcery or curse. An army led by Gilgamesh will have a tremendous increase in abilities.
    An egotistical Gilgamesh radiating with self-confidence will sure boost the morale of his army to an extremely high level.

    Divinity: B (A+)
    Due to being 2/3 God, Gilgamesh possesses the highest level of divinity among the many Heroic Spirits. His level exceeds even Herakles, who is the son of Zeus and ascended to the Pantheon after death. However, Gilgamesh despises the Gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
    He is the half-man-half-God King of Heroes born from the union of King of Uruk, Lugalbanda, and goddess Rimat-Ninsun. (Translator’s Note: Wait what? Half and half?)

    Noble Phantasms

    The Star of Genesis which Separates the Heaven and Earth – Enuma Elish
    Rank: EX
    Type: Anti-World
    Range: 1~99
    Maximum Targets: 1000 Persons

    The sword that cuts and divides the World, with output matching or even exceeds Artoria’s Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, “Sword of Rupture – Ea” is the Noble Phantasm, “Enuma Elish” is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names “Sword of Rupture – Ea” and “Enuma Elish” are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.
    The most powerful sword that cannot be duplicated by Unlimited Blade Work. Gilgamesh calls it “something that knows the hellish planet before genesis”.
    The three cylindrical blades spin in different directions, generating air pressure strata. Its power will not be neutralised even when colliding with Excalibur.

    Gate of Babylon
    Rank: E~A++
    Type: Anti-Personnel
    Range: -

    A key-like sword that connects to the “Golden Capital”. The spatial connection with the treasury allows for easy access to the items within. The rank changes to E~A++ because Gilgamesh put all the originals of Noble Phantasms into the treasury. In other words, E~A++ reflects the rank of the items in the treasury. If the treasury does not contain a wealth of valuables, then it will not be a useful Noble Phantasm.
    The favourite Noble Phantasm within the Gate of Babylon is the chain which has captured the Bull of Heaven – Enkidu. It is an anti-deity Noble Phantasm that increases in strength as the target’s Divinity increases. It was able to completely seal Herakles.

  24. TECH GIAN February 2004 issue - page 157
  25. Fate/Apocrypha volume 1
  26. 27.0 27.1
    [v] Fate/stay night Premium FanBook, p.047 - Q: How strong are Servants?

    Q: How strong are Servants?
    Nasu: Well you see, attack power is about the same as one fighter. A fighter has way too much power for one person too stand up against, but to destroy one city they'll have to refuel many times. But what makes these guys dangerous is that since they're spiritual bodies, regular weapons won't work against them. As far as destructive power goes, there are more numerous powerful weapons among modern ones, but as normal weapons won't do a thing to them, they're among the most powerful. Anyway, just as fighters can load a nuclear warhead, they each have their own Noble Phantasms and among the Servants there are ones that have ridiculously powerful ones. That's why when I meant strength being the same as a fighter I thought it would be easier to image. Oh and, if I were to say it in a sort of non-serious way, they'd be 1/4th of Tsukihime's Arcueid I suppose? The strength of one I mean. Against one Servant, Arc would probably win, but against two, while Arc's having trouble against the one, the other could get behind her and nail her... maybe.

    Q: That's more like, whoah, Arc's tough, heh.
    Nasu: (Grinning) 1/2 of Neko Arc.

    Q:サーヴァントの強さとは、どれくらいのなモノなんでしょう?

    きのこ:これはですね、攻撃能力はだいたい戦闘機一機分なんですよ。 戦闘機は個人で立ち向かうには強力すぎる力をもっているけれども、 一つの街を滅ぼすには何度も補給しなければならない。 ただ連中(サーヴァント)が厄介なのは、奴ら霊体なので通常攻撃が効かないんですよ。 破壊力においては近代兵器のほうが強力なものが多いんですけど、 通常兵器が聞かないと言う時点でいまだ最強。 で、戦闘機も核弾頭を搭載できたりするように、宝具をそれぞれ備えており、 中にはとんでもない宝具を持ってる奴がいる。 だから、強さは戦闘機ぐらいだと言うのがイメージしやすいかなと。 あと、ギャグっぽく言うならば「月姫」のアルクェイドの4分の1くらいかな? 一人頭の強さは。サーヴァント一人だとアルクが勝つだろうけど、 サーヴァント二人だとアルクがてこずってる間に後ろからプスッと…いけるかな。

    Q:むしろアルクェイド強えーって話ですねソレ
    きのこ:(ニヤリとしつつ)猫アルク2分の1くらいの強さだぞと。

  27. 28.0 28.1
    [v] Comptiq 2005-10 issue - Fate Dojo Q & A:
    Q: I have a question about the Servants vs. other character answer in the 9th issue of Comptiq. About a Servant with an average Noble Phantasm, who would have one and what rank would that have been?

    Q. I have a question about the Servants vs. other character answer in the 9th issue of Comptiq. About a Servant with an average Noble Phantasm, who would have one and what rank would that have been?

    A: That's a serious question. The level of the Noble Phantasm would be B, and ability being represented by numbers would be called an average Noble Phantasm. Broken Phantasm, Barrier of the Wind King (C), Gae Bolg (thrown) (B), that sort.
    On the other hand, those with conceptual effects, destiny interference types fall into a special category. With Gae Bolg (regular), no matter how much Arcueid might be superior to Lancer in numbers, she will be killed depending on her luck, you see.

    Q:9月号のサーヴァントと他作品キャラ比較についての質問です。対象は平均的な宝具を持ったサーヴァントとのことでしたが、本編でいうとどのくらいのランクの宝具を持った、誰がそれに近いのでしょうか?

    A:まじめな質問です。宝具のレベルはB、能力が数値で表せるものが平均的な宝具
    といえます。ブロークンファンタズム(不明)、風王結界(C)、ゲイボルグ(投げ)(B+)、といったものでしょうか。逆に効果が概念的なもの、運命干渉系が特殊な部類です。ゲイボルグ(通常)はいかにアルクェイドが能力値的にランサーを凌駕していようと、運次第でコロっと殺されますから。

  28. [v] Fate/EXTRA CCC Fox Tail Material - Alter Ego G

    Alter Ego G
    Master: ???
    Real Name: Kingprotea
    Gender: Female
    Height/Weight: 30~?m/?kg
    Alignment: Lawful Good

    Strength: EX
    Endurance: EX
    Agility: A
    Magic: D
    Luck: B
    Noble Phantasm: -

    Alter Ego of thirst of love.
    G means gigantism, growing, greed.
    It was formerly sealed at the ends of the imaginary number space.
    Alter Egos are complexes made from several goddesses, however Protea is created from the essence of the great Mother Goddess that is common throughout all mythologies. Her self can be treated as a Noble Phantasm as she does not possess a Noble Phantasm. As with the Golden White Face, she's a hazard that can only be overcome in battle through the combined strength of several servants.

    Class Skills
    Huge Scale - EX
    A cheat skill that evolved from Self-Modification.
    There is no limit to how large she can get. Once the upper limit is reached, the upper limit is further increased. This is infinitely repeated. Basically infinite growth of infinite growth.
    Anywho, she's a planet destroying universe level disaster, but giant transformation makes her lose complex intelligence and function. This skill cannot bear common sense, so one completely self-destructs.

    Grow Up Grow - EX
    Cheat Skill evolving from Experience Point Bonus.
    Experience Point Bonus allows one to gain a bonus percentage of experience points after a battle. King Protea's skill cheats and changes it to "Always gaining Experience Points."

    Personal Skills
    Self-Suggestion - EX
    Suggestion applied to oneself.
    A skill that raises resistance against mental interference. At A rank "I do not age = Truly stops aging" level of assumption is possible. At EX level, whatever is going on in that mental world is outside of understanding.

    アルターエゴ G
    マスター:???
    真名:キングプロテア
    性別:女性
    身長・体重:30~?m/?kg
    属性:秩序・善

    筋力:EX
    耐力:EX
    敏捷:A
    魔力:D
    幸運:B
    宝具:-

    渇愛のアルターエゴ。
    Gはgigantism,growing,greed,の意。
    かつては虚数空間の果てで封印されていた。
    アルターエゴは複数の女神の複合体だが、プロテアはあらゆる神話に共通する大母神のエッセンスから創られた 。彼女自身が宝具扱いである為、宝具は所持していない。
    金色白面同様、複数のサーヴァントが一丸となって戦って初めて打倒できる災害。

    クラス別能力:
    ヒュージスケール:EX
    スキル「自己改造」が暴走したチートスキル。
    限界のない規模拡大を可能とする。レベルが上限に達すると自らの規格を巨大化させ、さらなるレベル上限を設 定。これを無限に繰り返す。無限増殖とも。
    いずれは星を破壊する宇宙レベルの災害だが、巨大化すれ場するほど知性・機能の複雑化が失われていくだめ、 通常の知性体ではこのスキルに耐えられず、自己崩壊してしまう。

    グロウアップグロウ:EX
    スキル「経験値ボーナス」が暴走したチートスキル。
    「経験値ボーナス」は戦闘によって得る経験値に何パーセントかの追加ボーナスが入るものだが、キングプロテ アはこのスキルをされにチート化、「常時、経験値を取得する」ものに変えてしまった。

    固有スキル
    自己暗示:EX
    自身にかける暗示。
    精神攻撃への耐性をあげるスキルで、Aランクにまでなると ”私は歳を取らない=本当に老化が止まる ”レ ベルの思い込みが可能となる。EXレベルになると、もう心象世界では何がおきているか理解の外 である。

  29. [v] Comptiq 2005-09 issue - Fate Dojo Q & A:
    Q. In the other Type-Moon works, who else besides Arc can fight against Servants?

    Q: In the other Type-Moon works, who else besides Arc can fight against Servants?

    A: If we're working on the condition of one on one, with an extremely average Noble Phantasm. Generally most of the 27 Ancestors, Kishima Kouma, Aozaki Aoko.
    If it's just a defensive fight, but would still be a fight, then Ciel. Shiki (Rakkyo), Shiki (Tsukihime) are no match for Servants....but Ryougi Shiki (3rd personality) might be able to go as far as the Ciel class.

    Q:TYPE-MOON他作品で、アルク以外にサーヴァントとガチンコできるのは誰ですか?

    A:一対一、宝具が極めて平均的なものであるなら…という前提でいきます。二十七祖のほぼ全員、軋間紅摩、蒼崎青子。防衛戦だが戦闘になる、というのであればシエル。式、志貴の主人公コンビはサーヴァントには及びません…でも、「両儀式」ならシエルクラスまであがるかも。

  30. [v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

    Q: Since Saber and Gilgamesh have physical bodies in Fate/Stay Night, can Shiki see lines on them?

    Q: Since Saber and Gilgamesh have physical bodies in Fate/Stay Night, can Shiki see lines on them? (@LestatDusk)

    A: Not just when they have a physical body, the Mystic Eyes of Death Perception are effective even when they're in spiritual bodies. For Shiki [Ryougi], if the opponent can be recognized as "living" (not "life", but "live"), she can see the lines of death. For example, the ghosts in Overlooking View were dead, but they were "living" in the sense that they can interfere with the current world.
    Also, why she didn't succeed against the Sarira in Araya's arm is because it belonged to an enlightened one who achieved "becoming extinguished, alive." To kill it by the lines of death means she has to decipher advanced "lines of death" levels higher than the normal concept of death. But what's sad about bones is that rather than having to do that, they'll turn into ash if you burn them. If you have time to be using Death spells, level up and beat it physically.

    Q:セイバーとギルガメッシュは、フェイト/ステイナイトでは肉体をもっているので、シキは彼らの死の線を見ることができますか?

    A:肉体を持っているどころか、霊体のままでも直死の魔眼は効果アリ。式にとって“生きている(ライフではなくライブ)”という認識が当てはまる相手なら死の線は見えています。たとえば俯瞰風景の幽霊たちは死んでいるけど、現世に介入できる時点で「生きている」。
    また、荒耶が埋め込んでい仏舎利に後れを取ったのは、アレが”いきながら入滅した”覚者のものだから。死の線で殺すには、通常の死の概念よりなん段階も高度な”死の線”を読み解かなければならない。でもそんなことをするより焼いてしまえばあっさり灰になるのは骨の悲しさ。ザキ系の呪文を使っている暇があるならレベルをあげて物理で殴れ、である。

  31. [v] Fate/complete material II: Character Material - Characters: Kirei Kotomine, p.066-069

    Kirei Kotomine

    Character Data 009
    Affiliation:
    True Identity:
    Gender:
    Height:
    Weight:
    Three sizes:
    Image Color:
    Talents:
    Likes:
    Dislike:
    Worst enemy:
    Origin:

    Nasu Kinoko & Takeuchi Takashi • Character Discussion

    >The catalyst for Kirei Kotomine's birth

    Nasu: I do feel like we might have been a little too intense with Kirei, but I've learned my lesson.

    Takeuchi: Yeah, he was pretty scruffy right from the earliest design drafts. The trademarks of characters like this are always developed and emphasised over time.

    Nasu: Kirei is just full of mystery, and part of that was because we wanted characters to suspect him of being a boss character upon first glance. We also wanted the players to dislike him, like he was the reason they didn't want to go to church. Another key phrase for Kirei's character was "dark saint". It was merely his beliefs that put him at odds with the game's protagonists, and he himself is not what you would consider a villain. Of course, from most perspectives, Kirei totally looks like your common bad guy.

    Takeuchi: Kirei was one of those designs that came off as "all wrong" at first, wasn't he?

    Nasu: I'll admit the initial draft showed me a man who wasn't at all the way I had pictured Kirei in my mind... but I also didn't think it was altogether wrong, so I decided to give it a fair shake.

    Takeuchi: Kirei was based on a vocalist I really like. I did my best to infuse Kirei's design with the same distinct presence and charisma that said vocalist possesses. By the way, why did we add that whole Bajiquan bit to his concept?

    Kirei: When you asked me if Kirei is a fighter type, I replied that he'd be able to fight using Black Keys at the very least, much like Ciel. That's when you started incessantly demanding that he be a Bajiquan fighter...

    Takeuchi: Oh... right. (laughs) I thought it sounded like something I'd suggest.

    Nasu: It came up when I was trying to figure out what type of martial arts Kirei would pursue, and I felt that Bajiquan would be a good fit for him. The whole idea of being strict with yourself and honing your physical body was right up Kirei's alley. This particular aspect of his concept really blossomed in "Zero".

    >Kirei's prowess

    Nasu: You want to know exactly how powerful Kirei is? You'll have to ask Gen Urobuchi. (laughs)

    Takeuchi: Well, after being doused in so much of the Holy Grail, I imagine his physical body has been weakened significantly from his "Zero" days.

    Nasu: For someone who died like that to be alive ten years later is quite a feat in and of itself. Kirei has quite a few Command Spells on his arms, and we were actually thinking about using cool visual effects to show the Command Seals being expended when he was defeating Zouken in "stay night". Even a flesh-and-blood human could damage a Heroic Spirit by using ten or so Command Spells. Unfortunately, we didn't get the change to show this because True Assassin was less effective than we had all hoped. (laughs)

    Takeuchi: I imagine people who played the game felt the same way, though it remains unclear as to whether it was a case of Kirei being too strong or True Assassin not being strong enough.

    Nasu: True Assassin is a careful servant who never lowers his guard. He uses distance to defend against and ultimately finish the target. As his final checkmate move, True Assassin uses Zabaniya: Delusional Heartbeat, but even he wasn't sure what to think when he tried to use his Noble Phantasm on Kirei.

    Takeuchi: He was like "This guy doesn't even have a heart...?"

    Nasu: That was all the opportunity Kirei needed to get to Zouken... so it was definitely True Assassin's lack of preparation that resulted in Zouken's demise.

    Takeuchi: I don't think anyone can really blame him, though. Why would anyone stop to think that this living, breathing human being might not have a normal human heart, right?

    Nasu: Kirei's role in Sakura's route was essentially the opposite of the whole "wouldn't it be scary if Saber was an enemy?" concept in that we took the guy everyone hated and made him a formidable ally. I believe that particular idea was summed up well in that one scene where Kirei was running with Illya in his arms. While Shirou was the uncertain adolescent in "stay night", Kirei had already dealt with his uncertainties by "Zero", making him incredibly powerful. When infiltrating Einzbern Castle, Kirei asked "You haven't even been rock climbing before?" as if it was the most basic milestone of childhood. It makes you wonder about Kirei's childhood... (laughs)

    Takeuchi: Speaking of being powerful... Who's stronger: Ciel or Kirei?

    Nasu: Ciel is by far more powerful. Just take her lineage into consideration, and add to that her immortality. Kirei's prowess in "Zero" was rooted in the sheer number of Command Spells at his disposal as much as it was in his obsession with Kiritsugu. Suffice to say, it was his golden age. I believe the "Zero" Kirei could have defeated Ciel.

    >Regarding Kirei's character design

    Takeuchi: I wanted to make Kirei as manly as possible. The way his hair curls up at his collar was part of that, but it came to be described as merely "unkempt"...

    Nasu: During the hanafuda mini-game in "hollow", Taiga mentions her desire to cut off all that mess.

    Takeuchi: I'm certain Kirei likes his hairstyle.

    Nasu: Every morning, he looks at himself in the mirror and predicts how each day will go based on the way his hair curls... like a horoscope!

    >The message Kirei carries as a character

    Nasu: He is the greatest of villains, but he is not a contradiction. His premise may be a paradox but he, as a man, is not. "stay night" was my attempt at telling a story without an absolute evil. When you have an obvious "evil" milling about in your story, it almost always turns out to be the same thing... the feeble pursuit of anything that might justify one's own convictions. When all was said and done, it would have been easy to declare both Kirei and Zouken as evil. While Zouken may have been a villain, he did hold himself to a higher standard and his ambitions were guided by something greater than himself. Meanwhile, the final confrontation between Kirei and the main character revealed that Kirei was a sort of "mirror" to Shirou. This whole story was based on the theme of "All the World's Evil", and in that sense you could say Kirei was "the other protagonist". The irony of Kirei's role is reflected in his name which, in terms of Japanese definitions, is actually quite beautiful. All of this resulted in my growing quite fond of Kirei despite the fact that he is not the main character, and that in turn led to him having way too many lines of dialogue. I had to go in more than once and edit out some of his lines.

    Takeuchi: You know, some people believe that Kirei intentionally lost to Shirou at the end.

    Nasu: Simply put, they just ran out of time. Kirei didn't really care whether he won that fight or not, but I will say that he definitely did not take it easy on Shirou. I think the illustration added for the final battle in the PS2 version was pretty cool.

    Takeuchi: I really wanted to portray the fact that Kirei "doesn't have a heart" through an illustration, and I am sad that I couldn't. Regardless, Sakura's route was the grand stage for Kirei.

    Nasu: I loved that scene where Kirei was running with ease as he carries Illya in his arms. In my mind, that represents the epitome of manliness! It really underlined the difference between him and Shirou, who is still a youth.

    Takeuchi: Kirei is 193cm tall, which made Illya look even smaller. In a way, Kirei serves as a face from "Fate" as well.

    Nasu: Yeah... and a really big one at that.

    Takeuchi: Yeah, we might have made him a little too big. (laughs) The fact that he is second only to Berserker in size pretty much drives that point home.

    言峰綺礼

    Character Data 009
    所属:
    真名:
    性別:
    身長:
    体重:
    スリーサイズ:
    イメージカラー:
    特技:
    好きな物:
    苦手な物:
    天敵:
    出身:

    奈須 きのこ&武内崇 • キャラクター別対談

    言峰はどれくらい強いのか
    奈須:それは虚淵玄に聞いてくれ(笑)。

    武内:でも本編の言峰は、聖杯の泥をかぶって肉体は『Zero』の時代より衰えたんじゃ?

    奈須:あそこで死んだ人間が10年後も生きていただけですごいけどね。彼の腕には令呪が何個もあるんですが、実は『stay night』本編で臓硯を倒す時に消費される令呪をガンガン効果的に表示しようというアイデアもあったんです。たとえ生身の人間だったとしても、令呪を10個近く使えば英霊にダメージが与えられますから。でも結局はやる機会がなかった。ええ、思った以上に真アサシンが頼りなかったので(汗)。

    武内:ゲームをプレーした人にはそういう快感もあっただろうけど、言峰が強かったのか真アサシンが弱かったのかは微妙かな。

    奈須:真アサシンってどんな時でも油断しない慎重なサーヴァントなんですよ。遠くから獲物を投げて敵を仕留めるような。で、最後のチェックメイトで妄想心音を使うんだけど「こいつ心臓ないッス」ってヘタれた(笑)。

    武内:「あれ、心臓出てこないよ?」ワキワキワキ。

    奈須:その隙を突かれて、臓硯を狙われたというお馬鹿さんですから……。あれは詰めを誤った真アサシンが悪い。

    武内:さすがに想定外だとは思うけどね。生きている人間に心臓がないなんて。

    奈須:ちなみに桜ルートにおける言峰は、セイバーが敵に回ったら怖いというのとは逆に「今まで嫌だった奴が味方に回ったら頼もしいぞ」というコンセプト。イリヤを抱いて走るシーンにその全てが集約されています。『stay night』で士郎が迷える少年であるのに対し、言峰は『Zero』においてすでに迷える時期を抜けて一個人として完成している人間なので、ハンパない強さなんです。アインツベルン城に潜入する時も「ロッククライミングぐらい嗜んでいないのか?」って言ってましたけど、普通嗜んでないから。お前はどんだけ厳しい少年時代をすごしたんだよ、と(笑)。

    武内:強さといえば、シエルと言峰はどっちが強いの?

    奈須:シエルのほうが圧倒的に強いです。不死身だしあの血筋ですから。『Zero』の頃の言峰が強かったのは、彼が有していた異常なほどの令呪数と切嗣に対する妄執が原因であり、人生で一番輝いていた瞬間だったんですよ。あの頃の言峰ならシエルにも勝てる。

  32. Einzbern Consultation Room 6
  33. [v] Comptiq 2006-11 issue - Fate Dojo Q & A
    Q: Who'd win if the Servants and the 27 Ancestors fought each other?

    Q: Who'd win if the Servants and the 27 Ancestors fought each other? Also, who'd win in a fight between Bazett, a renowned powerhouse of the Association, and Ciel, top class in even the Association?

    A: Depends on compatibility, but basically Servants will have the slightly higher advantage. With Saber, Lancer, and Archer classes, we ought to be able to relax and see decent fights. In particular, Saber has THAT sort of Noble Phantasms so against guys like the 27 Ancestors that overwhelm by material quantity and alienness, she'd be REALLY tough.
    ....Well, there are also some of those tough Ancestors that can withstand a direct hit from Excalibur-class attacks, but against those guys that just (emphasis on just; other stats don't match up) have wickedly high HP, Lancer-aniki'd be pretty tough.
    Oh, and regarding Bazett-san and Lady Ciel, Ciel'd still win at the point Bazett was in Hollow. Once Bazett awakens and masters Fragarach, it'll turn into a good match.

    Q:サーヴァントと27祖が戦ったらどちらが勝つんでしょうか? また、協会屈指の実力者・バゼットと、教会でも最高クラスの シエルが戦ったらどっちが勝つんですか?(新潟県/神田聖一)

    A:相性の問題もありますが、基本的にはサーヴァントがやや有利。
    セイバー、ランサー、アーチャークラスなら安心して戦いを見守れます。
    特にセイバーは宝具がアレなんで、二十七祖みたいな“物量と異質さで圧す”連中には滅法強いかと。……まあ、中にはエクスカリバークラスの直撃を受けても耐えられるタフな祖がいるので、そういうHPだけバカ高いヤツにはランサー兄貴が強かったりするワケです。
    あとバゼットさんとシエル嬢ですが、ホロウの段階ではシエルの勝ちは動きません。バゼットさんが開眼してフラガラックを使いこなせるように なるといい勝負になります。

  34. [v] Fate/complete material III: World material - FAQ with Nasu: Miscellaneous, p.136

    Q: Who would be stronger if Servants fought the 27 Ancestors?

    Q: Who would be stronger if Servants fought the 27 Ancestors? Servant's also have superhuman battle ability, but the 27 Ancestors are also superhuman monsters.... I got the impression that ORT, Primate Murder, Altrouge Brunestud, and so on were obviously stronger than Servants.

    A: All I can is they're both powerful.... They're both beings that live in mystery, so the only thing that can be said is that it all depends on the situation the moment it comes done to ""having the means of killing the other guy somehow". Among those, Earth rules won't even apply to ORT in the first place and Primate Murder has the super advantage against primates so they're in a league of their own, I suppose. Speaking of which, for one Primate Murder, seven Guardians would be the appropriate amount.

    Q:サーヴァントと”吸血鬼の二十七祖”が戦った場合、どちらのほうが強いでしょうか?サーヴァントも人外の戦闘能力を持っていますが、二十七祖も人間離れした怪物ですし......。特にORTやプライミッツマーダー、アルトルージュ・ブリュンスタッドなどは、あからさまにサーヴァントよち強いような印象を受けました。

    A:どっちもどっち、としか・・・・・・。どちらも神秘に生きるものたちなので、"なんとかして殺す手段がある"時点で状況次第としか言えません。そんななか、 ORTはそもそも地球上でのルールが成立しないし、プライミッツマーダーは霊長に対して超有利なので別格でしょうか。ちなみに、プライミッツマーダー1匹に対して守護者七騎であたるのが妥当なところです。

  35. [v] Comptiq 2005-09 issue - Fate Dojo Q & A
    Q: About the power comparison between Arc and Servants, would the Arc being compared be the 30% one or the full one?

    Q: About the power comparison between Arc and Servants, would the Arc being compared be the 30% one or the full one?

    A: That would be the 30% Arc. It takes 7 Guardians to control the Primate Murder and the Servants of the Grail War are based on these.

    Q:きのこ氏がファンブックで仰っていたアルクとサーヴァントの強さ比較ですが、この比較されているアルクって、30%程度しか力を出せていない状態と、全力状態のどちらでしょか?

    A:どっちかてーと30%のアルクです。もともと某プライミッツマーダーを御するには七騎の守護者が必要とされており、聖杯戦争の七騎のサーヴァントというのはこれになぞらえているらしいですよ、どうにも。

  36. [v] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Class, p.015

    Class
    A "Servant Class" is a container prepared for materialising a Heroic Spirit that is summoned into the current era as a Servant.
    There are seven Servant Classes: Sabre, Lancer, Archer, Rider, Caster, Assassin and Berserker. Since there cannot be repeats of any one class, the seven Servants participating in a Holy Grail War will be of different classes.
    Heroic Spirits determine their classes on the basis of their characteristics, and then summoned as the Servant of the corresponding class. For instance, the only class appropriate for Artoria is Sabre, but Hercules, who was said in legends to be proficient with all weapons, can be summoned into all classes but Caster. The affinity between the Master and the Heroic Spirit will determine which class the Heroic Spirit will be summoned into. However, the Einzberns, as one of the "Three Founding Families" and well-informed of the rules of the Servant system, was able to preemptively interfere with the system and summon Hercules as Berserker.
    Among all the classes, Sabre, Lancer and Archer are also called the "Three Knights". They are frequently Heroic Spirits from the Age of Gods when sorceries were common. Due to high magic resistance, modern magi are unable to inflict damage to them.
    The Assassin class is special, as the only qualifying Heroic Spirits are the Hassan al-Sabbah's.

    Saber
    Knight of the Sword. The compatible Heroic Spirit naturally needs to possess legends as a knight of sword, as well as the highest levels of attributes in all but MGI. Class Abilities include Magic Resistance and Riding. Also, compatible Heroic Spirits usually excel in delivering powerful burst attacks.

    Lancer
    Knight of the Lance. Its high qualifying conditions are second only to Sabre. Attributes are excellent overall, in addition, AGI must be high. Of course, Servants of this class are proficient in hit-and-run tactics that capitalise on range and speed. This class includes many Heroic Spirits who were knights.

    Archer
    Knight of the Bow. A class that excels in possessing powerful Noble Phantasms. The qualifying condition is not attributes, but the possession of powerful projectile weapons or special abilities related to projectile weapons. Highly effective as scouts. They have not only the Magic Resistance ability of the Knight Classes, but also the class ability of Independent Action.

    Rider
    Mounted soldier. Heroic Spirits who rode mounts (not limited to living creatures) qualify for this class. Although attributes tend to be lower compared to the Three Knight Classes, this is compensated by the abilities of the mount described in legend. Besides Magic Resistance, class abilities also include high Riding.

    Caster
    Magus. Qualifying conditions only include mastery of sorceries of the highest calibre. Due to this trait, the qualifying Heroic Spirits tend to have low combat abilities. In addition, since the majority of Servants have Magic Resistance, this class is thought to be the weakest of all.

    Assassin
    Assassin. The only qualifying Heroic Spirits are the generations of Hassan al-Sabbah's, and one of them would be summoned. All of them do not have glorious legends as heroes, thus possess low attributes. Class ability is Presence Concealment, and the use of this ability during battle is the lifeline of Assassin.

    Berserker
    Mad Warrior. Heroes who have gone berserker during battle qualify for this class. Normally it is considered ideal if a Servant can wield power at the level of the original Heroic Spirit, but "Mad Enhancement" allows for the attribute enhancement of the Servant beyond the ability of the original at the cost of sanity. A class originally used to enhance weak Heroic Spirits.

  37. [v] Comptiq 2007-10 issue - Fate Dojo Q & A
    Q.「Fate/Zero」では、「召喚の際にある一文を呪文に組み込むことで英霊がバーサーカーになる」という記述がありました。ということは、すべてのマスターが呪文にこの一文を組み込んだら、バーサーカーだらけの聖杯戦争がはじまるんでしょうか?

    Q:「Fate/Zero」では、「召喚の際にある一文を呪文に組み込むことで英霊がバーサーカーになる」という記述がありました。ということは、すべてのマスターが呪文にこの一文を組み込んだら、バーサーカーだらけの聖杯戦争がはじまるんでしょうか?(埼玉県/ひろいち)

    A:そうですね。基本的に絶対枠としているのは3騎士だけなので、思いっきり特殊なマスターが集まれば世にも奇妙な聖杯戦争がはじまるでしょう。
    でも、同じクラスの重複召喚はできません。

  38. [v] TYPE-MOON PHANTASM 2008

    N/A

    奈須:実はですね。「Fate/stay night」のときに未遠川でセイバーのエクスカリバーを食らうのは、ライダーだったんですよ。ライダーは ドラゴンライダーで、マイナーな竜に乗るような英雄を探そうと思ってたんです。イスカンダルは第七のエクス トラクラス(*11)にしようと。でも虚淵イスカンダルはもうライダー以外考えられなかった。そんなとき、 虚淵さんが「じゃあキャスターでなんとかしますよ」と言って。何をするのかなと思っていたらクトゥルー神話 (*12)をもってきた(笑)

Characters by series
Fate/stay night Main characters: Shirou EmiyaSaberRin TohsakaSakura MatouIllyasviel von EinzbernArcherKirei Kotomine
Secondary characters: AssassinBerserkerCasterGilgameshLancerRiderShinji MatouSouichirou KuzukiTrue AssassinZouken Matou
Minor characters: Atrum GalliastaAyako MitsuzuriBedivereClaudia HortensiaGai GotouIssei RyuudouKaede MakideraKane HimuroLeysrittJusteaze Lizrich von EinzbernOtoko HotaruzukaSellaTaiga FujimuraVivianYukika Saegusa
Fate/hollow ataraxia Main characters: Bazett Fraga McRemitzAvengerCaren Hortensia
Secondary characters: AssassinDiloEdelfelt sistersLuviagelita EdelfeltMinori Mitsuzuri Master of AssassinPerseusReikan RyuudouSaberScáthachSthenoEuryale
Fate/Zero Main characters: Kiritsugu EmiyaIrisviel von EinzbernSaberKirei KotomineWaver VelvetRiderTokiomi TohsakaArcher
Secondary characters: Aoi TohsakaAssassinBerserkerCasterKariya MatouKayneth El-Melloi ArchibaldLancerMaiya HisauRisei KotomineRyuunosuke UryuuSola-Ui Nuada-Re Sophia-Ri
Minor characters: Byakuya MatouFionn mac CumhaillGlen and Martha MackenzieGrainneJubstacheit von EinzbernNatalia KaminskiNorikata EmiyaShirley
Fate/EXTRA Main characters: Hakuno KishinamiSaberArcherCasterGilgameshRin TohsakaRani VIIISakura MatouBB
Secondary characters: AliceArcherAssassinBerserkerBerserkerCasterCasterDan BlackmoreJinako CarigiriJulius B. HarweyLauncherKiara SessyoinLancerLancerLancerRun RuLeonardo B. HarweyMeltryllisMonji GatouPassionlipRiderSaberSaverShinji MatouTwice H. Pieceman
Minor characters: AmaterasuAoko Aozaki Chishiki MabiIkuyo YuutouIssei RyuudouKirei KotomineShiki RyougiSialim Eltnam Re-AtlasiaTaiga FujimuraTouko Aozaki
Fate/Apocrypha Black Faction characters: Caules Forvedge YggdmillenniaDarnic Prestone YggdmillenniaFiore Forvedge YggdmillenniaGordes Musik YggdmillenniaReika RikudouRoche Flyn YggdmillenniaCelenike Icecolle YggdmillenniaArcher of BlackAssassin of BlackBerserker of BlackCaster of BlackLancer of BlackRider of BlackSaber of Black
Red Faction characters: Kairi SisigouShirou KotomineRottweil BerzinskyJean RumPentel brothersFeend vor SembrenArcher of RedAssassin of RedBerserker of RedCaster of RedLancer of RedRider of RedSaber of Red
Other characters: SiegRuler
Minor characters: AiasAlma PetresiaAlzirBram Nuada-Re Sophia-RiFafnirHectorLord El-Melloi IIReines El-Melloi ArchisorteRocco BelfebanSergeTooleTouki SisigouTrimmauVictor Frankenstein
Fate/Prototype Main characters: Ayaka SajyouSaberMisaya ReiroukanLancerArcherRiderManaka Sajyou

Secondary characters: Archer's MasterAssassinBeast|BerserkerCasterAro IsemiHiroki SajyouSancraid Phahn

Fate/Prototype: Fragments Manaka SajyouSaberElza SaijoArcherNigel SawardLancerShizuri IsemiRiderMisaya's fatherCasterTatsumi KitanoBerserkerSeiji JingaAssassin
Fate/Labyrinth Manaka SajyouNorma GoodfellowSaberArcherCasterAssassinGrayLord El-Melloi IIWolfgang Faustus
Fate/strange fake False Masters and Servants: Flat EscardosFalse BerserkerTiné ChelcFalse ArcherWolfFalse LancerTsubaki KuruokaFalse RiderOrlando ReeveFalse CasterJester KartureFalse Assassin
True Masters and Servants: Ayaka SajyouPlayerSaberSigmaWatcherBazdilot CordelionTrue ArcherFrancesca PrelatiTrue CasterHaruri BorzakTrue BerserkerFaldeus DiolandTrue AssassinDoris LusendraTrue Rider
Other characters: FilliaJohn WingardVera LevittClan CalatinHansa CervantesLord El-Melloi IIYuukaku KuruokaCashuraGalvarosso ScladioRohngallSaint GermainMaster of Archer (Fate/strange Fake)
Fate/Grand Order Main characters: Ritsuka FujimaruMash Kyrielight
Observer on Timeless Temple characters: Romani ArchamanLeonardo da VinciOlga Marie AnimusphereFouSherlock HolmesLev Lainur FlaurosBeast IIGoetia
Epic of Remnant characters: BaalPhenexZeparBeast III/RAshiya DoumanRaumRandolph Carter
Cosmos in the Lostbelt characters: Goredolf MusikJingle Abel MeuniereSion Eltnam SokarisCaptain NemoTamamo Vitch KoyanskayaGrigori RasputinKirei KotominePriestess of the Alien GodAlien GodKadoc ZemlupusOphelia PhamrsoloneHinako AkutaScandinavia PeperoncinoKirschtaria WodimeBeryl GutDaybit Sem VoidSenji MuramasaChaldeanDavid Bluebook
Other characters: Marisbury AnimusphereGalahadCharacters in Fate/Grand Order
Lord El-Melloi II Case Files Main characters: Lord El-Melloi IIGrayReines El-Melloi Archisorte

Recurring characters: AddTrimmauHishiri AdashinoFlat EscardosSvin GlascheitLuviagelita EdelfeltHishiri AdashinoMelvin WeinsFakerDoctor Heartless
Secondary characters: FluegerHeine IstariJiroubou Seigen TokitouClownOrlocke CaesarmundRosalind IstariGeryon AshbornTouko AozakiInorai Valualeta AtroholmByron Valualeta IselmaDiadra Valualeta IselmaEstella Valualeta IselmaCarinaReginaMaio Brishisan ClynellesIslo SebunanMick GrazilierAtrum GalliastaCaules ForvedgeYvette L. LehrmanOlga Marie AnimusphereTrisha FellowsKarabo FramptonRodinLeandraJean-Mario SupinerraBersac BlackmoreMagdalenaZepia Eltnam AtlasiaFernando CrozeSister IlumiaCorpse KingMcDonell Trambellio ElrodRufleus Nuada-Re EulyphisAsheara MystrasCalugh Ithred

The Adventures of Lord El-Melloi II Main characters: Lord El-Melloi IIGrayReines El-Melloi ArchisorteErgo

Secondary characters: AddRin TohsakaLatio Crudelis HiramTangereWuzhiqiFlat EscardosLuviagelita Edelfelt
Other characters: Shirou EmiyaMikiya KokutouMana Ryougi

Garden of Avalon AgravainArtoriaGalahadGawainGuinevereKayLancelotMerlinMorgan le FayTristanVortigern
Fate/kaleid liner Main characters: Illyasviel von EinzbernMiyu EdelfeltChloe von EinzbernRin TohsakaLuviagelita EdelfeltMagical RubyMagical Sapphire

Secondary characters: Shirou EmiyaSella (Fate/kaleid)Leysritt (Fate/kaleid)Kiritsugu EmiyaIrisviel von EinzbernCaren HortensiaBazett Fraga McRemitzTanakaBeatrice FlowerchildAngelicaDarius AinsworthErika AinsworthShirou Emiya (Miyu's brother)Julian AinsworthKischur Zelretch SchweinorgLord El-Melloi IIMimi KatsuraTatsuko GakumazawaSuzuka KuriharaNanaki MoriyamaTaiga FujimuraShinji MatouSakura Matou

Fate/Requiem Main characters: Erice UtsumiVoyagerKarinBerserkerKoharu F RiedenflausSaberChitose ManazuruLancerNzambiAnubis
Secondary characters: Caren FujimuraMakkiKuchimeRurihime
Fate/type Redline Main characters: Kanata AkagiTsukumo FujimiyaSaber
Secondary characters: ArcherBerserkerMajor MagatsuKanameMajor ReiterAssassinCasterRider
Fate/Koha-Ace Main characters: Sakura SaberKohakuAkihaDemon ArcherArtoriaRiderOryuuCaren KotomineLancerMajor MatouBerserkerAssassinCasterMajor ReiterFuhrerLancer
Other characters: SaberDevil SaberSun Wukong
Others Association DirectorGazamyGrail-kunKischur Zelretch SchweinorgMagical AmberMagical CarenMoby DickNagato TohsakaNeco-ArcPhantas-MoonRaiga FujimuraSaber LionTyphonList of characters by statistics
Fate/stay night Shirou EmiyaRin TohsakaIllyasviel von EinzbernShinji MatouSouichirou KuzukiCasterKirei KotomineZouken MatouSakura MatouAtrum Galliasta
Ernest Gravehill
Fate/hollow ataraxia Bazett Fraga McRemitzCaren HortensiaEdelfelt sistersMaster of AssassinEinzbern Master
Fate/Zero Kiritsugu EmiyaKirei KotomineTokiomi TohsakaRyuunosuke UryuuWaver VelvetKariya MatouKayneth El-Melloi ArchibaldSola-Ui Nuada-Re Sophia-Ri
Fate/EXTRA Hakuno KishinamiRin TohsakaRani VIIILeonardo B. HarweyRun RuDan BlackmoreShinji MatouAliceJulius B. HarweyMonji GatouTwice H. PiecemanJinako CarigiriKiara SessyoinMeltryllisBBKazuhito SakagamiIzaya KiiLeila RaidouMisao AmariAtrum Galliasta
Fate/Apocrypha Kairi SisigouShirou KotomineRottweil BerzinskyJean RumPentel brothersFeend vor SembrenGordes Musik YggdmillenniaFiore Forvedge YggdmillenniaDarnic Prestone YggdmillenniaCelenike Icecolle YggdmillenniaRoche Frain YggdmillenniaCaules Forvedge YggdmillenniaReika RikudouSagara HyoumaSieg
Fate/Prototype Ayaka SajyouMisaya ReiroukanManaka SajyouSancraid PhahnAro IsemiElza SaijoNigel SawardMisaya's fatherShizuri IsemiSeiji JingaTatsumi Kitano
Lord El-Melloi II Case Files Doctor Heartless
Fate/Labyrinth Manaka SajyouNorma GoodfellowWolfgang Faustus
Fate/strange fake PlayerTiné ChelcTsubaki KuruokaOrlando ReeveJester KartureFlat EscardosWolfAyaka SajyouSigmaFaldeus DiolandCashuraFrancescaDoris LusendraHaruriBazdilot Cordelion
Fate/Grand Order Ritsuka FujimaruKirschtaria WodimeOphelia PhamrsoloneKadoc ZemlupusScandinavia PeperoncinoHinako AkutaBeryl GutDaybit Sem Void
Fate/Samurai Remnant Miyamoto IoriZheng ChenggongChiemonYui ShousetsuTsuchimikado YasuhiroDorothea CoyettTakao Dayu
Fate/Requiem Erice UtsumiKarinKoharu F RiedenflausChitose ManazuruMakkiKuchimeRurihimeAhasuerus
Fate/type Redline Kanata AkagiKaname AsamaReiji MagatsuMajor ReiterMaster of CasterMysterious OfficerLanlan Fang
Koha-Ace KohakuArtoriaMajor MatouCaren Kotomine
Fate/kaleid liner Class Card users: Illyasviel von EinzbernMiyu EdelfeltAngelica AinsworthBeatrice FlowerchildJulian AinsworthRin TohsakaLuviagelita EdelfeltShinji MatouKariya MatouKayneth El-Melloi ArchibaldAtrum GalliastaZachary Ainsworth
Servants
Classes SaberLancerArcherRiderCasterAssassinBerserker
RulerAvengerAlter EgoMoonCancerShielderBeastSaverGunnerGatekeeperFunny VampFakerWatcherPretenderVoyager
Grand ServantNon-classed Servants
Fate/stay night SaberLancerArcherRiderCasterAssassinBerserker
ArcherAssassin
Shielder
Fate/hollow ataraxia AvengerSaberAssassin
Fate/Zero SaberLancerArcherRiderCasterAssassinBerserker
Fate/EXTRA Playable Servants: SaberArcherCasterGilgameshSaberCasterSaberRuler
Party Servants: RiderRiderRulerSaberRiderLancerArcherBerserkerCasterBerserker
Non-Playable Servants: SaberLancerLancerArcherRiderCasterAssassinBerserkerBerserkerSaverRiderAssassinLancerSaberLancerBerserkerBerserkerArmstrong
Non-Playable CCC Servants: SaberLancerCasterLauncherBB
Alter Ego: PassionlipMeltryllisVioletKingproteaKazuradrop
Others: Saber
Fate/Apocrypha Black Faction: Saber of Black (Sieg) • Lancer of BlackArcher of BlackRider of BlackCaster of BlackAssassin of BlackBerserker of Black
Red Faction: Saber of RedLancer of RedArcher of RedRider of RedCaster of RedAssassin of RedBerserker of Red
Others: RulerRuler
Discarded designs: DavidMusashibou BenkeiGeorgiosSakata Kintoki
Fate/Prototype First Tokyo Holy Grail War Servants: SaberLancerArcherRiderCasterAssassinBerserker
Second Tokyo Holy Grail War Servants: SaberLancerArcherRiderCasterAssassinBerserkerBeast
Fate/strange fake False Servants: SaberFalse LancerFalse ArcherFalse RiderFalse CasterFalse AssassinFalse Berserker
True Servants: True ArcherTrue RiderTrue CasterTrue AssassinTrue BerserkerWatcher
Fate/Grand Order Saber: AstolfoAlteraArtoria PendragonArtoria Pendragon (Alter)Artoria Pendragon LilyBarghestBedivereBenienmaCharlemagneChevalier d'EonDiarmuid Ua DuibhneDioscuriFergus mac RóichGaius Julius CaesarGilles de RaisIbuki-doujiJasonLancelotMedusaMiyamoto MusashiMordredNero ClaudiusNero BridePrince of LanlingRamaRolandSaitou HajimeSenji MuramasaShiki RyougiSiegfriedSigurdSuzuka GozenTheseusTrưng sistersWatanabe-no-TsunaYagyuu MunenoriYamanami Keisuke
Lancer: Artoria PendragonArtoria Pendragon (Alter)BhimaBradamanteBritomartBrynhildrCaenisCú ChulainnCú Chulainn (Prototype)Diarmuid Ua DuibhneDon QuixoteElizabeth BathoryEnkiduEreshkigalErice UtsumiFionn mac CumhaillGarethHectorHouzouin InshunJaguar ManKarnaLeonidasMary AnningMedusaMelusineMusashibou BenkeiNezhaParvatiPercivalQin LiangyuRomulusRomulus-QuirinusScáthachSétantaSakamoto RyoumaValkyrieVritra
Archer: ArashArjunaBaobhan SithAtalantaBilly the KidCalamity JaneChild-GilChironChloe von EinzbernDavidDurgaEMIYAEMIYA AlterEuryaleFujino AsagamiGilgameshIshtarJames MoriartyKaliNapoleonOda NobukatsuOda NobunagaOrion (Artemis)ParisPtolemyRobin HoodSaika MagoichiSei ShounagonSugitani ZenjuubouSuper OrionTakasugi ShinsakuTawara ToutaTomoe GozenTristanZenobia
Rider: AchillesAlexanderArtoria Pendragon (Santa Alter)AstolfoBartholomew RobertsBonny and ReadBoudicaCaptain NemoChristopher ColumbusConstantine XIDobrynya NikitichEdward TeachEuropaFrancis DrakeHabetrotHuang FeihuIvan the TerribleLeonardo da VinciMandricardoMarie AntoinetteMedbMedusaOzymandiasQuetzalcoatlRed HareGeorgiosMarthaSakamoto RyoumaSakata KintokiTaigong WangTakeda HarunobuUshiwakamaru
Caster: AescAnastasia Nikolaevna RomanovaArtoria AvalonAvicebronCharles BabbageChen GongCirceCú ChulainnDaikokutenGeronimoGilgameshGilles de RaisHans Christian AndersenHelena BlavatskyIllyasviel von EinzbernIrisviel (Dress of Heaven)Izumo-no-OkuniLeonardo da VinciMedeaMedea LilyMephistophelesMerlinMerlin (Prototype)Miss CraneMurasaki ShikibuNitocrisNursery RhymeQueen of ShebaScáthach SkadiScheherazadeSiegSolomonTamamo-no-MaeThomas EdisonWilliam ShakespeareParacelsus von HohenheimWolfgang Amadeus MozartXuanzang SanzangZhang JueZhuge Liang (Lord El-Melloi II)
Assassin: CarmillaCharles-Henri SansonCharlotte CordayCleopatraConsort YuDr. JekyllEMIYAFuuma KotarouHassan of the Cursed ArmHassan of the Hundred FacesHassan of SerenityHuyan ZhuoJack the RipperJing KeKamaKashin KojiKatō DanzōKiichi HougenKing HassanKoyanskaya of LightLocustaMata HariMochizuki ChiyomeMysterious Heroine XOkada IzouOsakabehimePhantom of the OperaSasaki KojirouSemiramisShiki RyougiShuten-doujiSthenoTezcatlipocaWu ZetianYan Qing
Berserker: AsteriosAtalanta AlterBeowulfCaligulaChachaCú Chulainn AlterDarius IIIDuryodhanaEric BloodaxeFlorence NightingaleFrankenstein's MonsterHeraclesHijikata ToshizoGalateaIbaraki-doujiKijyo KoyoKiyohimeKriemhildLancelotLu BuMinamoto-no-RaikouMorganMysterious Heroine X AlterNagakura ShinpachiPenthesileaPaul BunyanSakata KintokiSalomeSen no RikyuSpartacusTamamo CatVlad IIIXiang Yu
Ruler: Amakusa Shirou TokisadaAmourHimikoIyoJames MoriartyJeanne d'ArcJohannaQin Shi HuangSherlock HolmesUesugi Kenshin
Avenger: Amakusa Shirou TokisadaAngra MainyuAntonio SalieriBlack IriEdmond DantèsGorgonHessian LoboJeanne AlterMysterious Ranmaru XNitocris AlterSpace IshtarTaira-no-Kagekiyo
Alter Ego: Ashiya DoumanKiara SessyoinKingproteaLarva/TiamatManannán mac LirMecha Eli-chanMecha Eli-chan MkIIMeltryllisOkita Souji AlterPassionlipSitonaiSuper BunyanTaisui XingjunXu Fu
MoonCancer: Archetype: EarthBBGaneshaKiara Sessyoin
Foreigner: Abigail WilliamsBB PeleJacques de MolayKatsushika HokusaiKoyanskaya of DarknessKukulkanMysterious Heroine XXMysterious Idol X AlterVan GoghVoyagerWandjinaYang Guifei
Pretender: Hephaestion MnemosyneLady AvalonNine-Tattoo Dragon ElizaOberonTenochtitlan
Beast: GoetiaTiamatKiara SessyoinKama/MaraCath PalugTamamo Vitch KoyanskayaWhore of BabylonU-Olga Marie
Fate/Requiem VoyagerBerserkerSaberLancerCasterAnubisUnnamed female ServantAssassinAvengerRiderHendrik van der DeckenBarbarossaCirceEdward TeachEl CidJacques de MolayHannibalMarcus Vipsanius AgrippaMinamoto Kurou YoshitsuneElizabeth BathoryMata HariForeignerAsclepiusOdysseus
Fate/type Redline SaberArcherBerserkerAssassinCasterRiderLancerFake Lancer
Fate:Lost Einherjar ArcherBerserker
CasterAssassin
LancerRider
SaberUnknown
Fate/Samurai Remnant Initial Servants: SaberArcherLancerRiderCasterAssassinBerserker
Stray Servants: Stray SaberStray ArcherStray LancerStray RiderStray CasterStray AssassinStray BerserkerStray Ruler
Others: Ototachibana-hime
Fate/kaleid liner Fifth Holy Grail War Class Cards: Archer (Gilgamesh) • Assassin (AssassinAssassin) • SaberLancerArcherRiderCasterBerserker
Unknown Holy Grail War Class Cards: AssassinBerserkerBerserker
Koha-Ace Sakura SaberMusashiLancerDemon ArcherDevil SaberRiderCasterAssassinBerserkerSun WukongLancer
Others Saber LionFakerOthersServants of Fate/Grand Order x Himuro's World
Concepts
Bounded FieldConceptual WeaponMagic (Second MagicThird MagicFifth Magic) • Magical Spells (AstromancyGradation AirFlash AirTuning) • Marble PhantasmMystic CodeMystic Eyes (Mystic Eyes of Death Perception) • PsychicReality Marble
Creatures
BicornCentaurDaemonDead ApostleDemonDemon BoarDivine SpiritDollDragonD'yavol TronFairyFamiliarGazerGiantGolemHomunculusHumanHydraLamiaMagicianMagusMixed-BloodOniOuter GodPhantasmal SpeciesSoul EaterSphinxSpiritsVampireUltimate OneTenguTrue AncestorWitchWizardXianYaga
Holy Grail War
Anti-HeroCatalystCommand SpellBlackeningGreater Holy Grail of FuyukiLesser Holy Grail of FuyukiHeroic SpiritHoly GrailIncarnationMasterMirror WorldOverseerNoble PhantasmParameter RulesSaint GraphServant (Class CardDemi-ServantGrand ServantHigh-ServantPseudo-ServantServant Universe) • Servant classesSkill
Organizations
Holy Church (Burial Agency (Remake)) • Chaldea Security OrganizationDemon Hunter OrganizationMage's Association (Clock TowerAtlasWandering Sea) • Spiral ManorSummit CourtThe Twenty-seven Dead Apostle Ancestors (Remake)
Terms
AdvantageAkashaAuthorityAnti-Purge DefenseCounter ForceIncantationsImmortalityElementsWorldWorld of MagecraftMagic CircuitMagical EnergyMagic CrestMagical WorkshopMysterySoulSpiritronStarlogResurrectionTextureTime TravelTradition ProtectionParallel WorldQuantum Time-LockUnderworld
Main works
Fate/Zero (AnimeMangaSound Drama) • Fate/stay night (Fate (AnimeManga) • Unlimited Blade Works (AnimeMovieManga) • Heaven's Feel (Movies(Presage FlowerLost ButterflySpring Song) Manga)) • Fate/hollow ataraxia (Manga)
Fate/Extra series
Fate/EXTRA (MangaLast EncoreRecord) • Fate/EXTRA CCC (Manga) • Fate/EXTRA CCC Fox TailFate/EXTELLAFate/EXTELLA LINK
Fate/Grand Order series
5th Anniversary "under the same sky"ArcadeChaldea Case FilesDuelFate/Grand Order (Anime (First OrderMoonlight/LostroomAbsolute Demonic Front: BabyloniaDivine Realm of the Round Table: CamelotGrand Temple of Time: Solomon) • Manga (Epic of Remnant (AgarthaSalemSE.RA.PHShimousaShinjuku) • mortalis:stellaturas réalta) • Stage Plays (Divine Realm of the Round Table: CamelotAbsolute Demonic Front: BabyloniaThe Grand Time Temple: Solomon)) • From LostbeltThe Heroic Spirit Food ChroniclesHeroic Spirit Lore ~Henry Jekyll/Hyde~Murder at the KogetsukanStrange Tales of Heroic Spirit Lore ~King of the Cavern, Edmond Dantès~A Study in the Dubious Meiho ManorVRWaltz in the MOONLIGHT/LOSTROOM
Other Works
The Adventures of Lord El-Melloi IIThe Case Files of Lord El-Melloi IIDominate Grail WarFate/Apocrypha (AnimeManga) • Fate/kaleid liner PRISMA☆ILLYA (Anime) • Fate/LabyrinthFate:Lost EinherjarFate/PrototypeFate/Prototype: Fragments of Sky SilverFate/RequiemFate/Samurai RemnantFate/strange Fake (MangaWhispers of Dawn) • Fate/type RedlineFate/unlimited codesFate/unpublished materialFate/Zero Next EncounterGarden of Avalon
Parody Works
Carnival Phantasm (TAKE MOON) • Fate/Grand CarnivalFate/Freedom OrderFate/GUDAGUDA OrderFate/KOHA-ACEFate/Grand Order Gutentag OmenFate/Grand Order Gutentag Omen AdiosFate/Grand Order: Medb・Medb・Medb! Shimo Aono WorksFate/Grand Order MyCraft LostbeltFate/Grand Order QuestFate/IxtellaFate/mahjong night: Holy Tile WarFate/Pixel WarsFate/school lifeFate/stay night Comic BattleFate/tiger colosseumFate/Zero BlackKoha-AceLearn with Manga! FGOTeach Us FGO! The Grand Order of Greats and LegendsToday's Menu for Emiya FamilyTYPE-MOON Academy Chibichuki!Fate/Grand Order: Heian HEROES Piyo WorksYokai PARADE Piyo Fate/Grand Order WorksYokai PARADE Piyo
Organizations
ArgonautsCaren SeriesChaldea Security OrganizationChurchCryptersClan CalatinEnforcement KnightFour FlushFour Heavenly KingsGerman Third Reich(Artificial Heroic Spirit Soldiers Held Krieger) • Godbreaker AllianceHassan-i-SabbahHeroic Spirit SwordmasterHornetImperial Japanese ArmyJapan's Three Great MonstersKnights of FiannaKnights of the Red BranchKnights of the Round Table(Lion KingLostbelt) • LōkapālaMachine GodMage's Association(Clock TowerAtlasWandering Sea) • Marble Trading CompanyNew Five Great MafiasNine Fox FoundationNine WorthiesOlympian SoldierOlympus Defense ForceSakura FiveShingon Tachikawa School(Eiten) • ShinsengumiTamamo NineThornTwelve OlympiansTwelve Paladins of CharlemagneWestern European PlutocracyZugzwang
Terms
Admirable Great TacticsAdvantageAge of GodsAhnenerbeBajiquanDivine ConstructDivine SpiritDragonDragon SmokeFuyuki CityGrand OrderHeroic SpiritHero of JusticeLostbelt KingMagecraftMagical GirlMasterMoon CellNight Wars of the British EmpireNoble PhantasmParameter RulesRound TableSaberfaceSaintServant(AlterClass CardDemiGrandHighLilyPseudoSantaServant Universe) • Servant UniverseSkillWild Hunt
Holy Grail Wars
FuyukiMoonTrue & FalseGreatAinsworthTokyoImperial"After"SubcategoryGrand Orders